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greggameplayer 2018-08-17 05:37:26 +00:00 committed by GitHub
commit 3546680be5
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4 changed files with 4 additions and 0 deletions

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@ -4,6 +4,7 @@ namespace Ryujinx.Graphics.Gal
{
R32G32B32A32 = 0x1,
R16G16B16A16 = 0x3,
R32_G32 = 0x4,
A8B8G8R8 = 0x8,
A2B10G10R10 = 0x9,
R32 = 0xf,

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@ -131,6 +131,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
case GalTextureFormat.R32G32B32A32: return (PixelFormat.Rgba, PixelType.Float);
case GalTextureFormat.R16G16B16A16: return (PixelFormat.Rgba, PixelType.HalfFloat);
case GalTextureFormat.R32_G32: return (PixelFormat.Rg, PixelType.Float);
case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte);
case GalTextureFormat.A2B10G10R10: return (PixelFormat.Rgba, PixelType.UnsignedInt2101010Reversed);
case GalTextureFormat.R32: return (PixelFormat.Red, PixelType.Float);

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@ -38,6 +38,7 @@ namespace Ryujinx.HLE.Gpu.Texture
return Texture.Width * Texture.Height * 16;
case GalTextureFormat.R16G16B16A16:
case GalTextureFormat.R32_G32:
return Texture.Width * Texture.Height * 8;
case GalTextureFormat.A8B8G8R8:

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@ -12,6 +12,7 @@ namespace Ryujinx.HLE.Gpu.Texture
{
case GalTextureFormat.R32G32B32A32: return Read16Bpp (Memory, Texture);
case GalTextureFormat.R16G16B16A16: return Read8Bpp (Memory, Texture);
case GalTextureFormat.R32_G32: return Read8Bpp (Memory, Texture);
case GalTextureFormat.A8B8G8R8: return Read4Bpp (Memory, Texture);
case GalTextureFormat.A2B10G10R10: return Read4Bpp (Memory, Texture);
case GalTextureFormat.R32: return Read4Bpp (Memory, Texture);