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@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Gpu.Image
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/// <summary>
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/// Initializes the cache, setting the maximum texture capacity for the specified GPU context.
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/// </summary>
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<param name = "context" > The GPU context that the cache belongs to</param>
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/// <param name="context"> The GPU context that the cache belongs to</param>
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public void Initialize(GpuContext context)
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{
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var CacheMemory = (ulong)(context.Capabilities.MaximumGpuMemory * MemoryScaleFactor);
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