Set update after bind flag if we exceed limits
This commit is contained in:
parent
97fd5062d2
commit
306bc2c89d
4 changed files with 155 additions and 9 deletions
|
@ -52,6 +52,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
public readonly uint VertexBufferAlignment;
|
||||
public readonly uint SubTexelPrecisionBits;
|
||||
public readonly ulong MinResourceAlignment;
|
||||
public readonly uint MaxPerStageSampledImages;
|
||||
public readonly uint MaxPerStageSamplers;
|
||||
public readonly uint MaxPerStageStorageBuffers;
|
||||
public readonly uint MaxPerStageStorageImages;
|
||||
public readonly uint MaxPerStageUniformBuffers;
|
||||
public readonly uint MaxPerStageResources;
|
||||
|
||||
public HardwareCapabilities(
|
||||
bool supportsIndexTypeUint8,
|
||||
|
@ -89,7 +95,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
PortabilitySubsetFlags portabilitySubset,
|
||||
uint vertexBufferAlignment,
|
||||
uint subTexelPrecisionBits,
|
||||
ulong minResourceAlignment)
|
||||
ulong minResourceAlignment,
|
||||
uint maxPerStageSampledImages,
|
||||
uint maxPerStageSamplers,
|
||||
uint maxPerStageStorageBuffers,
|
||||
uint maxPerStageStorageImages,
|
||||
uint maxPerStageUniformBuffers,
|
||||
uint maxPerStageResources)
|
||||
{
|
||||
SupportsIndexTypeUint8 = supportsIndexTypeUint8;
|
||||
SupportsCustomBorderColor = supportsCustomBorderColor;
|
||||
|
@ -127,6 +139,12 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
VertexBufferAlignment = vertexBufferAlignment;
|
||||
SubTexelPrecisionBits = subTexelPrecisionBits;
|
||||
MinResourceAlignment = minResourceAlignment;
|
||||
MaxPerStageSampledImages = maxPerStageSampledImages;
|
||||
MaxPerStageSamplers = maxPerStageSamplers;
|
||||
MaxPerStageStorageBuffers = maxPerStageStorageBuffers;
|
||||
MaxPerStageStorageImages = maxPerStageStorageImages;
|
||||
MaxPerStageUniformBuffers = maxPerStageUniformBuffers;
|
||||
MaxPerStageResources = maxPerStageResources;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,6 +16,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
private readonly Device _device;
|
||||
|
||||
public DescriptorSetLayout[] DescriptorSetLayouts { get; }
|
||||
public bool[] DescriptorSetLayoutsUpdateAfterBind { get; }
|
||||
public PipelineLayout PipelineLayout { get; }
|
||||
|
||||
private readonly int[] _consumedDescriptorsPerSet;
|
||||
|
@ -98,7 +99,11 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
ReadOnlyCollection<ResourceDescriptorCollection> setDescriptors,
|
||||
bool usePushDescriptors) : this(gd, device, setDescriptors.Count)
|
||||
{
|
||||
(DescriptorSetLayouts, PipelineLayout) = PipelineLayoutFactory.Create(gd, device, setDescriptors, usePushDescriptors);
|
||||
ResourceLayouts layouts = PipelineLayoutFactory.Create(gd, device, setDescriptors, usePushDescriptors);
|
||||
|
||||
DescriptorSetLayouts = layouts.DescriptorSetLayouts;
|
||||
DescriptorSetLayoutsUpdateAfterBind = layouts.DescriptorSetLayoutsUpdateAfterBind;
|
||||
PipelineLayout = layouts.PipelineLayout;
|
||||
|
||||
_consumedDescriptorsPerSet = new int[setDescriptors.Count];
|
||||
_poolSizes = new DescriptorPoolSize[setDescriptors.Count][];
|
||||
|
@ -153,7 +158,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
_poolSizes[setIndex],
|
||||
setIndex,
|
||||
_consumedDescriptorsPerSet[setIndex],
|
||||
false);
|
||||
DescriptorSetLayoutsUpdateAfterBind[setIndex]);
|
||||
|
||||
list.Add(dsc);
|
||||
isNew = true;
|
||||
|
@ -196,7 +201,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
_poolSizes[setIndex],
|
||||
setIndex,
|
||||
_consumedDescriptorsPerSet[setIndex],
|
||||
false);
|
||||
