diff --git a/ChocolArm64/Decoders/Decoder.cs b/ChocolArm64/Decoders/Decoder.cs
index 6a95bc2888..be54e59210 100644
--- a/ChocolArm64/Decoders/Decoder.cs
+++ b/ChocolArm64/Decoders/Decoder.cs
@@ -245,7 +245,7 @@ namespace ChocolArm64.Decoders
private static bool IsAarch32Branch(OpCode64 opCode)
{
//Note: On ARM32, most ALU operations can write to R15 (PC),
- //so we must consider such operations as a branch in potential aswell.
+ //so we must consider such operations as a branch in potential as well.
if (opCode is IOpCode32Alu opAlu && opAlu.Rd == RegisterAlias.Aarch32Pc)
{
return true;
diff --git a/ChocolArm64/Decoders/OpCode32BImm.cs b/ChocolArm64/Decoders/OpCode32BImm.cs
index 43f191eb4d..f982e834a8 100644
--- a/ChocolArm64/Decoders/OpCode32BImm.cs
+++ b/ChocolArm64/Decoders/OpCode32BImm.cs
@@ -10,7 +10,7 @@ namespace ChocolArm64.Decoders
{
uint pc = GetPc();
- //When the codition is never, the instruction is BLX to Thumb mode.
+ //When the condition is never, the instruction is BLX to Thumb mode.
if (Cond != Condition.Nv)
{
pc &= ~3u;
diff --git a/ChocolArm64/Instructions/InstEmitMemoryEx.cs b/ChocolArm64/Instructions/InstEmitMemoryEx.cs
index 329fba7e06..9a97ad882d 100644
--- a/ChocolArm64/Instructions/InstEmitMemoryEx.cs
+++ b/ChocolArm64/Instructions/InstEmitMemoryEx.cs
@@ -229,7 +229,7 @@ namespace ChocolArm64.Instructions
context.Emit(OpCodes.Br, lblEnd);
- //Address check passsed.
+ //Address check passed.
context.MarkLabel(lblEx);
context.EmitLdarg(TranslatedSub.MemoryArgIdx);
diff --git a/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioTrackPool.cs b/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioTrackPool.cs
index ec256e2086..95f181dc67 100644
--- a/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioTrackPool.cs
+++ b/Ryujinx.Audio/Renderers/SoundIo/SoundIoAudioTrackPool.cs
@@ -140,7 +140,7 @@ namespace Ryujinx.Audio.SoundIo
}
///
- /// Attempers to get a from the pool
+ /// Attempts to get a from the pool
///
/// The track retrieved from the pool
/// True if retrieve was successful
diff --git a/Ryujinx.Graphics/DmaPusher.cs b/Ryujinx.Graphics/DmaPusher.cs
index c6825abaf6..885bbfe867 100644
--- a/Ryujinx.Graphics/DmaPusher.cs
+++ b/Ryujinx.Graphics/DmaPusher.cs
@@ -104,9 +104,9 @@ namespace Ryujinx.Graphics
}
else
{
- int sumissionMode = (word >> 29) & 7;
+ int submissionMode = (word >> 29) & 7;
- switch (sumissionMode)
+ switch (submissionMode)
{
case 1:
//Incrementing.
diff --git a/Ryujinx.Graphics/Gal/ShaderDumper.cs b/Ryujinx.Graphics/Gal/ShaderDumper.cs
index 726447e426..d7ddf6a370 100644
--- a/Ryujinx.Graphics/Gal/ShaderDumper.cs
+++ b/Ryujinx.Graphics/Gal/ShaderDumper.cs
@@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Gal
instruction = word0 | (ulong)word1 << 32;
- //Zero instructions (other kind of NOP) stop immediatly,
+ //Zero instructions (other kind of NOP) stop immediately,
//this is to avoid two rows of zeroes
if (instruction == 0)
{
@@ -59,7 +59,7 @@ namespace Ryujinx.Graphics.Gal
offset += 8;
}
- //Align to meet nvdisasm requeriments
+ //Align to meet nvdisasm requirements
while (offset % 0x20 != 0)
{
fullWriter.Write(0);
diff --git a/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs b/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs
index 845762133c..1dc675cb8a 100644
--- a/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs
+++ b/Ryujinx.Graphics/Graphics3d/MacroInterpreter.cs
@@ -171,7 +171,7 @@ namespace Ryujinx.Graphics.Graphics3d
break;
}
- //Move result and use as Method Address, then fetch and send paramter.
+ //Move result and use as Method Address, then fetch and send parameter.
case AssignmentOperation.MoveAndSetMaddrThenFetchAndSend:
{
SetDstGpr(result);
diff --git a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
index d42dca28aa..f129e34104 100644
--- a/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
+++ b/Ryujinx.Graphics/Graphics3d/NvGpuEngine2d.cs
@@ -204,7 +204,7 @@ namespace Ryujinx.Graphics.Graphics3d
dstBlitX + dstBlitW,
dstBlitY + dstBlitH);
- //Do a guest side copy aswell. This is necessary when
+ //Do a guest side copy as well. This is necessary when
//the texture is modified by the guest, however it doesn't
//work when resources that the gpu can write to are copied,
//like framebuffers.
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/CodeGenContext.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/CodeGenContext.cs
index ce5d7b949e..dcbdc3097d 100644
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/CodeGenContext.cs
+++ b/Ryujinx.Graphics/Shader/CodeGen/Glsl/CodeGenContext.cs
@@ -18,7 +18,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
private int _level;
- private string _identation;
+ private string _indentation;
public CodeGenContext(ShaderConfig config)
{
@@ -39,7 +39,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public void AppendLine(string str)
{
- _sb.AppendLine(_identation + str);
+ _sb.AppendLine(_indentation + str);
}
public string GetCode()
@@ -53,7 +53,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
_level++;
- UpdateIdentation();
+ UpdateIndentation();
}
public void LeaveScope(string suffix = "")
@@ -65,26 +65,26 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
_level--;
- UpdateIdentation();
+ UpdateIndentation();
AppendLine("}" + suffix);
}
- private void UpdateIdentation()
+ private void UpdateIndentation()
{
- _identation = GetIdentation(_level);
+ _indentation = GetIndentation(_level);
}
- private static string GetIdentation(int level)
+ private static string GetIndentation(int level)
{
- string identation = string.Empty;
+ string indentation = string.Empty;
for (int index = 0; index < level; index++)
{
- identation += Tab;
+ indentation += Tab;
}
- return identation;
+ return indentation;
}
}
}
\ No newline at end of file
diff --git a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstType.cs b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstType.cs
index 7d38a9d269..121cd07906 100644
--- a/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstType.cs
+++ b/Ryujinx.Graphics/Shader/CodeGen/Glsl/Instructions/InstType.cs
@@ -9,7 +9,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
OpUnary = Op | 1,
OpBinary = Op | 2,
OpTernary = Op | 3,
- OpBinaryCom = OpBinary | Comutative,
+ OpBinaryCom = OpBinary | Commutative,
CallNullary = Call | 0,
CallUnary = Call | 1,
@@ -17,10 +17,10 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
CallTernary = Call | 3,
CallQuaternary = Call | 4,
- Comutative = 1 << 8,
- Op = 1 << 9,
- Call = 1 << 10,
- Special = 1 << 11,
+ Commutative = 1 << 8,
+ Op = 1 << 9,
+ Call = 1 << 10,
+ Special = 1 << 11,
ArityMask = 0xff
}
diff --git a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs b/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs
index e1f0503a57..8870769a93 100644
--- a/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs
+++ b/Ryujinx.Graphics/Shader/StructuredIr/StructuredProgramContext.cs
@@ -146,7 +146,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
AddNode(gotoTempAsg);
- //For block 0, we don't need to add the extra "reset" at the beggining,
+ //For block 0, we don't need to add the extra "reset" at the beginning,
//because it is already the first node to be executed on the shader,
//so it is reset to false by the "local" assignment anyway.
if (block.Index != 0)
diff --git a/Ryujinx.Graphics/Shader/Translation/Optimizations/Simplification.cs b/Ryujinx.Graphics/Shader/Translation/Optimizations/Simplification.cs
index 56b1543f12..f65abb7ff8 100644
--- a/Ryujinx.Graphics/Shader/Translation/Optimizations/Simplification.cs
+++ b/Ryujinx.Graphics/Shader/Translation/Optimizations/Simplification.cs
@@ -14,7 +14,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
case Instruction.Add:
case Instruction.BitwiseExclusiveOr:
- TryEliminateBinaryOpComutative(operation, 0);
+ TryEliminateBinaryOpCommutative(operation, 0);
break;
case Instruction.BitwiseAnd:
@@ -34,7 +34,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
break;
case Instruction.Multiply:
- TryEliminateBinaryOpComutative(operation, 1);
+ TryEliminateBinaryOpCommutative(operation, 1);
break;
case Instruction.ShiftLeft:
@@ -101,7 +101,7 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
- private static void TryEliminateBinaryOpComutative(Operation operation, int comparand)
+ private static void TryEliminateBinaryOpCommutative(Operation operation, int comparand)
{
Operand x = operation.GetSource(0);
Operand y = operation.GetSource(1);
diff --git a/Ryujinx.HLE/HOS/Diagnostics/Demangler/Demangler.cs b/Ryujinx.HLE/HOS/Diagnostics/Demangler/Demangler.cs
index b654ba7960..179190aaa3 100644
--- a/Ryujinx.HLE/HOS/Diagnostics/Demangler/Demangler.cs
+++ b/Ryujinx.HLE/HOS/Diagnostics/Demangler/Demangler.cs
@@ -2909,7 +2909,7 @@ namespace Ryujinx.HLE.HOS.Diagnostics.Demangler
}
} while (!ConsumeIf("E"));
}
- // ::= sr [tempate-args] # T::x / decltype(p)::x
+ // ::= sr [template-args] # T::x / decltype(p)::x
else
{
result = ParseUnresolvedType();
diff --git a/Ryujinx.HLE/HOS/Kernel/Memory/KMemoryManager.cs b/Ryujinx.HLE/HOS/Kernel/Memory/KMemoryManager.cs
index 7a40139ccc..fd8d94dc5c 100644
--- a/Ryujinx.HLE/HOS/Kernel/Memory/KMemoryManager.cs
+++ b/Ryujinx.HLE/HOS/Kernel/Memory/KMemoryManager.cs
@@ -1980,9 +1980,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
for (int unit = MappingUnitSizes.Length - 1; unit >= 0 && va == 0; unit--)
{
- int alignemnt = MappingUnitSizes[unit];
+ int alignment = MappingUnitSizes[unit];
- va = AllocateVa(AliasRegionStart, regionPagesCount, neededPagesCount, alignemnt);
+ va = AllocateVa(AliasRegionStart, regionPagesCount, neededPagesCount, alignment);
}
if (va == 0)
@@ -2451,7 +2451,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
newNode.Value.SetState(newPermission, newState, newAttribute);
- MergeEqualStateNeighbours(newNode);
+ MergeEqualStateNeighbors(newNode);
}
if (currEndAddr - 1 >= endAddr - 1)
@@ -2472,7 +2472,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
MemoryPermission permission = MemoryPermission.None,
MemoryAttribute attribute = MemoryAttribute.None)
{
- //Inserts new block at the list, replacing and spliting
+ //Inserts new block at the list, replacing and splitting
//existing blocks as needed.
int oldCount = _blocks.Count;
@@ -2505,7 +2505,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
newNode.Value.SetState(permission, state, attribute);
- MergeEqualStateNeighbours(newNode);
+ MergeEqualStateNeighbors(newNode);
}
if (currEndAddr - 1 >= endAddr - 1)
@@ -2537,7 +2537,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
BlockMutator blockMutate,
MemoryPermission permission = MemoryPermission.None)
{
- //Inserts new block at the list, replacing and spliting
+ //Inserts new block at the list, replacing and splitting
//existing blocks as needed, then calling the callback
//function on the new block.
int oldCount = _blocks.Count;
@@ -2573,7 +2573,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
blockMutate(newBlock, permission);
- MergeEqualStateNeighbours(newNode);
+ MergeEqualStateNeighbors(newNode);
}
if (currEndAddr - 1 >= endAddr - 1)
@@ -2587,7 +2587,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Memory
_blockAllocator.Count += _blocks.Count - oldCount;
}
- private void MergeEqualStateNeighbours(LinkedListNode node)
+ private void MergeEqualStateNeighbors(LinkedListNode node)
{
KMemoryBlock block = node.Value;
diff --git a/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs b/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs
index c9686df363..a9a8f9af4a 100644
--- a/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs
+++ b/Ryujinx.HLE/HOS/Kernel/Threading/KScheduler.cs
@@ -173,7 +173,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
continue;
}
- //All candiates are already selected, choose the best one
+ //All candidates are already selected, choose the best one
//(the first one that doesn't make the source core idle if moved).
for (int index = 0; index < srcCoresHighestPrioThreadsCount; index++)
{
diff --git a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
index 2f0c35f480..36775b078f 100644
--- a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
+++ b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs
@@ -40,7 +40,7 @@ namespace Ryujinx.HLE.HOS.SystemState
internal string ActiveAudioOutput { get; private set; }
- public bool DiscordIntergrationEnabled { get; set; }
+ public bool DiscordIntegrationEnabled { get; set; }
public bool DockedMode { get; set; }
diff --git a/Ryujinx.HLE/Input/Hid.cs b/Ryujinx.HLE/Input/Hid.cs
index 83c4ddea01..c42f3b6cd9 100644
--- a/Ryujinx.HLE/Input/Hid.cs
+++ b/Ryujinx.HLE/Input/Hid.cs
@@ -19,7 +19,7 @@ namespace Ryujinx.HLE.Input
device.Memory.FillWithZeros(hidPosition, Horizon.HidSize);
}
- public void InitilizePrimaryController(HidControllerType controllerType)
+ public void InitializePrimaryController(HidControllerType controllerType)
{
HidControllerId controllerId = controllerType == HidControllerType.Handheld ?
HidControllerId.ControllerHandheld : HidControllerId.ControllerPlayer1;
@@ -39,7 +39,7 @@ namespace Ryujinx.HLE.Input
PrimaryController.Connect(controllerId);
}
- public void InitilizeKeyboard()
+ public void InitializeKeyboard()
{
_device.Memory.FillWithZeros(HidPosition + HidKeyboardOffset, HidKeyboardSize);
}
diff --git a/Ryujinx.HLE/Loaders/Compression/Lz4.cs b/Ryujinx.HLE/Loaders/Compression/Lz4.cs
index e405b107bb..d815140d62 100644
--- a/Ryujinx.HLE/Loaders/Compression/Lz4.cs
+++ b/Ryujinx.HLE/Loaders/Compression/Lz4.cs
@@ -34,7 +34,7 @@ namespace Ryujinx.HLE.Loaders.Compression
int encCount = (token >> 0) & 0xf;
int litCount = (token >> 4) & 0xf;
- //Copy literal chunck
+ //Copy literal chunk
litCount = GetLength(litCount);
Buffer.BlockCopy(cmp, cmpPos, dec, decPos, litCount);
@@ -47,7 +47,7 @@ namespace Ryujinx.HLE.Loaders.Compression
break;
}
- //Copy compressed chunck
+ //Copy compressed chunk
int back = cmp[cmpPos++] << 0 |
cmp[cmpPos++] << 8;
diff --git a/Ryujinx.HLE/Loaders/Npdm/ServiceAccessControl.cs b/Ryujinx.HLE/Loaders/Npdm/ServiceAccessControl.cs
index def780a256..03f62ff7c5 100644
--- a/Ryujinx.HLE/Loaders/Npdm/ServiceAccessControl.cs
+++ b/Ryujinx.HLE/Loaders/Npdm/ServiceAccessControl.cs
@@ -15,11 +15,11 @@ namespace Ryujinx.HLE.Loaders.Npdm
BinaryReader reader = new BinaryReader(stream);
- int byteReaded = 0;
+ int bytesRead = 0;
Dictionary services = new Dictionary();
- while (byteReaded != size)
+ while (bytesRead != size)
{
byte controlByte = reader.ReadByte();
@@ -33,7 +33,7 @@ namespace Ryujinx.HLE.Loaders.Npdm
services[Encoding.ASCII.GetString(reader.ReadBytes(length))] = registerAllowed;
- byteReaded += length + 1;
+ bytesRead += length + 1;
}
Services = new ReadOnlyDictionary(services);
diff --git a/Ryujinx.HLE/Utilities/StringUtils.cs b/Ryujinx.HLE/Utilities/StringUtils.cs
index 055b8339ca..ee61c197cc 100644
--- a/Ryujinx.HLE/Utilities/StringUtils.cs
+++ b/Ryujinx.HLE/Utilities/StringUtils.cs
@@ -37,7 +37,7 @@ namespace Ryujinx.HLE.Utilities
public static byte[] HexToBytes(string hexString)
{
- //Ignore last charactor if HexLength % 2 != 0.
+ //Ignore last character if HexLength % 2 != 0.
int bytesInHex = hexString.Length / 2;
byte[] output = new byte[bytesInHex];
diff --git a/Ryujinx.Profiler/InternalProfile.cs b/Ryujinx.Profiler/InternalProfile.cs
index bd522b00bb..9fa128e223 100644
--- a/Ryujinx.Profiler/InternalProfile.cs
+++ b/Ryujinx.Profiler/InternalProfile.cs
@@ -80,7 +80,7 @@ namespace Ryujinx.Profiler
Monitor.Exit(_timerQueueClearLock);
}
- // Only sleep if queue was sucessfully cleared
+ // Only sleep if queue was successfully cleared
if (queueCleared)
{
Thread.Sleep(5);
@@ -206,9 +206,9 @@ namespace Ryujinx.Profiler
return (_timingFlagAverages, _timingFlagLastDelta);
}
- public void RegisterFlagReciever(Action reciever)
+ public void RegisterFlagReceiver(Action receiver)
{
- _timingFlagCallback = reciever;
+ _timingFlagCallback = receiver;
}
public void Dispose()
diff --git a/Ryujinx.Profiler/Profile.cs b/Ryujinx.Profiler/Profile.cs
index 7af73a5221..4dba6ea542 100644
--- a/Ryujinx.Profiler/Profile.cs
+++ b/Ryujinx.Profiler/Profile.cs
@@ -17,7 +17,7 @@ namespace Ryujinx.Profiler
private static ProfilerSettings _settings;
[Conditional("USE_PROFILING")]
- public static void Initalize()
+ public static void Initialize()
{
var config = ProfilerConfiguration.Load(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "ProfilerConfig.jsonc"));
@@ -70,11 +70,11 @@ namespace Ryujinx.Profiler
}
[Conditional("USE_PROFILING")]
- public static void RegisterFlagReciever(Action reciever)
+ public static void RegisterFlagReceiver(Action receiver)
{
if (!ProfilingEnabled())
return;
- _profileInstance.RegisterFlagReciever(reciever);
+ _profileInstance.RegisterFlagReceiver(receiver);
}
[Conditional("USE_PROFILING")]
diff --git a/Ryujinx.Profiler/UI/ProfileWindow.cs b/Ryujinx.Profiler/UI/ProfileWindow.cs
index c58b92355d..1db70bc791 100644
--- a/Ryujinx.Profiler/UI/ProfileWindow.cs
+++ b/Ryujinx.Profiler/UI/ProfileWindow.cs
@@ -98,7 +98,7 @@ namespace Ryujinx.Profiler.UI
private readonly object _profileDataLock = new object();
public ProfileWindow()
- // Graphigs mode enables 2xAA
+ // Graphics mode enables 2xAA
: base(1280, 720, new GraphicsMode(new ColorFormat(8, 8, 8, 8), 1, 1, 2))
{
Title = "Profiler";
@@ -108,7 +108,7 @@ namespace Ryujinx.Profiler.UI
if (Profile.UpdateRate <= 0)
{
// Perform step regardless of flag type
- Profile.RegisterFlagReciever((t) =>
+ Profile.RegisterFlagReceiver((t) =>
{
if (!_paused)
{
@@ -146,7 +146,7 @@ namespace Ryujinx.Profiler.UI
{
GL.ClearColor(Color.Black);
_fontService = new FontService();
- _fontService.InitalizeTextures();
+ _fontService.InitializeTextures();
_fontService.UpdateScreenHeight(Height);
_buttons = new ProfileButton[(int)ButtonIndex.Count];
diff --git a/Ryujinx.Profiler/UI/ProfileWindowGraph.cs b/Ryujinx.Profiler/UI/ProfileWindowGraph.cs
index 9d34be977f..6a4a52a998 100644
--- a/Ryujinx.Profiler/UI/ProfileWindowGraph.cs
+++ b/Ryujinx.Profiler/UI/ProfileWindowGraph.cs
@@ -7,8 +7,8 @@ namespace Ryujinx.Profiler.UI
{
public partial class ProfileWindow
{
- // Colour index equal to timing flag type as int
- private Color[] _timingFlagColours = new[]
+ // Color index equal to timing flag type as int
+ private Color[] _timingFlagColors = new[]
{
new Color(150, 25, 25, 50), // FrameSwap = 0
new Color(25, 25, 150, 50), // SystemFrame = 1
@@ -62,7 +62,7 @@ namespace Ryujinx.Profiler.UI
if (prevType != timingFlag.FlagType)
{
prevType = timingFlag.FlagType;
- GL.Color4(_timingFlagColours[(int)prevType]);
+ GL.Color4(_timingFlagColors[(int)prevType]);
}
int x = (int)(graphRight - ((graphPositionTicks - timingFlag.Timestamp) / timeWidthTicks) * width);
diff --git a/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs b/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs
index e64c9da3df..0653877937 100644
--- a/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs
+++ b/Ryujinx.Profiler/UI/SharpFontHelpers/FontService.cs
@@ -48,7 +48,7 @@ namespace Ryujinx.Profiler.UI.SharpFontHelpers
throw new Exception($"Profiler exception. Required font Courier New or Arial not installed to {fontFolder}");
}
- public void InitalizeTextures()
+ public void InitializeTextures()
{
// Create and init some vars
uint[] rawCharacterSheet = new uint[SheetWidth * SheetHeight];
@@ -217,7 +217,7 @@ namespace Ryujinx.Profiler.UI.SharpFontHelpers
lineOffset = 0;
}
- // Update lineoffset
+ // Update lineOffset
if (lineOffset < height)
{
lineOffset = height + 1;
diff --git a/Ryujinx.Tests.Unicorn/UnicornError.cs b/Ryujinx.Tests.Unicorn/UnicornError.cs
index 85833ea008..7c8e2fdf83 100644
--- a/Ryujinx.Tests.Unicorn/UnicornError.cs
+++ b/Ryujinx.Tests.Unicorn/UnicornError.cs
@@ -17,7 +17,7 @@ namespace Ryujinx.Tests.Unicorn
UC_ERR_WRITE_PROT, // Quit emulation due to UC_MEM_WRITE_PROT violation: uc_emu_start()
UC_ERR_READ_PROT, // Quit emulation due to UC_MEM_READ_PROT violation: uc_emu_start()
UC_ERR_FETCH_PROT, // Quit emulation due to UC_MEM_FETCH_PROT violation: uc_emu_start()
- UC_ERR_ARG, // Inavalid argument provided to uc_xxx function (See specific function API)
+ UC_ERR_ARG, // Invalid argument provided to uc_xxx function (See specific function API)
UC_ERR_READ_UNALIGNED, // Unaligned read
UC_ERR_WRITE_UNALIGNED, // Unaligned write
UC_ERR_FETCH_UNALIGNED, // Unaligned fetch
diff --git a/Ryujinx/Config.jsonc b/Ryujinx/Config.jsonc
index 01013ec401..4bbdd5a42f 100644
--- a/Ryujinx/Config.jsonc
+++ b/Ryujinx/Config.jsonc
@@ -4,19 +4,19 @@
// Dump shaders in local directory (e.g. `C:\ShaderDumps`)
"graphics_shaders_dump_path": "",
- // Enable print debug logs
+ // Enable printing debug logs
"logging_enable_debug": false,
- // Enable print stubbed calls logs
+ // Enable printing stubbed calls logs
"logging_enable_stub": true,
- // Enable print informations logs
+ // Enable printing information logs
"logging_enable_info": true,
- // Enable print warning logs
+ // Enable printing warning logs
"logging_enable_warn": true,
- // Enable print error logs
+ // Enable printing error logs
"logging_enable_error": true,
