add gl rendering widget
This commit is contained in:
parent
a906f2071c
commit
2db774be33
4 changed files with 750 additions and 6 deletions
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@ -3,6 +3,7 @@ using Ryujinx.Common.Logging;
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using Ryujinx.Configuration;
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using Ryujinx.Configuration;
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using Ryujinx.Debugger.Profiler;
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using Ryujinx.Debugger.Profiler;
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using Ryujinx.Ui;
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using Ryujinx.Ui;
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using OpenTK;
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using System;
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using System;
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using System.IO;
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using System.IO;
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@ -12,6 +13,12 @@ namespace Ryujinx
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{
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{
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static void Main(string[] args)
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static void Main(string[] args)
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{
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{
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Toolkit.Init(new ToolkitOptions
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{
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Backend = PlatformBackend.PreferNative,
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EnableHighResolution = true
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});
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Console.Title = "Ryujinx Console";
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Console.Title = "Ryujinx Console";
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string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
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string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
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154
Ryujinx/Ui/GLRenderer.cs
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154
Ryujinx/Ui/GLRenderer.cs
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@ -0,0 +1,154 @@
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using System;
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using System.Collections.Generic;
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using System.Threading;
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using Ryujinx.HLE;
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using Ryujinx.Graphics.OpenGL;
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using System.Text;
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using OpenTK.Graphics;
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using Gdk;
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namespace Ryujinx.Ui
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{
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public class GLRenderer : GLWidget
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{
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public ManualResetEvent waitEvent { get; set; }
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public bool IsActive { get; set; }
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public bool IsStopped { get; set; }
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private const int TargetFps = 60;
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private readonly long _ticksPerFrame;
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private long _ticks = 0;
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private System.Diagnostics.Stopwatch _chrono;
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private Switch _device;
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private Renderer _renderer;
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public GLRenderer(Switch device) :base (new GraphicsMode(), 3, 3, GraphicsContextFlags.ForwardCompatible)
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{
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waitEvent = new ManualResetEvent(false);
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_device = device;
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this.Initialized += GLRenderer_Initialized;
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this.Destroyed += GLRenderer_Destroyed;
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Initialize();
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_chrono = new System.Diagnostics.Stopwatch();
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_ticksPerFrame = System.Diagnostics.Stopwatch.Frequency / TargetFps;
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}
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private void GLRenderer_Destroyed(object sender, EventArgs e)
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{
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Exit();
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this.Dispose();
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}
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private void GLRenderer_Initialized(object sender, EventArgs e)
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{
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Start();
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}
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protected override bool OnConfigureEvent(EventConfigure evnt)
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{
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var result = base.OnConfigureEvent(evnt);
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_renderer.Window.SetSize(AllocatedWidth, AllocatedHeight);
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return result;
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}
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public void Start()
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{
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_renderer.Initialize();
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_chrono.Restart();
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IsActive = true;
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GLib.Idle.Add(Render, GLib.Priority.HighIdle);
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}
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public void Exit()
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{
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_device.DisposeGpu();
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IsStopped = true;
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waitEvent.Set();
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}
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public void Initialize()
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{
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if (!(_device.Gpu.Renderer is Renderer))
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{
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throw new NotSupportedException($"GPU renderer must be an OpenGL renderer when using GLRenderer!");
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}
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_renderer = (Renderer)_device.Gpu.Renderer;
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}
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public bool Render()
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{
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if (!IsActive)
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{
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return true;
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}
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if (IsStopped)
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{
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return false;
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}
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_ticks += _chrono.ElapsedTicks;
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_chrono.Restart();
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if (_device.WaitFifo())
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{
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_device.ProcessFrame();
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}
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if (_ticks >= _ticksPerFrame)
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{
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_device.PresentFrame(SwapBuffers);
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_device.Statistics.RecordSystemFrameTime();
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double hostFps = _device.Statistics.GetSystemFrameRate();
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double gameFps = _device.Statistics.GetGameFrameRate();
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string titleNameSection = string.IsNullOrWhiteSpace(_device.System.TitleName) ? string.Empty
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: " | " + _device.System.TitleName;
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string titleIdSection = string.IsNullOrWhiteSpace(_device.System.TitleIdText) ? string.Empty
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: " | " + _device.System.TitleIdText.ToUpper();
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string newTitle = $"Ryujinx{titleNameSection}{titleIdSection} | Host FPS: {hostFps:0.0} | Game FPS: {gameFps:0.0} | " +
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$"Game Vsync: {(_device.EnableDeviceVsync ? "On" : "Off")}";
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this.ParentWindow.Title = newTitle;
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_device.System.SignalVsync();
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_device.VsyncEvent.Set();
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_ticks = Math.Min(_ticks - _ticksPerFrame, _ticksPerFrame);
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}
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return true;
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}
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public void SwapBuffers()
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{
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OpenTK.Graphics.GraphicsContext.CurrentContext.SwapBuffers();
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}
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}
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}
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556
Ryujinx/Ui/GLWidget.cs
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556
Ryujinx/Ui/GLWidget.cs
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@ -0,0 +1,556 @@
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//https://github.com/Nihlus/GLWidgetTest/blob/master/GLWidget/GLWidgetGTK3/GLWidget.cs
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#region License
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//
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// The Open Toolkit Library License
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//
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// Copyright (c) 2006 - 2009 the Open Toolkit library, except where noted.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights to
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// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
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// the Software, and to permit persons to whom the Software is furnished to do
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// so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#endregion
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using System;
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using System.Collections.Generic;
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using System.Runtime.InteropServices;
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using System.Security;
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using System.Threading;
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using System.ComponentModel;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Platform;
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using Gtk;
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namespace Ryujinx.Ui
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{
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[ToolboxItem(true)]
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public class GLWidget : DrawingArea
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{
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#region Static attrs.
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private static int _graphicsContextCount;
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private static bool _sharedContextInitialized;
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#endregion
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#region Attributes
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private IGraphicsContext _graphicsContext;
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private IWindowInfo _windowInfo;
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private bool _initialized;
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#endregion
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#region Properties
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/// <summary>Use a single buffer versus a double buffer.</summary>
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[Browsable(true)]
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public bool SingleBuffer { get; set; }
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/// <summary>Color Buffer Bits-Per-Pixel</summary>
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public int ColorBPP { get; set; }
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/// <summary>Accumulation Buffer Bits-Per-Pixel</summary>
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public int AccumulatorBPP { get; set; }
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/// <summary>Depth Buffer Bits-Per-Pixel</summary>
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public int DepthBPP { get; set; }
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/// <summary>Stencil Buffer Bits-Per-Pixel</summary>
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public int StencilBPP { get; set; }
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/// <summary>Number of samples</summary>
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public int Samples { get; set; }
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/// <summary>Indicates if steropic renderering is enabled</summary>
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public bool Stereo { get; set; }
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/// <summary>The major version of OpenGL to use.</summary>
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public int GLVersionMajor { get; set; }
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/// <summary>The minor version of OpenGL to use.</summary>
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public int GLVersionMinor { get; set; }
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public GraphicsContextFlags GraphicsContextFlags
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{
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get;
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set;
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}
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#endregion
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#region Construction/Destruction
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/// <summary>Constructs a new GLWidget.</summary>
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public GLWidget()
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: this(GraphicsMode.Default)
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{
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}
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/// <summary>Constructs a new GLWidget using a given GraphicsMode</summary>
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public GLWidget(GraphicsMode graphicsMode)
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: this(graphicsMode, 1, 0, GraphicsContextFlags.Default)
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{
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}
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/// <summary>Constructs a new GLWidget</summary>
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public GLWidget(GraphicsMode graphicsMode, int glVersionMajor, int glVersionMinor, GraphicsContextFlags graphicsContextFlags)
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{
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SingleBuffer = graphicsMode.Buffers == 1;
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ColorBPP = graphicsMode.ColorFormat.BitsPerPixel;
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AccumulatorBPP = graphicsMode.AccumulatorFormat.BitsPerPixel;
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DepthBPP = graphicsMode.Depth;
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StencilBPP = graphicsMode.Stencil;
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Samples = graphicsMode.Samples;
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Stereo = graphicsMode.Stereo;
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GLVersionMajor = glVersionMajor;
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GLVersionMinor = glVersionMinor;
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GraphicsContextFlags = graphicsContextFlags;
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}
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~GLWidget()
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{
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Dispose(false);
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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{
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_graphicsContext.MakeCurrent(_windowInfo);
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OnShuttingDown();
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if (GraphicsContext.ShareContexts && (Interlocked.Decrement(ref _graphicsContextCount) == 0))
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{
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OnGraphicsContextShuttingDown();
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_sharedContextInitialized = false;
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}
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_graphicsContext.Dispose();
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}
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}
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#endregion
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#region New Events
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// Called when the first GraphicsContext is created in the case of GraphicsContext.ShareContexts == True;
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public static event EventHandler GraphicsContextInitialized;
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private static void OnGraphicsContextInitialized()
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{
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if (GraphicsContextInitialized != null)
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{
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GraphicsContextInitialized(null, EventArgs.Empty);
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}
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}
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// Called when the first GraphicsContext is being destroyed in the case of GraphicsContext.ShareContexts == True;
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public static event EventHandler GraphicsContextShuttingDown;
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private static void OnGraphicsContextShuttingDown()
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{
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if (GraphicsContextShuttingDown != null)
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{
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GraphicsContextShuttingDown(null, EventArgs.Empty);
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}
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}
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// Called when this GLWidget has a valid GraphicsContext
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public event EventHandler Initialized;
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protected virtual void OnInitialized()
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{
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if (Initialized != null)
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{
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Initialized(this, EventArgs.Empty);
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}
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}
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// Called when this GLWidget needs to render a frame
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public event EventHandler RenderFrame;
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protected virtual void OnRenderFrame()
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{
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if (RenderFrame != null)
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{
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RenderFrame(this, EventArgs.Empty);
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}
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}
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// Called when this GLWidget is being Disposed
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public event EventHandler ShuttingDown;
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protected virtual void OnShuttingDown()
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{
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if (ShuttingDown != null)
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{
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ShuttingDown(this, EventArgs.Empty);
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}
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}
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#endregion
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// Called when a widget is realized. (window handles and such are valid)
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// protected override void OnRealized() { base.OnRealized(); }
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// Called when the widget needs to be (fully or partially) redrawn.
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protected override bool OnDrawn(Cairo.Context cr)
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{
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if (!_initialized)
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Initialize();
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else
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_graphicsContext.MakeCurrent(_windowInfo);
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return true;
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}
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// Called on Resize
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protected override bool OnConfigureEvent(Gdk.EventConfigure evnt)
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{
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if (_graphicsContext != null)
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{
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_graphicsContext.Update(_windowInfo);
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}
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return true;
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}
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private void Initialize()
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{
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_initialized = true;
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// If this looks uninitialized... initialize.
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if (ColorBPP == 0)
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{
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ColorBPP = 32;
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if (DepthBPP == 0)
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{
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DepthBPP = 16;
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}
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}
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ColorFormat colorBufferColorFormat = new ColorFormat(ColorBPP);
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ColorFormat accumulationColorFormat = new ColorFormat(AccumulatorBPP);
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|
||||||
|
int buffers = 2;
|
||||||
|
if (SingleBuffer)
|
||||||
|
{
|
||||||
|
buffers--;
|
||||||
|
}
|
||||||
|
|
||||||
|
GraphicsMode graphicsMode = new GraphicsMode(colorBufferColorFormat, DepthBPP, StencilBPP, Samples, accumulationColorFormat, buffers, Stereo);
|
||||||
|
|
||||||
|
if (OpenTK.Configuration.RunningOnWindows)
|
||||||
|
{
|
||||||
|
Console.WriteLine("OpenTK running on windows");
|
||||||
|
}
|
||||||
|
else if (OpenTK.Configuration.RunningOnMacOS)
|
||||||
|
{
|
||||||
|
Console.WriteLine("OpenTK running on OSX");
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Console.WriteLine("OpenTK running on X11");
|
||||||
|
}
|
||||||
|
|
||||||
|
this.Window.EnsureNative();
|
||||||
|
|
||||||
|
// IWindowInfo
|
||||||
|
if (OpenTK.Configuration.RunningOnWindows)
|
||||||
|
{
|
||||||
|
_windowInfo = InitializeWindows();
|
||||||
|
}
|
||||||
|
else if (OpenTK.Configuration.RunningOnMacOS)
|
||||||
|
{
|
||||||
|
_windowInfo = InitializeOSX();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
_windowInfo = InitializeX(graphicsMode);
|
||||||
|
}
|
||||||
|
|
||||||
|
// GraphicsContext
|
||||||
|
_graphicsContext = new GraphicsContext(graphicsMode, _windowInfo, GLVersionMajor, GLVersionMinor, GraphicsContextFlags);
|
||||||
|
_graphicsContext.MakeCurrent(_windowInfo);
|
||||||
|
|
||||||
|
if (GraphicsContext.ShareContexts)
|
||||||
|
{
|
||||||
|
Interlocked.Increment(ref _graphicsContextCount);
|
||||||
|
|
||||||
|
if (!_sharedContextInitialized)
|
||||||
|
{
|
||||||
|
_sharedContextInitialized = true;
|
||||||
|
((IGraphicsContextInternal)_graphicsContext).LoadAll();
|
||||||
|
OnGraphicsContextInitialized();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
((IGraphicsContextInternal)_graphicsContext).LoadAll();
|
||||||
|
OnGraphicsContextInitialized();
|
||||||
|
}
|
||||||
|
|
||||||
|
OnInitialized();
|
||||||
|
}
|
||||||
|
|
||||||
|
#region Windows Specific initalization
|
||||||
|
|
||||||
|
IWindowInfo InitializeWindows()
|
||||||
|
{
|
||||||
|
IntPtr windowHandle = gdk_win32_window_get_handle(this.Window.Handle);
|
||||||
|
return Utilities.CreateWindowsWindowInfo(windowHandle);
|
||||||
|
}
|
||||||
|
|
||||||
|
[SuppressUnmanagedCodeSecurity, DllImport("libgdk-3-0.dll")]
|
||||||
|
public static extern IntPtr gdk_win32_window_get_handle(IntPtr d);
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region OSX Specific Initialization
|
||||||
|
|
||||||
|
IWindowInfo InitializeOSX()
|
||||||
|
{
|
||||||
|
IntPtr windowHandle = gdk_quartz_window_get_nswindow(this.Window.Handle);
|
||||||
|
//IntPtr viewHandle = gdk_quartz_window_get_nsview(this.GdkWindow.Handle);
|
||||||
|
return Utilities.CreateMacOSCarbonWindowInfo(windowHandle, true, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
[SuppressUnmanagedCodeSecurity, DllImport("libgdk-quartz-2.0.0.dylib")]
|
||||||
|
static extern IntPtr gdk_quartz_window_get_nswindow(IntPtr handle);
|
||||||
|
|
||||||
|
[SuppressUnmanagedCodeSecurity, DllImport("libgdk-quartz-2.0.0.dylib")]
|
||||||
|
static extern IntPtr gdk_quartz_window_get_nsview(IntPtr handle);
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
#region X Specific Initialization
|
||||||
|
|
||||||
|
const string UnixLibGdkName = "libgdk-3.so.0";
|
||||||
|
|
||||||
|
const string UnixLibX11Name = "libX11.so.6";
|
||||||
|
const string UnixLibGLName = "libGL.so.1";
|
||||||
|
|
||||||
|
const int GLX_NONE = 0;
|
||||||
|
const int GLX_USE_GL = 1;
|
||||||
|
const int GLX_BUFFER_SIZE = 2;
|
||||||
|
const int GLX_LEVEL = 3;
|
||||||
|
const int GLX_RGBA = 4;
|
||||||
|
const int GLX_DOUBLEBUFFER = 5;
|
||||||
|
const int GLX_STEREO = 6;
|
||||||
|
const int GLX_AUX_BUFFERS = 7;
|
||||||
|
const int GLX_RED_SIZE = 8;
|
||||||
|
const int GLX_GREEN_SIZE = 9;
|
||||||
|
const int GLX_BLUE_SIZE = 10;
|
||||||
|
const int GLX_ALPHA_SIZE = 11;
|
||||||
|
const int GLX_DEPTH_SIZE = 12;
|
||||||
|
const int GLX_STENCIL_SIZE = 13;
|
||||||
|
const int GLX_ACCUM_RED_SIZE = 14;
|
||||||
|
const int GLX_ACCUM_GREEN_SIZE = 15;
|
||||||
|
const int GLX_ACCUM_BLUE_SIZE = 16;
|
||||||
|
const int GLX_ACCUM_ALPHA_SIZE = 17;
|
||||||
|
|
||||||
|
public enum XVisualClass
|
||||||
|
{
|
||||||
|
StaticGray = 0,
|
||||||
|
GrayScale = 1,
|
||||||
|
StaticColor = 2,
|
||||||
|
PseudoColor = 3,
|
||||||
|
TrueColor = 4,
|
||||||
|
DirectColor = 5,
|
||||||
|
}
|
||||||
|
|
||||||
|
[StructLayout(LayoutKind.Sequential)]
|
||||||
|
struct XVisualInfo
|
||||||
|
{
|
||||||
|
public IntPtr Visual;
|
||||||
|
public IntPtr VisualID;
|
||||||
|
public int Screen;
|
||||||
|
public int Depth;
|
||||||
|
public XVisualClass Class;
|
||||||
|
public long RedMask;
|
||||||
|
public long GreenMask;
|
||||||
|
public long blueMask;
|
||||||
|
public int ColormapSize;
|
||||||
|
public int BitsPerRgb;
|
||||||
|
|
||||||
|
public override string ToString()
|
||||||
|
{
|
||||||
|
return $"id ({VisualID}), screen ({Screen}), depth ({Depth}), class ({Class})";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[Flags]
|
||||||
|
internal enum XVisualInfoMask
|
||||||
|
{
|
||||||
|
No = 0x0,
|
||||||
|
ID = 0x1,
|
||||||
|
Screen = 0x2,
|
||||||
|
Depth = 0x4,
|
||||||
|
Class = 0x8,
|
||||||
|
Red = 0x10,
|
||||||
|
Green = 0x20,
|
||||||
|
Blue = 0x40,
|
||||||
|
ColormapSize = 0x80,
|
||||||
|
BitsPerRGB = 0x100,
|
||||||
|
All = 0x1FF,
|
||||||
|
}
|
||||||
|
|
||||||
|
private IWindowInfo InitializeX(GraphicsMode mode)
|
||||||
|
{
|
||||||
|
IntPtr display = gdk_x11_display_get_xdisplay(Display.Handle);
|
||||||
|
int screen = Screen.Number;
|
||||||
|
|
||||||
|
IntPtr windowHandle = gdk_x11_window_get_xid(Window.Handle);
|
||||||
|
IntPtr rootWindow = gdk_x11_window_get_xid(RootWindow.Handle);
|
||||||
|
|
||||||
|
IntPtr visualInfo;
|
||||||
|
|
||||||
|
if (mode.Index.HasValue)
|
||||||
|
{
|
||||||
|
XVisualInfo info = new XVisualInfo();
|
||||||
|
info.VisualID = mode.Index.Value;
|
||||||
|
int dummy;
|
||||||
|
visualInfo = XGetVisualInfo(display, XVisualInfoMask.ID, ref info, out dummy);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
visualInfo = GetVisualInfo(display);
|
||||||
|
}
|
||||||
|
|
||||||
|
IWindowInfo retval = Utilities.CreateX11WindowInfo(display, screen, windowHandle, rootWindow, visualInfo);
|
||||||
|
XFree(visualInfo);
|
||||||
|
|
||||||
|
return retval;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static IntPtr XGetVisualInfo(IntPtr display, XVisualInfoMask vinfo_mask, ref XVisualInfo template, out int nitems)
|
||||||
|
{
|
||||||
|
return XGetVisualInfoInternal(display, (IntPtr)(int)vinfo_mask, ref template, out nitems);
|
||||||
|
}
|
||||||
|
|
||||||
|
private IntPtr GetVisualInfo(IntPtr display)
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
int[] attributes = AttributeList.ToArray();
|
||||||
|
return glXChooseVisual(display, Screen.Number, attributes);
|
||||||
|
}
|
||||||
|
catch (DllNotFoundException e)
|
||||||
|
{
|
||||||
|
throw new DllNotFoundException("OpenGL dll not found!", e);
|
||||||
|
}
|
||||||
|
catch (EntryPointNotFoundException enf)
|
||||||
|
{
|
||||||
|
throw new EntryPointNotFoundException("Glx entry point not found!", enf);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private List<int> AttributeList
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
List<int> attributeList = new List<int>(24);
|
||||||
|
|
||||||
|
attributeList.Add(GLX_RGBA);
|
||||||
|
|
||||||
|
if (!SingleBuffer)
|
||||||
|
attributeList.Add(GLX_DOUBLEBUFFER);
|
||||||
|
|
||||||
|
if (Stereo)
|
||||||
|
attributeList.Add(GLX_STEREO);
|
||||||
|
|
||||||
|
attributeList.Add(GLX_RED_SIZE);
|
||||||
|
attributeList.Add(ColorBPP / 4); // TODO support 16-bit
|
||||||
|
|
||||||
|
attributeList.Add(GLX_GREEN_SIZE);
|
||||||
|
attributeList.Add(ColorBPP / 4); // TODO support 16-bit
|
||||||
|
|
||||||
|
attributeList.Add(GLX_BLUE_SIZE);
|
||||||
|
attributeList.Add(ColorBPP / 4); // TODO support 16-bit
|
||||||
|
|
||||||
|
attributeList.Add(GLX_ALPHA_SIZE);
|
||||||
|
attributeList.Add(ColorBPP / 4); // TODO support 16-bit
|
||||||
|
|
||||||
|
attributeList.Add(GLX_DEPTH_SIZE);
|
||||||
|
attributeList.Add(DepthBPP);
|
||||||
|
|
||||||
|
attributeList.Add(GLX_STENCIL_SIZE);
|
||||||
