Added IAsyncContext.cs and EnsureIdTokenSync
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61
Ryujinx.HLE/HOS/Services/Account/Acc/IAsyncContext.cs
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61
Ryujinx.HLE/HOS/Services/Account/Acc/IAsyncContext.cs
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using LibHac;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.Account.Acc
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{
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class IAsyncContext : IpcService
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{
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private KEvent _event;
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public IAsyncContext(ServiceCtx context)
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{
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_event = new KEvent(context.Device.System);
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}
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[Command(0)]
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//GetSystemEvent() -> handle<copy>
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public ResultCode GetSystemEvent(ServiceCtx context)
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{
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if (context.Process.HandleTable.GenerateHandle(_event.ReadableEvent, out int _handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of Handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_handle);
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return ResultCode.Success;
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}
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[Command(1)]
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//Cancel()
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public ResultCode Cancel(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAcc);
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return ResultCode.Success;
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}
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[Command(2)]
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//HasDone() -> b8
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public ResultCode HasDone(ServiceCtx context)
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{
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context.ResponseData.Write(1);
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return ResultCode.Success;
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}
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[Command(3)]
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//GetResult()
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public ResultCode GetResult(ServiceCtx context)
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{
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Logger.PrintStub(LogClass.ServiceAcc);
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return ResultCode.Success;
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}
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}
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}
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@ -1,3 +1,4 @@
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using GLib;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE.HOS.Services.Arp;
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using Ryujinx.HLE.HOS.Services.Arp;
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@ -36,6 +37,17 @@ namespace Ryujinx.HLE.HOS.Services.Account.Acc
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return ResultCode.Success;
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return ResultCode.Success;
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}
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}
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[Command(2)]
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//EnsureIdTokenCacheAsync() -> object<nn::account::detail::IAsyncContext>
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public ResultCode EnsureIdTokenCacheAsync(ServiceCtx context)
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{
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MakeObject(context, new IAsyncContext(context));
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return ResultCode.Success;
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}
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[Command(3)]
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public ResultCode
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[Command(130)]
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[Command(130)]
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// GetNintendoAccountUserResourceCacheForApplication() -> (nn::account::NintendoAccountId, buffer<nn::account::nas::NasUserBaseForApplication, 0x1a>, buffer<bytes, 6>)
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// GetNintendoAccountUserResourceCacheForApplication() -> (nn::account::NintendoAccountId, buffer<nn::account::nas::NasUserBaseForApplication, 0x1a>, buffer<bytes, 6>)
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public ResultCode GetNintendoAccountUserResourceCacheForApplication(ServiceCtx context)
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public ResultCode GetNintendoAccountUserResourceCacheForApplication(ServiceCtx context)
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