diff --git a/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs b/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs index 33d193917a..5261d67739 100644 --- a/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs +++ b/Ryujinx.Graphics/Gal/Shader/GlslDecompiler.cs @@ -379,7 +379,7 @@ namespace Ryujinx.Graphics.Gal.Shader { for (int Vertex = 0; Vertex < MaxVertexInput; Vertex++) { - string Dst = Attr.Name + "[" + Vertex + "]" + Swizzle; + string Dst = Attr.Name + "[" + Vertex + "]"; string Src = "block_in[" + Vertex + "]." + DeclInfo.Name; @@ -388,7 +388,7 @@ namespace Ryujinx.Graphics.Gal.Shader } else { - SB.AppendLine(IdentationStr + Attr.Name + Swizzle + " = " + DeclInfo.Name + ";"); + SB.AppendLine(IdentationStr + Attr.Name + " = " + DeclInfo.Name + ";"); } }