diff --git a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs index 52cccf3989..80fed2b82e 100644 --- a/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs +++ b/src/Ryujinx.Input/Assigner/GamepadButtonAssigner.cs @@ -63,12 +63,7 @@ namespace Ryujinx.Input.Assigner { IEnumerable pressedButtons = _detector.GetPressedButtons(); - if (pressedButtons.Any()) - { - return !_forStick ? new(pressedButtons.First()) : new(((StickInputId)pressedButtons.First())); - } - - return null; + return !_forStick ? new(pressedButtons.FirstOrDefault()) : new((StickInputId)pressedButtons.FirstOrDefault()); } private void CollectButtonStats()