Didn't I already do this
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@ -221,10 +221,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
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KThread threadToSignal = context.Schedulers[coreToSignal]._currentThread;
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// Request the thread running on that core to stop and reschedule, if we have one.
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if (threadToSignal != null)
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{
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threadToSignal.Context.RequestInterrupt();
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}
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threadToSignal?.Context.RequestInterrupt();
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// If the core is idle, ensure that the idle thread is awaken.
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context.Schedulers[coreToSignal].NotifyIdleThread();
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