Use structs for elf symbols decoding
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2a35ae7700
commit
31f39f5646
4 changed files with 66 additions and 38 deletions
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@ -1,9 +1,12 @@
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using ARMeilleure.Memory;
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using Ryujinx.Common;
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using Ryujinx.HLE.HOS.Diagnostics.Demangler;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.Loaders.Elf;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading;
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@ -87,9 +90,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
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break;
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}
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// Note: This is the return address, we need to subtract one instruction
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// worth of bytes to get the branch instruction address.
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AppendTrace(_owner.CpuMemory.ReadInt32(framePointer + 4) - 4);
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AppendTrace(_owner.CpuMemory.ReadInt32(framePointer + 4));
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framePointer = _owner.CpuMemory.ReadInt32(framePointer);
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}
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@ -107,9 +108,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
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break;
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}
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// Note: This is the return address, we need to subtract one instruction
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// worth of bytes to get the branch instruction address.
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AppendTrace(_owner.CpuMemory.ReadInt64(framePointer + 8) - 4);
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AppendTrace(_owner.CpuMemory.ReadInt64(framePointer + 8));
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framePointer = _owner.CpuMemory.ReadInt64(framePointer);
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}
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@ -133,9 +132,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
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ElfSymbol symbol = image.Symbols[middle];
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long endAddr = symbol.Value + symbol.Size;
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ulong endAddr = symbol.Value + symbol.Size;
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if ((ulong)address >= (ulong)symbol.Value && (ulong)address < (ulong)endAddr)
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if ((ulong)address >= symbol.Value && (ulong)address < endAddr)
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{
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name = symbol.Name;
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@ -326,40 +325,40 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
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private ElfSymbol GetSymbol64(MemoryManager memory, long address, long strTblAddr)
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{
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int nameIndex = memory.ReadInt32(address + 0);
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int info = memory.ReadByte (address + 4);
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int other = memory.ReadByte (address + 5);
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int shIdx = memory.ReadInt16(address + 6);
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long value = memory.ReadInt64(address + 8);
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long size = memory.ReadInt64(address + 16);
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string name = string.Empty;
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for (int chr; (chr = memory.ReadByte(strTblAddr + nameIndex++)) != 0;)
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using (BinaryReader inputStream = new BinaryReader(new MemoryStream(memory.ReadBytes(address, Unsafe.SizeOf<ElfSymbol64>()))))
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{
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name += (char)chr;
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}
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ElfSymbol64 sym = inputStream.ReadStruct<ElfSymbol64>();
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return new ElfSymbol(name, info, other, shIdx, value, size);
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uint nameIndex = sym.NameOffset;
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string name = string.Empty;
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for (int chr; (chr = memory.ReadByte(strTblAddr + nameIndex++)) != 0;)
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{
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name += (char)chr;
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}
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return new ElfSymbol(name, sym.Info, sym.Other, sym.SectionIndex, sym.ValueAddress, sym.Size);
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}
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}
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private ElfSymbol GetSymbol32(MemoryManager memory, long address, long strTblAddr)
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{
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int nameIndex = memory.ReadInt32(address + 0);
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int info = memory.ReadByte (address + 4);
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int other = memory.ReadByte (address + 5);
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int shIdx = memory.ReadByte (address + 12);
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long value = memory.ReadByte (address + 13);
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long size = memory.ReadInt16(address + 14);
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string name = string.Empty;
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for (int chr; (chr = memory.ReadByte(strTblAddr + nameIndex++)) != 0;)
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using (BinaryReader inputStream = new BinaryReader(new MemoryStream(memory.ReadBytes(address, Unsafe.SizeOf<ElfSymbol32>()))))
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{
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name += (char)chr;
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}
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ElfSymbol32 sym = inputStream.ReadStruct<ElfSymbol32>();
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return new ElfSymbol(name, info, other, shIdx, value, size);
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uint nameIndex = sym.NameOffset;
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string name = string.Empty;
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for (int chr; (chr = memory.ReadByte(strTblAddr + nameIndex++)) != 0;)
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{
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name += (char)chr;
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}
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return new ElfSymbol(name, sym.Info, sym.Other, sym.SectionIndex, sym.ValueAddress, sym.Size);
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}
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}
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}
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}
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@ -17,16 +17,16 @@ namespace Ryujinx.HLE.Loaders.Elf
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Binding == ElfSymbolBinding.StbWeak;
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public int ShIdx { get; private set; }
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public long Value { get; private set; }
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public long Size { get; private set; }
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public ulong Value { get; private set; }
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public ulong Size { get; private set; }
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public ElfSymbol(
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string name,
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int info,
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int other,
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int shIdx,
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long value,
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long size)
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ulong value,
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ulong size)
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{
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Name = name;
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Type = (ElfSymbolType)(info & 0xf);
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17
Ryujinx.HLE/Loaders/Elf/ElfSymbol32.cs
Normal file
17
Ryujinx.HLE/Loaders/Elf/ElfSymbol32.cs
Normal file
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namespace Ryujinx.HLE.Loaders.Elf
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{
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struct ElfSymbol32
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{
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public uint NameOffset;
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public uint ValueAddress;
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public uint Size;
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public char Info;
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public char Other;
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public ushort SectionIndex;
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public string GetName()
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{
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}
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}
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}
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12
Ryujinx.HLE/Loaders/Elf/ElfSymbol64.cs
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12
Ryujinx.HLE/Loaders/Elf/ElfSymbol64.cs
Normal file
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namespace Ryujinx.HLE.Loaders.Elf
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{
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struct ElfSymbol64
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{
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public uint NameOffset;
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public char Info;
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public char Other;
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public ushort SectionIndex;
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public ulong ValueAddress;
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public ulong Size;
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}
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}
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