From 67fbc13fc4b54a2d7a97dcf2f1d583831e3b6bee Mon Sep 17 00:00:00 2001 From: HorrorTroll Date: Sun, 9 Dec 2018 10:36:06 +0700 Subject: [PATCH] Nit style --- Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs | 2 -- Ryujinx/Config.cs | 4 ++-- 2 files changed, 2 insertions(+), 4 deletions(-) diff --git a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs index 74513795e5..a87e428f05 100644 --- a/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs +++ b/Ryujinx.HLE/HOS/SystemState/SystemStateMgr.cs @@ -54,8 +54,6 @@ namespace Ryujinx.HLE.HOS.SystemState public SystemStateMgr() { - SetLanguage(SystemLanguage.AmericanEnglish); - SetAudioOutputAsBuiltInSpeaker(); _profiles = new ConcurrentDictionary(); diff --git a/Ryujinx/Config.cs b/Ryujinx/Config.cs index e189387b9f..e7b346eaf6 100644 --- a/Ryujinx/Config.cs +++ b/Ryujinx/Config.cs @@ -62,9 +62,9 @@ namespace Ryujinx } } - SystemLanguage GetLanguage = Enum.Parse(parser.Value("System_Language")); + SystemLanguage SetLanguage = Enum.Parse(parser.Value("System_Language")); - device.System.State.SetLanguage(GetLanguage); + device.System.State.SetLanguage(SetLanguage); device.System.State.DockedMode = Convert.ToBoolean(parser.Value("Docked_Mode"));