Fix a nit

This commit is contained in:
Thog 2020-02-14 22:52:24 +01:00
commit 4a908f3b5f

View file

@ -80,7 +80,7 @@ namespace Ryujinx
Application.Init(); Application.Init();
string globalProdKeysPath = Path.Combine(globalBasePath, "system", "prod.keys"); string globalProdKeysPath = Path.Combine(globalBasePath, "system", "prod.keys");
string userProfilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".switch", "prod.keys"); string userProfilePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), ".switch", "prod.keys");
if (!File.Exists(globalProdKeysPath) && !File.Exists(userProfilePath) && !Migration.IsMigrationNeeded()) if (!File.Exists(globalProdKeysPath) && !File.Exists(userProfilePath) && !Migration.IsMigrationNeeded())
{ {
GtkDialog.CreateWarningDialog("Key file was not found", "Please refer to `KEYS.md` for more info"); GtkDialog.CreateWarningDialog("Key file was not found", "Please refer to `KEYS.md` for more info");