diff --git a/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs b/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs index a5ba253a50..49e8784975 100644 --- a/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs +++ b/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs @@ -257,7 +257,7 @@ namespace Ryujinx.Graphics.Gal.Shader if (Decl.GmemBase != null) { - SB.AppendLine("layout (std140) uniform" + GlslDecl.GmemUniformBlockName + " {"); + SB.AppendLine($"layout (std140) uniform {GlslDecl.GmemUniformBlockName} {{"); SB.AppendLine($"{IndentationStr}vec4 {GlslDecl.GmemUniformBlockName}_data[{GlslDecl.MaxUboSize}];");