From 255284477028a51f93be5dbd6604e0a98120f3a0 Mon Sep 17 00:00:00 2001 From: Isaac Marovitz Date: Mon, 9 Oct 2023 11:33:28 -0400 Subject: [PATCH] Fix IoMap variable names --- .../CodeGen/Msl/Instructions/IoMap.cs | 16 +--------------- 1 file changed, 1 insertion(+), 15 deletions(-) diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/IoMap.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/IoMap.cs index 67e78c9f69..7b11e54f19 100644 --- a/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/IoMap.cs +++ b/src/Ryujinx.Graphics.Shader/CodeGen/Msl/Instructions/IoMap.cs @@ -52,21 +52,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions name += "_" + "xyzw"[component & 3]; } - string prefix = ""; - switch (definitions.Stage) - { - case ShaderStage.Vertex: - prefix = "Vertex"; - break; - case ShaderStage.Fragment: - prefix = "Fragment"; - break; - case ShaderStage.Compute: - prefix = "Compute"; - break; - } - - prefix += isOutput ? "Out" : "In"; + string prefix = isOutput ? "out" : "in"; return (prefix + "." + name, definitions.GetUserDefinedType(location, isOutput)); }