From 5ee4eea629770e4529c0231a1a0568930afcc259 Mon Sep 17 00:00:00 2001 From: Gabriel A Date: Mon, 8 Apr 2024 19:34:37 -0300 Subject: [PATCH] Pin audio renderer update output buffers --- src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioRenderer.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioRenderer.cs b/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioRenderer.cs index 54de072105..4d446bba76 100644 --- a/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioRenderer.cs +++ b/src/Ryujinx.Horizon/Sdk/Audio/Detail/AudioRenderer.cs @@ -61,6 +61,9 @@ namespace Ryujinx.Horizon.Sdk.Audio.Detail [Buffer(HipcBufferFlags.Out | HipcBufferFlags.MapAlias)] Memory performanceOutput, [Buffer(HipcBufferFlags.In | HipcBufferFlags.MapAlias)] ReadOnlySequence input) { + using MemoryHandle outputHandle = output.Pin(); + using MemoryHandle performanceOutputHandle = performanceOutput.Pin(); + Result result = new Result((int)_renderSystem.Update(output, performanceOutput, input)); return result;