diff --git a/Ryujinx.HLE/OsHle/Services/Aud/IAudioRenderer.cs b/Ryujinx.HLE/OsHle/Services/Aud/IAudioRenderer.cs index 016651ba81..ccaec8b837 100644 --- a/Ryujinx.HLE/OsHle/Services/Aud/IAudioRenderer.cs +++ b/Ryujinx.HLE/OsHle/Services/Aud/IAudioRenderer.cs @@ -97,7 +97,7 @@ namespace Ryujinx.HLE.OsHle.Services.Aud Context.Memory.WriteInt32(OutputPosition + 0x20, OutputResponse.PerformanceManagerSize); //Performance Out State Size? Context.Memory.WriteInt32(OutputPosition + 0x3c, OutputResponse.TotalSize); //Total Size (including 0x40 bytes header) - for (int Offset = 0x40; Offset < 0x40 + (OutputResponse.TotalSize - 800); Offset += 0x10) + for (int Offset = 0x40; Offset < 0x40 + OutputResponse.MemoryPoolsSize; Offset += 0x10) { Context.Memory.WriteInt32(OutputPosition + Offset, 5); }