Tidy up namespace imports
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8 changed files with 1 additions and 22 deletions
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@ -1,8 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Runtime.InteropServices;
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using System.Text;
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namespace Ryujinx.Common
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{
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@ -1,6 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Ryujinx.Common
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{
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@ -1,9 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Text;
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using System.Threading;
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namespace Ryujinx.Common.Logging
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@ -1,6 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using System.Threading;
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namespace Ryujinx.Common
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@ -1,8 +1,4 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Ryujinx.Common
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namespace Ryujinx.Common
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{
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public static class SharedPools
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{
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@ -7,16 +7,9 @@ using Ryujinx.HLE.HOS.SystemState;
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using Ryujinx.HLE.Input;
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using Ryujinx.UI.Input;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Runtime.Serialization;
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using System.Text;
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using System.Threading.Tasks;
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using Utf8Json;
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using Utf8Json.Formatters;
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using Utf8Json.Internal;
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using Utf8Json.Resolvers;
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namespace Ryujinx
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@ -2,7 +2,6 @@
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using OpenTK.Input;
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using Ryujinx.HLE.Input;
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using System;
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using System.Runtime.Serialization;
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namespace Ryujinx.UI.Input
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{
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@ -1,6 +1,5 @@
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using OpenTK.Input;
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using Ryujinx.HLE.Input;
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using Utf8Json;
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namespace Ryujinx.UI.Input
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{
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