DescriptorSetLayoutsUpdateAfterBind[setIndex]);
|
||||
|
||||
cacheIndex = list.Count;
|
||||
list.Add(new ManualDescriptorSetEntry(dsc, cbs.CommandBufferIndex));
|
||||
|
|
|
@ -1,18 +1,117 @@
|
|||
using Ryujinx.Common.Memory;
|
||||
using Ryujinx.Graphics.GAL;
|
||||
using Silk.NET.Vulkan;
|
||||
using System;
|
||||
using System.Collections.ObjectModel;
|
||||
|
||||
namespace Ryujinx.Graphics.Vulkan
|
||||
{
|
||||
record struct ResourceLayouts(DescriptorSetLayout[] DescriptorSetLayouts, bool[] DescriptorSetLayoutsUpdateAfterBind, PipelineLayout PipelineLayout);
|
||||
|
||||
static class PipelineLayoutFactory
|
||||
{
|
||||
public static unsafe (DescriptorSetLayout[], PipelineLayout) Create(
|
||||
private struct ResourceCounts
|
||||
{
|
||||
private Array5<int> _uniformBuffersCount;
|
||||
private Array5<int> _storageBuffersCount;
|
||||
private Array5<int> _texturesCount;
|
||||
private Array5<int> _imagesCount;
|
||||
private Array5<int> _samplersCount;
|
||||
private Array5<int> _totalCount;
|
||||
|
||||
private void AddToStage(in ResourceDescriptor descriptor, int stageIndex)
|
||||
{
|
||||
switch (descriptor.Type)
|
||||
{
|
||||
case ResourceType.UniformBuffer:
|
||||
_uniformBuffersCount[stageIndex] += descriptor.Count;
|
||||
break;
|
||||
case ResourceType.StorageBuffer:
|
||||
_storageBuffersCount[stageIndex] += descriptor.Count;
|
||||
break;
|
||||
case ResourceType.Texture:
|
||||
case ResourceType.TextureAndSampler:
|
||||
case ResourceType.BufferTexture:
|
||||
_texturesCount[stageIndex] += descriptor.Count;
|
||||
break;
|
||||
case ResourceType.Image:
|
||||
case ResourceType.BufferImage:
|
||||
_imagesCount[stageIndex] += descriptor.Count;
|
||||
break;
|
||||
case ResourceType.Sampler:
|
||||
_samplersCount[stageIndex] += descriptor.Count;
|
||||
break;
|
||||
}
|
||||
|
||||
_totalCount[stageIndex] += descriptor.Count;
|
||||
}
|
||||
|
||||
public void Add(in ResourceDescriptor descriptor)
|
||||
{
|
||||
if (descriptor.Stages.HasFlag(ResourceStages.Vertex) || descriptor.Stages.HasFlag(ResourceStages.Compute))
|
||||
{
|
||||
AddToStage(descriptor, 0);
|
||||
}
|
||||
|
||||
if (descriptor.Stages.HasFlag(ResourceStages.TessellationControl))
|
||||
{
|
||||
AddToStage(descriptor, 1);
|
||||
}
|
||||
|
||||
if (descriptor.Stages.HasFlag(ResourceStages.TessellationEvaluation))
|
||||
{
|
||||
AddToStage(descriptor, 2);
|
||||
}
|
||||
|
||||
if (descriptor.Stages.HasFlag(ResourceStages.Geometry))
|
||||
{
|
||||
AddToStage(descriptor, 3);
|
||||
}
|
||||
|
||||
if (descriptor.Stages.HasFlag(ResourceStages.Fragment))
|
||||
{
|
||||
AddToStage(descriptor, 4);
|
||||
}
|
||||
}
|
||||
|
||||
private static int Sum(ReadOnlySpan<int> values)
|
||||
{
|
||||
int sum = 0;
|
||||
|
||||
foreach (int value in values)
|
||||
{
|
||||
sum += value;
|
||||
}
|
||||
|
||||
return sum;
|
||||
}
|
||||
|
||||
public bool IsExceedingAnyMaxLimit(VulkanRenderer gd)
|
||||
{
|
||||
int maxUniformBuffers = Sum(_uniformBuffersCount.AsSpan());
|
||||
int maxStorageBuffers = Sum(_storageBuffersCount.AsSpan());
|
||||
int maxTextures = Sum(_texturesCount.AsSpan());
|
||||
int maxImages = Sum(_imagesCount.AsSpan());
|
||||
int maxSamplers = Sum(_samplersCount.AsSpan());
|
||||
int maxTotal = Sum(_totalCount.AsSpan());
|
||||
|
||||
return (uint)maxUniformBuffers > gd.Capabilities.MaxPerStageUniformBuffers ||
|
||||
(uint)maxStorageBuffers > gd.Capabilities.MaxPerStageStorageBuffers ||
|
||||
(uint)maxTextures > gd.Capabilities.MaxPerStageSampledImages ||
|
||||
(uint)maxImages > gd.Capabilities.MaxPerStageStorageImages ||
|
||||
(uint)maxSamplers > gd.Capabilities.MaxPerStageSamplers ||
|
||||
(uint)maxTotal > gd.Capabilities.MaxPerStageResources;
|
||||
}
|
||||
}
|
||||
|
||||
public static unsafe ResourceLayouts Create(
|
||||
VulkanRenderer gd,
|
||||
Device device,
|
||||
ReadOnlyCollection<ResourceDescriptorCollection> setDescriptors,
|
||||
bool usePushDescriptors)
|
||||
{
|
||||
DescriptorSetLayout[] layouts = new DescriptorSetLayout[setDescriptors.Count];
|
||||
bool[] updateAfterBindFlags = new bool[setDescriptors.Count];
|
||||
|
||||
bool isMoltenVk = gd.IsMoltenVk;
|
||||
|
||||
|
@ -20,6 +119,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
{
|
||||
ResourceDescriptorCollection rdc = setDescriptors[setIndex];
|
||||
|
||||
ResourceCounts counts = new();
|
||||
ResourceStages activeStages = ResourceStages.None;
|
||||
|
||||
if (isMoltenVk)
|
||||
|
@ -35,7 +135,6 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
for (int descIndex = 0; descIndex < rdc.Descriptors.Count; descIndex++)
|
||||
{
|
||||
ResourceDescriptor descriptor = rdc.Descriptors[descIndex];
|
||||
|
||||
ResourceStages stages = descriptor.Stages;
|
||||
|
||||
if (descriptor.Type == ResourceType.StorageBuffer && isMoltenVk)
|
||||
|
@ -52,16 +151,34 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
DescriptorCount = (uint)descriptor.Count,
|
||||
StageFlags = stages.Convert(),
|
||||
};
|
||||
|
||||
counts.Add(descriptor);
|
||||
}
|
||||
|
||||
fixed (DescriptorSetLayoutBinding* pLayoutBindings = layoutBindings)
|
||||
{
|
||||
DescriptorSetLayoutCreateFlags flags = DescriptorSetLayoutCreateFlags.None;
|
||||
|
||||
if (usePushDescriptors && setIndex == 0)
|
||||
{
|
||||
flags = DescriptorSetLayoutCreateFlags.PushDescriptorBitKhr;
|
||||
}
|
||||
|
||||
if (counts.IsExceedingAnyMaxLimit(gd))
|
||||
{
|
||||
// Some vendors (like Intel) have low per-stage limits.
|
||||
// We must set the flag if we exceed those limits.
|
||||
flags |= DescriptorSetLayoutCreateFlags.UpdateAfterBindPoolBit;
|
||||
|
||||
updateAfterBindFlags[setIndex] = true;
|
||||
}
|
||||
|
||||
var descriptorSetLayoutCreateInfo = new DescriptorSetLayoutCreateInfo
|
||||
{
|
||||
SType = StructureType.DescriptorSetLayoutCreateInfo,
|
||||
PBindings = pLayoutBindings,
|
||||
BindingCount = (uint)layoutBindings.Length,
|
||||
Flags = usePushDescriptors && setIndex == 0 ? DescriptorSetLayoutCreateFlags.PushDescriptorBitKhr : DescriptorSetLayoutCreateFlags.None,
|
||||
Flags = flags,
|
||||
};
|
||||
|
||||
gd.Api.CreateDescriptorSetLayout(device, descriptorSetLayoutCreateInfo, null, out layouts[setIndex]).ThrowOnError();
|
||||
|
@ -82,7 +199,7 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
gd.Api.CreatePipelineLayout(device, &pipelineLayoutCreateInfo, null, out layout).ThrowOnError();
|
||||
}
|
||||
|
||||
return (layouts, layout);
|
||||
return new ResourceLayouts(layouts, updateAfterBindFlags, layout);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -402,7 +402,13 @@ namespace Ryujinx.Graphics.Vulkan
|
|||
portabilityFlags,
|
||||
vertexBufferAlignment,
|
||||
properties.Limits.SubTexelPrecisionBits,
|
||||
minResourceAlignment);
|
||||
minResourceAlignment,
|
||||
properties.Limits.MaxPerStageDescriptorSampledImages,
|
||||
properties.Limits.MaxPerStageDescriptorSamplers,
|
||||
properties.Limits.MaxPerStageDescriptorStorageBuffers,
|
||||
properties.Limits.MaxPerStageDescriptorStorageImages,
|
||||
properties.Limits.MaxPerStageDescriptorUniformBuffers,
|
||||
properties.Limits.MaxPerStageResources);
|
||||
|
||||
IsSharedMemory = MemoryAllocator.IsDeviceMemoryShared(_physicalDevice);
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue