Support 3D textures

This commit is contained in:
Alex Barney 2019-12-16 20:20:40 -06:00
parent a103fb0025
commit 418225f9e6

View file

@ -149,7 +149,7 @@ namespace Ryujinx.Graphics.Texture.Astc
int pixelCordY = blockCordY * BlockSizeY;
int outputPixelsX = Math.Min(pixelCordX + BlockSizeX, level.ImageSizeX) - pixelCordX;
int outputPixelsY = Math.Min(pixelCordY + BlockSizeY, level.ImageSizeY) - pixelCordY;
int outputPixelsY = Math.Min(pixelCordY + BlockSizeY, level.ImageSizeY * level.ImageSizeZ) - pixelCordY;
int outputStart = pixelCordX * 4 + pixelCordY * stride;
int outputOffset = outputStart;