use ByteMemoryPool.Rent() in GetWritableRegion() impls
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3 changed files with 16 additions and 8 deletions
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@ -1,5 +1,7 @@
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using Ryujinx.Common.Memory;
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using Ryujinx.Memory;
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using System;
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using System.Buffers;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@ -143,11 +145,11 @@ namespace Ryujinx.Graphics.Device
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}
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else
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{
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Memory<byte> memory = new byte[size];
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IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
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GetSpan(va, size).CopyTo(memory.Span);
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GetSpan(va, size).CopyTo(memoryOwner.Memory.Span);
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return new WritableRegion(this, va, memory, tracked: true);
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return new WritableRegion(this, va, memoryOwner, tracked: true);
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}
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}
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@ -1,6 +1,8 @@
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using Ryujinx.Common.Memory;
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using Ryujinx.Memory;
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using Ryujinx.Memory.Range;
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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@ -240,11 +242,11 @@ namespace Ryujinx.Graphics.Gpu.Memory
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}
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else
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{
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Memory<byte> memory = new byte[size];
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IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(size);
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GetSpan(va, size).CopyTo(memory.Span);
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GetSpan(va, size).CopyTo(memoryOwner.Memory.Span);
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return new WritableRegion(this, va, memory, tracked);
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return new WritableRegion(this, va, memoryOwner, tracked);
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}
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}
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@ -1,3 +1,4 @@
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using Ryujinx.Common.Memory;
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using Ryujinx.Cpu;
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using Ryujinx.Graphics.Device;
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using Ryujinx.Graphics.Gpu.Image;
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@ -6,6 +7,7 @@ using Ryujinx.Memory;
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using Ryujinx.Memory.Range;
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using Ryujinx.Memory.Tracking;
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using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.Linq;
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using System.Runtime.InteropServices;
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@ -190,7 +192,9 @@ namespace Ryujinx.Graphics.Gpu.Memory
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}
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else
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{
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Memory<byte> memory = new byte[range.GetSize()];
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IMemoryOwner<byte> memoryOwner = ByteMemoryPool.Rent(range.GetSize());
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Memory<byte> memory = memoryOwner.Memory;
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int offset = 0;
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for (int i = 0; i < range.Count; i++)
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@ -204,7 +208,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
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offset += size;
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}
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return new WritableRegion(new MultiRangeWritableBlock(range, this), 0, memory, tracked);
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return new WritableRegion(new MultiRangeWritableBlock(range, this), 0, memoryOwner, tracked);
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}
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}
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