Accurately implement time shared memory operations
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parent
0fa8f92cde
commit
45125f0e3a
4 changed files with 95 additions and 9 deletions
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@ -59,6 +59,11 @@ namespace Ryujinx.HLE
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return *((ulong*)(_ramPtr + position));
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}
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public unsafe T ReadStruct<T>(long position)
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{
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return Marshal.PtrToStructure<T>((IntPtr)(_ramPtr + position));
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}
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public void WriteSByte(long position, sbyte value)
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{
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WriteByte(position, (byte)value);
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@ -73,7 +73,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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TimeSpanType currentTimePoint = StandardSteadyClock.GetCurrentRawTimePoint(thread);
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SharedMemory.SetupStandardSteadyClock(clockSourceId, currentTimePoint);
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SharedMemory.SetupStandardSteadyClock(thread, clockSourceId, currentTimePoint);
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// TODO: propagate IPC late binding of "time:s" and "time:p"
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return ResultCode.Success;
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@ -174,7 +174,7 @@ namespace Ryujinx.HLE.HOS.Services.Time
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TimeSpanType currentTimePoint = StandardSteadyClock.GetCurrentRawTimePoint(thread);
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SharedMemory.SetSteadyClockRawTimePoint(currentTimePoint);
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SharedMemory.SetSteadyClockRawTimePoint(thread, currentTimePoint);
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}
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}
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}
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@ -1,6 +1,10 @@
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using System;
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using System.Runtime.InteropServices;
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using System.Threading;
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using Ryujinx.HLE.HOS.Kernel.Memory;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using Ryujinx.HLE.HOS.Services.Time.Clock;
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using Ryujinx.HLE.HOS.Services.Time.Types;
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using Ryujinx.HLE.Utilities;
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namespace Ryujinx.HLE.HOS.Services.Time
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@ -12,6 +16,11 @@ namespace Ryujinx.HLE.HOS.Services.Time
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private long _timeSharedMemoryAddress;
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private int _timeSharedMemorySize;
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private const uint SteadyClockContextOffset = 0x00;
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private const uint LocalSystemClockContextOffset = 0x38;
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private const uint NetworkSystemClockContextOffset = 0x80;
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private const uint AutomaticCorrectionEnabledOffset = 0xC8;
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public void Initialize(Switch device, KSharedMemory sharedMemory, long timeSharedMemoryAddress, int timeSharedMemorySize)
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{
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_device = device;
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@ -28,29 +37,89 @@ namespace Ryujinx.HLE.HOS.Services.Time
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return _sharedMemory;
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}
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public void SetupStandardSteadyClock(UInt128 clockSourceId, TimeSpanType currentTimePoint)
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public void SetupStandardSteadyClock(KThread thread, UInt128 clockSourceId, TimeSpanType currentTimePoint)
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{
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// TODO
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TimeSpanType ticksTimeSpan;
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// As this may be called before the guest code, we support passing a null thread to make this api usable.
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if (thread == null)
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{
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ticksTimeSpan = TimeSpanType.FromSeconds(0);
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}
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else
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{
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ticksTimeSpan = TimeSpanType.FromTicks(thread.Context.CntpctEl0, thread.Context.CntfrqEl0);
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}
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SteadyClockContext context = new SteadyClockContext
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{
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InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds),
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ClockSourceId = clockSourceId
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};
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WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
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}
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public void SetAutomaticCorrectionEnabled(bool isAutomaticCorrectionEnabled)
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{
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// TODO
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// We convert the bool to byte here as a bool in C# takes 4 bytes...
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WriteObjectToSharedMemory(AutomaticCorrectionEnabledOffset, 0, Convert.ToByte(isAutomaticCorrectionEnabled));
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}
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public void SetSteadyClockRawTimePoint(TimeSpanType currentTimePoint)
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public void SetSteadyClockRawTimePoint(KThread thread, TimeSpanType currentTimePoint)
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{
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// TODO
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SteadyClockContext context = ReadObjectFromSharedMemory<SteadyClockContext>(SteadyClockContextOffset, 4);
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TimeSpanType ticksTimeSpan = TimeSpanType.FromTicks(thread.Context.CntpctEl0, thread.Context.CntfrqEl0);
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context.InternalOffset = (ulong)(currentTimePoint.NanoSeconds - ticksTimeSpan.NanoSeconds);
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WriteObjectToSharedMemory(SteadyClockContextOffset, 4, context);
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}
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public void UpdateLocalSystemClockContext(SystemClockContext context)
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{
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// TODO
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WriteObjectToSharedMemory(LocalSystemClockContextOffset, 4, context);
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}
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public void UpdateNetworkSystemClockContext(SystemClockContext context)
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{
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// TODO
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WriteObjectToSharedMemory(NetworkSystemClockContextOffset, 4, context);
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}
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private T ReadObjectFromSharedMemory<T>(long offset, long padding)
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{
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long indexOffset = _timeSharedMemoryAddress + offset;
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T result;
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uint index;
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uint possiblyNewIndex;
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do
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{
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index = _device.Memory.ReadUInt32(indexOffset);
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long objectOffset = indexOffset + 4 + padding + (index & 1) * Marshal.SizeOf<T>();
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result = _device.Memory.ReadStruct<T>(objectOffset);
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Thread.MemoryBarrier();
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possiblyNewIndex = _device.Memory.ReadUInt32(indexOffset);
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} while (index != possiblyNewIndex);
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return result;
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}
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private void WriteObjectToSharedMemory<T>(long offset, long padding, T value)
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{
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long indexOffset = _timeSharedMemoryAddress + offset;
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uint newIndex = _device.Memory.ReadUInt32(indexOffset) + 1;
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long objectOffset = indexOffset + 4 + padding + (newIndex & 1) * Marshal.SizeOf<T>();
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_device.Memory.WriteStruct(objectOffset, value);
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Thread.MemoryBarrier();
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_device.Memory.WriteUInt32(indexOffset, newIndex);
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}
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}
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}
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12
Ryujinx.HLE/HOS/Services/Time/Types/SteadyClockContext.cs
Normal file
12
Ryujinx.HLE/HOS/Services/Time/Types/SteadyClockContext.cs
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@ -0,0 +1,12 @@
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using Ryujinx.HLE.Utilities;
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using System.Runtime.InteropServices;
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namespace Ryujinx.HLE.HOS.Services.Time.Types
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{
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[StructLayout(LayoutKind.Sequential)]
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struct SteadyClockContext
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{
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public ulong InternalOffset;
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public UInt128 ClockSourceId;
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}
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}
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