Use move handle on NIFM since I can't test that now, it's better to leave it how it was
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@ -47,7 +47,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Nifm
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//FIXME: Is this supposed to return 2 events?
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//FIXME: Is this supposed to return 2 events?
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int Handle = Context.Process.HandleTable.OpenHandle(Event);
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int Handle = Context.Process.HandleTable.OpenHandle(Event);
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Context.Response.HandleDesc = IpcHandleDesc.MakeCopy(Handle);
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Context.Response.HandleDesc = IpcHandleDesc.MakeMove(Handle);
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return 0;
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return 0;
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}
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}
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