Inital seperated config support
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parent
7c011cfca7
commit
6283bae8ad
5 changed files with 115 additions and 7 deletions
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@ -1,4 +1,5 @@
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using System;
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using Ryujinx.Common;
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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@ -12,6 +13,23 @@ namespace Ryujinx.Profiler
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private static InternalProfile _profileInstance;
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private static ProfilerSettings _settings;
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[Conditional("USE_PROFILING")]
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public static void Initalize()
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{
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var config = ProfilerConfiguration.Load("ProfilerConfig.jsonc");
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_settings = new ProfilerSettings()
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{
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Enabled = config.Enabled,
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FileDumpEnabled = config.DumpPath != "",
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DumpLocation = config.DumpPath,
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UpdateRate = (config.UpdateRate <= 0) ? -1 : 1.0f / config.UpdateRate,
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History = (long)(config.History * PerformanceCounter.TicksPerSecond),
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MaxLevel = config.MaxLevel,
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};
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}
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public static bool ProfilingEnabled()
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{
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#if USE_PROFILING
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@ -27,12 +45,6 @@ namespace Ryujinx.Profiler
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#endif
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}
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[Conditional("USE_PROFILING")]
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public static void Configure(ProfilerSettings settings)
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{
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_settings = settings;
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}
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[Conditional("USE_PROFILING")]
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public static void FinishProfiling()
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{
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18
Ryujinx.Profiler/ProfilerConfig.jsonc
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18
Ryujinx.Profiler/ProfilerConfig.jsonc
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@ -0,0 +1,18 @@
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{
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"$schema": "./_schema.json",
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// Enable profiling (Only available on a profiling enabled build)
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"enabled": true,
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// Set profile file dump location, if blank file dumping disabled. (e.g. `ProfileDump.csv`)
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"dump_path": "",
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// Update rate for profiler UI, in hertz. -1 updates every time a frame is issued
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"update_rate": 4,
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// Set how long to keep profiling data in seconds, reduce if profiling is taking too much RAM
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"history": 5,
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// Set the maximum profiling level. Higher values may cause a heavy load on your system but will allow you to profile in more detail
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"max_level": 0
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}
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70
Ryujinx.Profiler/ProfilerConfiguration.cs
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70
Ryujinx.Profiler/ProfilerConfiguration.cs
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@ -0,0 +1,70 @@
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using OpenTK.Input;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Threading.Tasks;
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using Utf8Json;
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using Utf8Json.Resolvers;
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namespace Ryujinx.Profiler
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{
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public class ProfilerConfiguration
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{
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public bool Enabled { get; private set; }
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public string DumpPath { get; private set; }
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public float UpdateRate { get; private set; }
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public int MaxLevel { get; private set; }
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public float History { get; private set; }
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/// <summary>
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/// Loads a configuration file from disk
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/// </summary>
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/// <param name="path">The path to the JSON configuration file</param>
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public static ProfilerConfiguration Load(string path)
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{
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var resolver = CompositeResolver.Create(
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new[] { new ConfigurationEnumFormatter<Key>() },
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new[] { StandardResolver.AllowPrivateSnakeCase }
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);
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if (!File.Exists(path))
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{
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throw new FileNotFoundException($"Profiler configuration file {path} not found");
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}
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using (Stream stream = File.OpenRead(path))
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{
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return JsonSerializer.Deserialize<ProfilerConfiguration>(stream, resolver);
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}
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}
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private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
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where T : struct
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{
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public void Serialize(ref JsonWriter writer, T value, IJsonFormatterResolver formatterResolver)
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{
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formatterResolver.GetFormatterWithVerify<string>()
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.Serialize(ref writer, value.ToString(), formatterResolver);
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}
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public T Deserialize(ref JsonReader reader, IJsonFormatterResolver formatterResolver)
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{
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if (reader.ReadIsNull())
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{
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return default(T);
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}
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var enumName = formatterResolver.GetFormatterWithVerify<string>()
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.Deserialize(ref reader, formatterResolver);
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if (Enum.TryParse<T>(enumName, out T result))
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{
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return result;
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}
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return default(T);
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}
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}
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}
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}
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@ -30,4 +30,10 @@
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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</ItemGroup>
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<ItemGroup Condition="'$(Configuration)' == 'Profile Debug' Or '$(Configuration)' == 'Profile Release'">
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<None Update="ProfilerConfig.jsonc">
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<CopyToOutputDirectory>PreserveNewest</CopyToOutputDirectory>
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</None>
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</ItemGroup>
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</Project>
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@ -26,6 +26,8 @@ namespace Ryujinx
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Configuration.Load(Path.Combine(ApplicationDirectory, "Config.jsonc"));
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Configuration.Configure(device);
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Profile.Initalize();
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AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
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AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
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