|
attributeList.Add(StencilBPP);
|
||||||
|
|
||||||
|
attributeList.Add(GLX_ACCUM_RED_SIZE);
|
||||||
|
attributeList.Add(AccumulatorBPP / 4);// TODO support 16-bit
|
||||||
|
|
||||||
|
attributeList.Add(GLX_ACCUM_GREEN_SIZE);
|
||||||
|
attributeList.Add(AccumulatorBPP / 4);// TODO support 16-bit
|
||||||
|
|
||||||
|
attributeList.Add(GLX_ACCUM_BLUE_SIZE);
|
||||||
|
attributeList.Add(AccumulatorBPP / 4);// TODO support 16-bit
|
||||||
|
|
||||||
|
attributeList.Add(GLX_ACCUM_ALPHA_SIZE);
|
||||||
|
attributeList.Add(AccumulatorBPP / 4);// TODO support 16-bit
|
||||||
|
|
||||||
|
attributeList.Add(GLX_NONE);
|
||||||
|
|
||||||
|
return attributeList;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
[DllImport(UnixLibX11Name, EntryPoint = "XGetVisualInfo")]
|
||||||
|
private static extern IntPtr XGetVisualInfoInternal(IntPtr display, IntPtr vinfo_mask, ref XVisualInfo template, out int nitems);
|
||||||
|
|
||||||
|
[SuppressUnmanagedCodeSecurity, DllImport(UnixLibX11Name)]
|
||||||
|
private static extern void XFree(IntPtr handle);
|
||||||
|
|
||||||
|
/// <summary> Returns the X resource (window or pixmap) belonging to a GdkDrawable. </summary>
|
||||||
|
/// <remarks> XID gdk_x11_drawable_get_xid(GdkDrawable *drawable); </remarks>
|
||||||
|
/// <param name="gdkDisplay"> The GdkDrawable. </param>
|
||||||
|
/// <returns> The ID of drawable's X resource. </returns>
|
||||||
|
[SuppressUnmanagedCodeSecurity, DllImport(UnixLibGdkName)]
|
||||||
|
private static extern IntPtr gdk_x11_drawable_get_xid(IntPtr gdkDisplay);
|
||||||
|
|
||||||
|
/// <summary> Returns the X resource (window or pixmap) belonging to a GdkDrawable. </summary>
|
||||||
|
/// <remarks> XID gdk_x11_drawable_get_xid(GdkDrawable *drawable); </remarks>
|
||||||
|
/// <param name="gdkDisplay"> The GdkDrawable. </param>
|
||||||
|
/// <returns> The ID of drawable's X resource. </returns>
|
||||||
|
[SuppressUnmanagedCodeSecurity, DllImport(UnixLibGdkName)]
|
||||||
|
private static extern IntPtr gdk_x11_window_get_xid(IntPtr gdkDisplay);
|
||||||
|
|
||||||
|
/// <summary> Returns the X display of a GdkDisplay. </summary>
|
||||||
|
/// <remarks> Display* gdk_x11_display_get_xdisplay(GdkDisplay *display); </remarks>
|
||||||
|
/// <param name="gdkDisplay"> The GdkDrawable. </param>
|
||||||
|
/// <returns> The X Display of the GdkDisplay. </returns>
|
||||||
|
[SuppressUnmanagedCodeSecurity, DllImport(UnixLibGdkName)]
|
||||||
|
private static extern IntPtr gdk_x11_display_get_xdisplay(IntPtr gdkDisplay);
|
||||||
|
|
||||||
|
[SuppressUnmanagedCodeSecurity, DllImport(UnixLibGLName)]
|
||||||
|
private static extern IntPtr glXChooseVisual(IntPtr display, int screen, int[] attr);
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
|
@ -30,7 +30,8 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
private static HLE.Switch _emulationContext;
|
private static HLE.Switch _emulationContext;
|
||||||
|
|
||||||
private static GlScreen _screen;
|
// private static GlScreen _screen;
|
||||||
|
private static GLRenderer _gLWigdet;
|
||||||
|
|
||||||
private static AutoResetEvent _screenExitStatus = new AutoResetEvent(false);
|
private static AutoResetEvent _screenExitStatus = new AutoResetEvent(false);
|
||||||
|
|
||||||
|
@ -384,15 +385,37 @@ namespace Ryujinx.Ui
|
||||||
{
|
{
|
||||||
device.Hid.InitializePrimaryController(ConfigurationState.Instance.Hid.ControllerType);
|
device.Hid.InitializePrimaryController(ConfigurationState.Instance.Hid.ControllerType);
|
||||||
|
|
||||||
using (_screen = new GlScreen(device))
|
_gLWigdet?.Exit();
|
||||||
|
_gLWigdet?.Dispose();
|
||||||
|
_gLWigdet = new GLRenderer(_emulationContext);
|
||||||
|
|
||||||
|
Application.Invoke(delegate
|
||||||
{
|
{
|
||||||
_screen.MainLoop();
|
Window window = new Window("Test");
|
||||||
}
|
|
||||||
|
window.HeightRequest = 720;
|
||||||
|
window.WidthRequest = 1280;
|
||||||
|
_gLWigdet.Expand = true;
|
||||||
|
window.Child = _gLWigdet;
|
||||||
|
|
||||||
|
window.ShowAll();
|
||||||
|
});
|
||||||
|
|
||||||
|
_gLWigdet.waitEvent.WaitOne();
|
||||||
|
|
||||||
|
Application.Invoke(delegate
|
||||||
|
{
|
||||||
|
_gLWigdet.Dispose();
|
||||||
|
|
||||||
|
if(_gLWigdet.Window != this.Window && _gLWigdet.Window != null)
|
||||||
|
{
|
||||||
|
_gLWigdet.Window.Dispose();
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
device.Dispose();
|
device.Dispose();
|
||||||
|
|
||||||
_emulationContext = null;
|
_emulationContext = null;
|
||||||
_screen = null;
|
|
||||||
_gameLoaded = false;
|
_gameLoaded = false;
|
||||||
|
|
||||||
DiscordIntegrationModule.SwitchToMainMenu();
|
DiscordIntegrationModule.SwitchToMainMenu();
|
||||||
|
@ -595,17 +618,21 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
private void Exit_Pressed(object sender, EventArgs args)
|
private void Exit_Pressed(object sender, EventArgs args)
|
||||||
{
|
{
|
||||||
|
_gLWigdet?.Exit();
|
||||||
|
|
||||||
End(_emulationContext);
|
End(_emulationContext);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Window_Close(object sender, DeleteEventArgs args)
|
private void Window_Close(object sender, DeleteEventArgs args)
|
||||||
{
|
{
|
||||||
|
_gLWigdet?.Exit();
|
||||||
|
|
||||||
End(_emulationContext);
|
End(_emulationContext);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void StopEmulation_Pressed(object sender, EventArgs args)
|
private void StopEmulation_Pressed(object sender, EventArgs args)
|
||||||
{
|
{
|
||||||
_screen?.Exit();
|
_gLWigdet?.Exit();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Installer_File_Pressed(object o, EventArgs args)
|
private void Installer_File_Pressed(object o, EventArgs args)
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue