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@ -747,8 +747,7 @@ namespace Ryujinx.Graphics.Graphics3d
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GalVertexAttribType Type = (GalVertexAttribType)((Packed >> 27) & 0x7);
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bool IsRgba = ((Packed >> 31) & 1) != 0;
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// Check vertex array is enabled to avoid out of bounds exception when reading bytes
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bool Enable = (ReadRegister(NvGpuEngine3dReg.VertexArrayNControl + ArrayIndex * 4) & 0x1000) != 0;
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