Change to float Multiplier, in-case it needs fine-tuning.

This commit is contained in:
MaxLastBreath 2024-09-12 07:49:44 +03:00
parent ab03806257
commit 2f5be2c6ee

View file

@ -60,7 +60,7 @@ namespace Ryujinx.Graphics.Gpu.Image
private readonly GpuContext _context;
/// <summary>
/// Gets MaxTextureCapacity dynamically.
/// Gets MaxTextureCapacity Dynamically
/// </summary>
private ulong GetMaxTextureCapacity() {
Capabilities capabilities = _context.Capabilities;
@ -71,7 +71,7 @@ namespace Ryujinx.Graphics.Gpu.Image
}
else
{
return capabilities.MaximumGpuMemory / 2;
return (ulong)(capabilities.MaximumGpuMemory * 0.50);
}
}