Remove ShaderDeclInfo and other unused things
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33390035c4
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3 changed files with 0 additions and 66 deletions
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@ -1,45 +0,0 @@
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using Ryujinx.Graphics.Texture;
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namespace Ryujinx.Graphics.Gal
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{
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public class ShaderDeclInfo
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{
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public string Name { get; private set; }
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public int Index { get; private set; }
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public bool IsCb { get; private set; }
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public int Cbuf { get; private set; }
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public int Size { get; private set; }
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public GalTextureTarget TextureTarget { get; private set; }
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public TextureInstructionSuffix TextureSuffix { get; private set; }
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public ShaderDeclInfo(
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string name,
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int index,
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bool isCb = false,
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int cbuf = 0,
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int size = 1,
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GalTextureTarget textureTarget = GalTextureTarget.TwoD,
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TextureInstructionSuffix textureSuffix = TextureInstructionSuffix.None)
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{
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Name = name;
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Index = index;
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IsCb = isCb;
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Cbuf = cbuf;
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Size = size;
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TextureTarget = textureTarget;
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TextureSuffix = textureSuffix;
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}
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internal void Enlarge(int newSize)
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{
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if (Size < newSize)
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{
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Size = newSize;
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}
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}
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}
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}
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@ -1,5 +1,3 @@
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using Ryujinx.Graphics.Shader.Instructions;
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namespace Ryujinx.Graphics.Shader.Decoders
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{
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interface IOpCodeHfma : IOpCode
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@ -1,19 +0,0 @@
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using System;
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namespace Ryujinx.Graphics.Texture
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{
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[Flags]
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public enum TextureInstructionSuffix
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{
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None = 0x00, // No Modifier
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Lz = 0x02, // Load LOD Zero
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Lb = 0x08, // Load Bias
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Ll = 0x10, // Load LOD
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Lba = 0x20, // Load Bias with OperA? Auto?
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Lla = 0x40, // Load LOD with OperA? Auto?
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Dc = 0x80, // Depth Compare
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AOffI = 0x100, // Offset
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Mz = 0x200, // Multisample Zero?
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Ptp = 0x400 // ???
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}
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}
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