Fix build

This commit is contained in:
Isaac Marovitz 2024-04-05 13:17:43 -04:00
parent 9de4147935
commit 22496c7524
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GPG key ID: 97250B2B09A132E1
3 changed files with 9 additions and 9 deletions

View file

@ -54,7 +54,7 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
public InputViewModel ParentModel { get; }
public readonly InputViewModel ParentModel;
public ControllerInputViewModel(InputViewModel model, GamepadInputConfig config)
{

View file

@ -53,11 +53,11 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
}
}
private readonly InputViewModel _parentModel;
public readonly InputViewModel ParentModel;
public KeyboardInputViewModel(InputViewModel model, KeyboardInputConfig config)
{
_parentModel = model;
ParentModel = model;
model.NotifyChangesEvent += OnParentModelChanged;
OnParentModelChanged();
Config = config;
@ -65,9 +65,9 @@ namespace Ryujinx.Ava.UI.ViewModels.Input
public void OnParentModelChanged()
{
IsLeft = _parentModel.IsLeft;
IsRight = _parentModel.IsRight;
Image = _parentModel.Image;
IsLeft = ParentModel.IsLeft;
IsRight = ParentModel.IsRight;
Image = ParentModel.Image;
}
}
}

View file

@ -60,7 +60,7 @@ namespace Ryujinx.Ava.UI.Views.Input
var viewModel = (DataContext as KeyboardInputViewModel);
IKeyboard keyboard = (IKeyboard)viewModel.parentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IKeyboard keyboard = (IKeyboard)viewModel.ParentModel.AvaloniaKeyboardDriver.GetGamepad("0"); // Open Avalonia keyboard for cancel operations.
IButtonAssigner assigner = CreateButtonAssigner();
_currentAssigner.ButtonAssigned += (sender, e) =>
@ -68,7 +68,7 @@ namespace Ryujinx.Ava.UI.Views.Input
if (e.ButtonValue.HasValue)
{
var buttonValue = e.ButtonValue.Value;
viewModel.parentModel.IsModified = true;
viewModel.ParentModel.IsModified = true;
switch (button.Name)
{
@ -193,7 +193,7 @@ namespace Ryujinx.Ava.UI.Views.Input
{
IButtonAssigner assigner;
assigner = new KeyboardKeyAssigner((IKeyboard)(DataContext as KeyboardInputViewModel).parentModel.SelectedGamepad);
assigner = new KeyboardKeyAssigner((IKeyboard)(DataContext as KeyboardInputViewModel).ParentModel.SelectedGamepad);
return assigner;
}