Update src/Ryujinx.Input/HLE/NpadController.cs
Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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@ -487,7 +487,7 @@ namespace Ryujinx.Input.HLE
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return value;
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}
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public static KeyboardInput? GetHLEKeyboardInput(IGamepadDriver KeyboardDriver)
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public static KeyboardInput GetHLEKeyboardInput(IGamepadDriver KeyboardDriver)
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{
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var keyboard = KeyboardDriver.GetGamepad("0") as IKeyboard;
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