Code style changes
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parent
12364db952
commit
578b5b2a54
4 changed files with 15 additions and 11 deletions
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@ -27,6 +27,7 @@ namespace Ryujinx.HLE.HOS.Applets
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// TODO(jduncanator): Parse PlayerSelectConfig from input data
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// TODO(jduncanator): Parse PlayerSelectConfig from input data
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_normalSession.Push(BuildResponse());
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_normalSession.Push(BuildResponse());
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AppletStateChanged?.Invoke(this, null);
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AppletStateChanged?.Invoke(this, null);
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return ResultCode.Success;
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return ResultCode.Success;
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@ -85,6 +85,7 @@ namespace Ryujinx.HLE.HOS.Applets
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_state = SoftwareKeyboardState.Complete;
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_state = SoftwareKeyboardState.Complete;
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_normalSession.Push(BuildResponse(_textValue, false));
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_normalSession.Push(BuildResponse(_textValue, false));
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AppletStateChanged?.Invoke(this, null);
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AppletStateChanged?.Invoke(this, null);
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}
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}
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else
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else
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@ -113,6 +114,7 @@ namespace Ryujinx.HLE.HOS.Applets
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// For now we assume success, so we push the final result
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// For now we assume success, so we push the final result
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// to the standard output buffer and carry on our merry way.
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// to the standard output buffer and carry on our merry way.
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_normalSession.Push(BuildResponse(_textValue, false));
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_normalSession.Push(BuildResponse(_textValue, false));
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AppletStateChanged?.Invoke(this, null);
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AppletStateChanged?.Invoke(this, null);
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_state = SoftwareKeyboardState.Complete;
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_state = SoftwareKeyboardState.Complete;
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@ -122,6 +124,7 @@ namespace Ryujinx.HLE.HOS.Applets
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// If we have already completed, we push the result text
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// If we have already completed, we push the result text
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// back on the output buffer and poll the application.
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// back on the output buffer and poll the application.
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_normalSession.Push(BuildResponse(_textValue, false));
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_normalSession.Push(BuildResponse(_textValue, false));
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AppletStateChanged?.Invoke(this, null);
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AppletStateChanged?.Invoke(this, null);
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}
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}
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else
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else
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