diff --git a/KEYS.md b/KEYS.md index 93506c2be4..10458f08ed 100644 --- a/KEYS.md +++ b/KEYS.md @@ -3,17 +3,17 @@ Keys are required for decrypting most of the file formats used by the Nintendo Switch. Keysets are stored as text files. These 3 filenames are automatically read: -`prod.keys` - Contains common keys usedy by all Switch devices. -`console.keys` - Contains console-unique keys. -`title.keys` - Contains game-specific keys. +* `prod.keys` - Contains common keys used by all Nintendo Switch devices. +* `console.keys` - Contains console-unique keys. +* `title.keys` - Contains game-specific keys. Ryujinx will first look for keys in `RyuFS/system`, and if it doesn't find any there it will look in `$HOME/.switch`. To dump your `prod.keys` and `title.keys` please follow these following steps. -1. First off learn how to boot into RCM mode and inject payloads if you haven't already. This can be done [here](https://switch.homebrew.guide/). -2. Make sure you have an SD card with the latest release of [https://github.com/AtlasNX/Kosmos/releases](https://github.com/AtlasNX/Kosmos/releases) inserted into your Nintendo Switch. +1. First off learn how to boot into RCM mode and inject payloads if you haven't already. This can be done [here](https://nh-server.github.io/switch-guide/). +2. Make sure you have an SD card with the latest release of [Atmosphere](https://github.com/Atmosphere-NX/Atmosphere/releases) inserted into your Nintendo Switch. 3. Download the latest release of [Lockpick_RCM](https://github.com/shchmue/Lockpick_RCM/releases). 4. Boot into RCM mode. -5. Inject the `Lockpick_RCM.bin` that you have downloaded at `Step 3.` using your preffered payload injector. We recommend [TegraRCMGUI](https://github.com/eliboa/TegraRcmGUI/releases) as it easy to use and has cool feautures. +5. Inject the `Lockpick_RCM.bin` that you have downloaded at `Step 3.` using your preferred payload injector. We recommend [TegraRCMGUI](https://github.com/eliboa/TegraRcmGUI/releases) as it easy to use and has a decent feature set. 6. Using the `Vol+/-` buttons to navigate and the `Power` button to select, select `Dump from SysNAND | Key generation: X` ("X" depends on your Nintendo Switch's firmware version) 7. The dumping process may take a while depending on how many titles you have installed. 8. After its completion press any button to return to the main menu of Lockpick_RCM. @@ -47,7 +47,7 @@ header_key_source = XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX ## Title keys -Title keys are stored in the format `rights_id,key`. +Title keys are stored in the format `rights_id = key`. For example: