Key textures using set and binding (rather than just binding)

This commit is contained in:
Gabriel A 2024-05-24 19:18:40 -03:00
parent 53d096e392
commit 56674f30ef
2 changed files with 2 additions and 2 deletions

View file

@ -1,4 +1,4 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;

View file

@ -1,4 +1,4 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using Ryujinx.Graphics.Shader.Translation;
using System;