Duplicate comment from other Create path

This commit is contained in:
jduncanator 2019-04-11 23:17:02 +10:00
commit 227e9cf7b2

View file

@ -95,6 +95,8 @@ namespace Ryujinx.Graphics.Gal.OpenGL
type, type,
IntPtr.Zero); IntPtr.Zero);
break; break;
// Cube map arrays are just 2D texture arrays with 6 entries
// per cube map so we can handle them in the same way
case TextureTarget.TextureCubeMapArray: case TextureTarget.TextureCubeMapArray:
case TextureTarget.Texture2DArray: case TextureTarget.Texture2DArray:
GL.TexImage3D( GL.TexImage3D(