// Enable printing guest logs
@@ -38,8 +38,8 @@
// Enable or disable Docked Mode
"docked_mode": false,
- // Enable or disable Discord Rich Presense
- "enable_discord_intergration": true,
+ // Enable or disable Discord Rich Presence
+ "enable_discord_integration": true,
// Enable or disable Game Vsync
"enable_vsync": true,
diff --git a/Ryujinx/Configuration.cs b/Ryujinx/Configuration.cs
index 13e7c357c2..5c9e6aab75 100644
--- a/Ryujinx/Configuration.cs
+++ b/Ryujinx/Configuration.cs
@@ -83,9 +83,9 @@ namespace Ryujinx
public bool DockedMode { get; private set; }
///
- /// Enables or disables Discord Rich Presense
+ /// Enables or disables Discord Rich Presence
///
- public bool EnableDiscordIntergration { get; private set; }
+ public bool EnableDiscordIntegration { get; private set; }
///
/// Enables or disables Vertical Sync
@@ -220,7 +220,7 @@ namespace Ryujinx
}
}
- device.System.State.DiscordIntergrationEnabled = Instance.EnableDiscordIntergration;
+ device.System.State.DiscordIntegrationEnabled = Instance.EnableDiscordIntegration;
device.EnableDeviceVsync = Instance.EnableVsync;
@@ -254,8 +254,8 @@ namespace Ryujinx
}
}
- device.Hid.InitilizePrimaryController(Instance.ControllerType);
- device.Hid.InitilizeKeyboard();
+ device.Hid.InitializePrimaryController(Instance.ControllerType);
+ device.Hid.InitializeKeyboard();
}
private class ConfigurationEnumFormatter : IJsonFormatter
diff --git a/Ryujinx/Program.cs b/Ryujinx/Program.cs
index 6d8bbf39c5..ac6682903a 100644
--- a/Ryujinx/Program.cs
+++ b/Ryujinx/Program.cs
@@ -32,12 +32,12 @@ namespace Ryujinx
Configuration.Load(Path.Combine(ApplicationDirectory, "Config.jsonc"));
Configuration.Configure(device);
- Profile.Initalize();
+ Profile.Initialize();
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
- if (device.System.State.DiscordIntergrationEnabled == true)
+ if (device.System.State.DiscordIntegrationEnabled == true)
{
DiscordClient = new DiscordRpcClient("568815339807309834");
DiscordPresence = new RichPresence
@@ -108,7 +108,7 @@ namespace Ryujinx
Logger.PrintWarning(LogClass.Application, "Please specify the folder with the NSOs/IStorage or a NSO/NRO.");
}
- if (device.System.State.DiscordIntergrationEnabled == true)
+ if (device.System.State.DiscordIntegrationEnabled == true)
{
if (File.ReadAllLines(Path.Combine(ApplicationDirectory, "RPsupported.dat")).Contains(device.System.TitleID))
{
diff --git a/Ryujinx/_schema.json b/Ryujinx/_schema.json
index f83426b201..cf02e25fc9 100644
--- a/Ryujinx/_schema.json
+++ b/Ryujinx/_schema.json
@@ -393,11 +393,11 @@
false
]
},
- "enable_discord_intergration": {
- "$id": "#/properties/enable_discord_intergration",
+ "enable_discord_integration": {
+ "$id": "#/properties/enable_discord_integration",
"type": "boolean",
- "title": "Enable Discord Rich Presense",
- "description": "Enable or disable Discord Rich Presense",
+ "title": "Enable Discord Rich Presence",
+ "description": "Enable or disable Discord Rich Presence",
"default": true,
"examples": [
true,