correct coding style (2/5)
This commit is contained in:
parent
6581f5f6da
commit
5c74e05307
1 changed files with 2 additions and 2 deletions
|
@ -148,9 +148,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
||||||
{
|
{
|
||||||
switch (Format)
|
switch (Format)
|
||||||
{
|
{
|
||||||
case GalTextureFormat.BC7U: return InternalFormat.CompressedRgbaBptcUnorm;
|
|
||||||
case GalTextureFormat.BC6H_UF16: return InternalFormat.CompressedRgbBptcUnsignedFloat;
|
case GalTextureFormat.BC6H_UF16: return InternalFormat.CompressedRgbBptcUnsignedFloat;
|
||||||
case GalTextureFormat.BC6H_SF16: return InternalFormat.CompressedRgbBptcSignedFloat;
|
case GalTextureFormat.BC6H_SF16: return InternalFormat.CompressedRgbBptcSignedFloat;
|
||||||
|
case GalTextureFormat.BC7U: return InternalFormat.CompressedRgbaBptcUnorm;
|
||||||
case GalTextureFormat.BC1: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
|
case GalTextureFormat.BC1: return InternalFormat.CompressedRgbaS3tcDxt1Ext;
|
||||||
case GalTextureFormat.BC2: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
|
case GalTextureFormat.BC2: return InternalFormat.CompressedRgbaS3tcDxt3Ext;
|
||||||
case GalTextureFormat.BC3: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
|
case GalTextureFormat.BC3: return InternalFormat.CompressedRgbaS3tcDxt5Ext;
|
||||||
|
@ -266,4 +266,4 @@ namespace Ryujinx.Graphics.Gal.OpenGL
|
||||||
throw new ArgumentException(nameof(BlendFactor));
|
throw new ArgumentException(nameof(BlendFactor));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue