Fix UserDefined IO Vars
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parent
741f7da692
commit
4b70d90726
3 changed files with 70 additions and 8 deletions
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@ -74,6 +74,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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IoVariable ioVariable = (IoVariable)varId.Value;
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IoVariable ioVariable = (IoVariable)varId.Value;
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bool isOutput = storageKind.IsOutput();
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bool isOutput = storageKind.IsOutput();
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bool isPerPatch = storageKind.IsPerPatch();
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int location = -1;
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int component = 0;
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if (context.Definitions.HasPerLocationInputOrOutput(ioVariable, isOutput))
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if (context.Definitions.HasPerLocationInputOrOutput(ioVariable, isOutput))
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{
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{
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@ -82,16 +85,25 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
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throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
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}
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}
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location = vecIndex.Value;
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if (operation.SourcesCount > srcIndex &&
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if (operation.SourcesCount > srcIndex &&
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operation.GetSource(srcIndex) is AstOperand elemIndex &&
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operation.GetSource(srcIndex) is AstOperand elemIndex &&
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elemIndex.Type == OperandType.Constant &&
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elemIndex.Type == OperandType.Constant &&
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context.Definitions.HasPerLocationInputOrOutputComponent(ioVariable, vecIndex.Value, elemIndex.Value, isOutput))
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context.Definitions.HasPerLocationInputOrOutputComponent(ioVariable, vecIndex.Value, elemIndex.Value, isOutput))
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{
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{
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component = elemIndex.Value;
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srcIndex++;
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srcIndex++;
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}
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}
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}
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}
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(varName, varType) = IoMap.GetMslBuiltIn(ioVariable);
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(varName, varType) = IoMap.GetMslBuiltIn(
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context.Definitions,
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ioVariable,
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location,
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component,
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isOutput,
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isPerPatch);
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break;
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break;
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default:
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default:
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@ -1,11 +1,18 @@
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.IntermediateRepresentation;
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using Ryujinx.Graphics.Shader.Translation;
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using Ryujinx.Graphics.Shader.Translation;
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using System.Globalization;
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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{
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{
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static class IoMap
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static class IoMap
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{
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{
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public static (string, AggregateType) GetMslBuiltIn(IoVariable ioVariable)
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public static (string, AggregateType) GetMslBuiltIn(
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ShaderDefinitions definitions,
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IoVariable ioVariable,
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int location,
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int component,
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bool isOutput,
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bool isPerPatch)
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{
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{
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return ioVariable switch
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return ioVariable switch
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{
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{
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@ -20,10 +27,48 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
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IoVariable.PointSize => ("point_size", AggregateType.FP32),
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IoVariable.PointSize => ("point_size", AggregateType.FP32),
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IoVariable.Position => ("position", AggregateType.Vector4 | AggregateType.FP32),
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IoVariable.Position => ("position", AggregateType.Vector4 | AggregateType.FP32),
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IoVariable.PrimitiveId => ("primitive_id", AggregateType.S32),
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IoVariable.PrimitiveId => ("primitive_id", AggregateType.S32),
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IoVariable.UserDefined => GetUserDefinedVariableName(definitions, location, component, isOutput, isPerPatch),
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IoVariable.VertexId => ("vertex_id", AggregateType.S32),
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IoVariable.VertexId => ("vertex_id", AggregateType.S32),
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IoVariable.ViewportIndex => ("viewport_array_index", AggregateType.S32),
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IoVariable.ViewportIndex => ("viewport_array_index", AggregateType.S32),
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_ => (null, AggregateType.Invalid),
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_ => (null, AggregateType.Invalid),
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};
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};
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}
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}
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private static (string, AggregateType) GetUserDefinedVariableName(ShaderDefinitions definitions, int location, int component, bool isOutput, bool isPerPatch)
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{
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string name = isPerPatch
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? DefaultNames.PerPatchAttributePrefix
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: (isOutput ? DefaultNames.OAttributePrefix : DefaultNames.IAttributePrefix);
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if (location < 0)
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{
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return (name, definitions.GetUserDefinedType(0, isOutput));
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}
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name += location.ToString(CultureInfo.InvariantCulture);
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if (definitions.HasPerLocationInputOrOutputComponent(IoVariable.UserDefined, location, component, isOutput))
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{
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name += "_" + "xyzw"[component & 3];
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}
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string prefix = "";
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switch (definitions.Stage)
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{
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case ShaderStage.Vertex:
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prefix = "Vertex";
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break;
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case ShaderStage.Fragment:
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prefix = "Fragment";
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break;
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case ShaderStage.Compute:
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prefix = "Compute";
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break;
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}
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prefix += isOutput ? "Out" : "In";
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return (prefix + "." + name, definitions.GetUserDefinedType(location, isOutput));
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}
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}
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}
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}
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}
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@ -46,9 +46,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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public static AggregateType GetNodeDestType(CodeGenContext context, IAstNode node)
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public static AggregateType GetNodeDestType(CodeGenContext context, IAstNode node)
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{
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{
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// TODO: Get rid of that function entirely and return the type from the operation generation
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// functions directly, like SPIR-V does.
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if (node is AstOperation operation)
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if (node is AstOperation operation)
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{
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{
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if (operation.Inst == Instruction.Load || operation.Inst.IsAtomic())
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if (operation.Inst == Instruction.Load || operation.Inst.IsAtomic())
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@ -99,6 +96,8 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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IoVariable ioVariable = (IoVariable)varId.Value;
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IoVariable ioVariable = (IoVariable)varId.Value;
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bool isOutput = operation.StorageKind == StorageKind.Output || operation.StorageKind == StorageKind.OutputPerPatch;
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bool isOutput = operation.StorageKind == StorageKind.Output || operation.StorageKind == StorageKind.OutputPerPatch;
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bool isPerPatch = operation.StorageKind == StorageKind.InputPerPatch || operation.StorageKind == StorageKind.OutputPerPatch;
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bool isPerPatch = operation.StorageKind == StorageKind.InputPerPatch || operation.StorageKind == StorageKind.OutputPerPatch;
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int location = 0;
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int component = 0;
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if (context.Definitions.HasPerLocationInputOrOutput(ioVariable, isOutput))
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if (context.Definitions.HasPerLocationInputOrOutput(ioVariable, isOutput))
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{
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{
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@ -107,18 +106,24 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl
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throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
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throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
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}
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}
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int location = vecIndex.Value;
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location = vecIndex.Value;
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if (operation.SourcesCount > 2 &&
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if (operation.SourcesCount > 2 &&
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operation.GetSource(2) is AstOperand elemIndex &&
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operation.GetSource(2) is AstOperand elemIndex &&
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elemIndex.Type == OperandType.Constant &&
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elemIndex.Type == OperandType.Constant &&
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context.Definitions.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput))
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context.Definitions.HasPerLocationInputOrOutputComponent(ioVariable, location, elemIndex.Value, isOutput))
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{
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{
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int component = elemIndex.Value;
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component = elemIndex.Value;
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}
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}
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}
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}
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(_, AggregateType varType) = IoMap.GetMslBuiltIn(ioVariable);
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(_, AggregateType varType) = IoMap.GetMslBuiltIn(
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context.Definitions,
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ioVariable,
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location,
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component,
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isOutput,
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isPerPatch);
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return varType & AggregateType.ElementTypeMask;
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return varType & AggregateType.ElementTypeMask;
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}
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}
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