Merge branch 'profiling' into actually_profiling

This commit is contained in:
Andy Adshead 2019-02-01 04:17:07 +00:00
commit 4ac3345235

View file

@ -402,7 +402,10 @@ namespace Ryujinx.Profiler.UI
foreach (var entry in _sortedProfileData)
{
if (entry.Key.Category == null)
{
verticalIndex++;
continue;
}
float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++);
width = _fontService.DrawText(entry.Key.Category, xOffset, y, LineHeight);
@ -430,7 +433,10 @@ namespace Ryujinx.Profiler.UI
foreach (var entry in _sortedProfileData)
{
if (entry.Key.SessionGroup == null)
{
verticalIndex++;
continue;
}
float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++);
width = _fontService.DrawText(entry.Key.SessionGroup, xOffset, y, LineHeight);
@ -457,7 +463,10 @@ namespace Ryujinx.Profiler.UI
foreach (var entry in _sortedProfileData)
{
if (entry.Key.SessionItem == null)
{
verticalIndex++;
continue;
}
float y = GetLineY(yOffset, LineHeight, LinePadding, true, verticalIndex++);
width = _fontService.DrawText(entry.Key.SessionItem, xOffset, y, LineHeight);