FIx compilation errors

This commit is contained in:
Kenny van Vulpen 2018-10-23 23:57:00 +02:00
parent 9191dbe764
commit 648a2522a7
No known key found for this signature in database
GPG key ID: BBD011B8B9C45F87
2 changed files with 11 additions and 11 deletions

View file

@ -48,9 +48,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
{
for (int index = 0; index < RenderTargetsCount; index++)
{
Map[index] = Source.Map[index];
Map[index] = source.Map[index];
Colors[index] = Source.Colors[index];
Colors[index] = source.Colors[index];
}
MapCount = source.MapCount;
@ -164,9 +164,9 @@ namespace Ryujinx.Graphics.Gal.OpenGL
// if (_attachments.Zeta != _oldAttachments.Zeta)
//{
if (_attachments.Zeta != 0 && _texture.TryGetImageHandler(_attachments.Zeta, out cachedImage)
if (_attachments.Zeta != 0 && _texture.TryGetImageHandler(_attachments.Zeta, out cachedImage))
{
if (_cachedImage.Handle != _zetaHandle)
if (cachedImage.Handle != _zetaHandle)
{
if (cachedImage.HasDepth && cachedImage.HasStencil)
{
@ -192,10 +192,10 @@ namespace Ryujinx.Graphics.Gal.OpenGL
}
else
{
throw new InvalidOperationException("Invalid image format \"" + CachedImage.Format + "\" used as Zeta!");
throw new InvalidOperationException("Invalid image format \"" + cachedImage.Format + "\" used as Zeta!");
}
_zetaHandle = CachedImage.Handle;
_zetaHandle = cachedImage.Handle;
}
}
else if (_zetaHandle != 0)
@ -206,7 +206,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
0,
0);
ZetaHandle = 0;
_zetaHandle = 0;
}
if (OglExtension.ViewportArray)
@ -235,7 +235,7 @@ namespace Ryujinx.Graphics.Gal.OpenGL
GL.DrawBuffer(DrawBufferMode.None);
}
_oldAttachments.SetAndClear(_attachments);
_oldAttachments.Update(_attachments);
}
public void BindColor(long key, int attachment)

View file

@ -24,10 +24,10 @@ namespace Ryujinx.Graphics.Gal.OpenGL
_textureCache.Unlock();
}
private static void DeleteTexture(ImageHandler cachedImage)
private void DeleteTexture(ImageHandler cachedImage)
{
GL.DeleteTexture(cachedImage.Handle);
TextureDeleted?.Invoke(this, cachedImage.Handle);
TextureDeleted?.Invoke(this, cachedImage.Handle);
GL.DeleteTexture(cachedImage.Handle);
}
public void Create(long key, int size, GalImage image)