Adjusted to review.
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2 changed files with 5 additions and 3 deletions
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@ -253,7 +253,7 @@ namespace Ryujinx.Core.OsHle.Kernel
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private void SvcMapPhysicalMemory(AThreadState ThreadState)
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{
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long Position = (long)ThreadState.X0;
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uint Size = (uint)ThreadState.X1;
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uint Size = (uint)ThreadState.X1;
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Memory.Manager.Map(Position, Size, (int)MemoryType.Heap, AMemoryPerm.RW);
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@ -263,7 +263,7 @@ namespace Ryujinx.Core.OsHle.Kernel
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private void SvcUnmapPhysicalMemory(AThreadState ThreadState)
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{
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long Position = (long)ThreadState.X0;
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uint Size = (uint)ThreadState.X1;
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uint Size = (uint)ThreadState.X1;
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Memory.Manager.Unmap(Position, Size);
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@ -18,6 +18,8 @@ namespace Ryujinx.Core.OsHle.Kernel
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private const bool EnableProcessDebugging = false;
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private const bool IsVirtualMemoryEnabled = true; //This is always true(?)
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private void SvcExitProcess(AThreadState ThreadState)
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{
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Ns.Os.ExitProcess(ThreadState.ProcessId);
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@ -352,7 +354,7 @@ namespace Ryujinx.Core.OsHle.Kernel
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break;
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case 16:
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ThreadState.X1 = 1; //This is always 1(?)
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ThreadState.X1 = IsVirtualMemoryEnabled ? 1 : 0;
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break;
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default:
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