Merge branch 'master' into aot

This commit is contained in:
LDj3SNuD 2019-12-31 03:12:26 +01:00
commit 6bf0d302bd
67 changed files with 2970 additions and 1152 deletions

27
.github/workflows/build.yml vendored Normal file
View file

@ -0,0 +1,27 @@
name: "Build job"
on:
push:
branches:
- master
pull_request:
branches:
- '*'
jobs:
build:
runs-on: ${{ matrix.os }}
strategy:
matrix:
os: [ubuntu-latest, macOS-latest, windows-latest]
dotnet: ['3.1.100']
environment: ['Debug', 'Release', 'Profile Debug', 'Profile Release']
name: ${{ matrix.environment }} build (Dotnet ${{ matrix.dotnet }}, OS ${{ matrix.os }})
steps:
- uses: actions/checkout@master
- name: Setup dotnet
uses: actions/setup-dotnet@v1
with:
dotnet-version: ${{ matrix.dotnet }}
- name: Build
run: dotnet build -c "${{ matrix.environment }}"
- name: Test
run: dotnet test -c "${{ matrix.environment }}"

View file

@ -106,6 +106,7 @@ namespace ARMeilleure.CodeGen.X86
Add(X86Instruction.Cvtsi2sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2a, InstructionFlags.Vex | InstructionFlags.PrefixF2));
Add(X86Instruction.Cvtsi2ss, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2a, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Cvtss2sd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5a, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Cvtss2si, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f2d, InstructionFlags.Vex | InstructionFlags.PrefixF3));
Add(X86Instruction.Div, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x060000f7, InstructionFlags.None));
Add(X86Instruction.Divpd, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex | InstructionFlags.Prefix66));
Add(X86Instruction.Divps, new InstructionInfo(BadOp, BadOp, BadOp, BadOp, 0x00000f5e, InstructionFlags.Vex));
@ -784,6 +785,16 @@ namespace ARMeilleure.CodeGen.X86
}
}
public void WriteInstruction(
X86Instruction inst,
Operand dest,
Operand src1,
Operand src2,
OperandType type)
{
WriteInstruction(dest, src1, src2, inst, type);
}
public void WriteInstruction(X86Instruction inst, Operand dest, Operand source, byte imm)
{
WriteInstruction(dest, null, source, inst);

View file

@ -269,11 +269,11 @@ namespace ARMeilleure.CodeGen.X86
{
if (dest.Type == OperandType.I32)
{
context.Assembler.Movd(dest, source); // int _mm_cvtsi128_si32
context.Assembler.Movd(dest, source); // int _mm_cvtsi128_si32(__m128i a)
}
else /* if (dest.Type == OperandType.I64) */
{
context.Assembler.Movq(dest, source); // __int64 _mm_cvtsi128_si64
context.Assembler.Movq(dest, source); // __int64 _mm_cvtsi128_si64(__m128i a)
}
}
else
@ -305,6 +305,26 @@ namespace ARMeilleure.CodeGen.X86
break;
}
case IntrinsicType.BinaryGpr:
{
Operand dest = operation.Destination;
Operand src1 = operation.GetSource(0);
Operand src2 = operation.GetSource(1);
EnsureSameType(dest, src1);
if (!HardwareCapabilities.SupportsVexEncoding)
{
EnsureSameReg(dest, src1);
}
Debug.Assert(!dest.Type.IsInteger() && src2.Type.IsInteger());
context.Assembler.WriteInstruction(info.Inst, dest, src1, src2, src2.Type);
break;
}
case IntrinsicType.BinaryImm:
{
Operand dest = operation.Destination;
@ -1070,11 +1090,11 @@ namespace ARMeilleure.CodeGen.X86
if (source.Type == OperandType.I32)
{
context.Assembler.Movd(dest, source);
context.Assembler.Movd(dest, source); // (__m128i _mm_cvtsi32_si128(int a))
}
else /* if (source.Type == OperandType.I64) */
{
context.Assembler.Movq(dest, source);
context.Assembler.Movq(dest, source); // (__m128i _mm_cvtsi64_si128(__int64 a))
}
}

View file

@ -41,8 +41,11 @@ namespace ARMeilleure.CodeGen.X86
Add(Intrinsic.X86Cvtps2pd, new IntrinsicInfo(X86Instruction.Cvtps2pd, IntrinsicType.Unary));
Add(Intrinsic.X86Cvtsd2si, new IntrinsicInfo(X86Instruction.Cvtsd2si, IntrinsicType.UnaryToGpr));
Add(Intrinsic.X86Cvtsd2ss, new IntrinsicInfo(X86Instruction.Cvtsd2ss, IntrinsicType.Binary));
Add(Intrinsic.X86Cvtsi2sd, new IntrinsicInfo(X86Instruction.Cvtsi2sd, IntrinsicType.BinaryGpr));
Add(Intrinsic.X86Cvtsi2si, new IntrinsicInfo(X86Instruction.Movd, IntrinsicType.UnaryToGpr));
Add(Intrinsic.X86Cvtsi2ss, new IntrinsicInfo(X86Instruction.Cvtsi2ss, IntrinsicType.BinaryGpr));
Add(Intrinsic.X86Cvtss2sd, new IntrinsicInfo(X86Instruction.Cvtss2sd, IntrinsicType.Binary));
Add(Intrinsic.X86Cvtss2si, new IntrinsicInfo(X86Instruction.Cvtss2si, IntrinsicType.UnaryToGpr));
Add(Intrinsic.X86Divpd, new IntrinsicInfo(X86Instruction.Divpd, IntrinsicType.Binary));
Add(Intrinsic.X86Divps, new IntrinsicInfo(X86Instruction.Divps, IntrinsicType.Binary));
Add(Intrinsic.X86Divsd, new IntrinsicInfo(X86Instruction.Divsd, IntrinsicType.Binary));

View file

@ -7,6 +7,7 @@ namespace ARMeilleure.CodeGen.X86
Unary,
UnaryToGpr,
Binary,
BinaryGpr,
BinaryImm,
Ternary,
TernaryImm

View file

@ -38,6 +38,7 @@ namespace ARMeilleure.CodeGen.X86
Cvtsi2sd,
Cvtsi2ss,
Cvtss2sd,
Cvtss2si,
Div,
Divpd,
Divps,

View file

@ -10,6 +10,11 @@ namespace ARMeilleure.Decoders
{
static class Decoder
{
// We define a limit on the number of instructions that a function may have,
// this prevents functions being potentially too large, which would
// take too long to compile and use too much memory.
private const int MaxInstsPerFunction = 5000;
private delegate object MakeOp(InstDescriptor inst, ulong address, int opCode);
private static ConcurrentDictionary<Type, MakeOp> _opActivators;
@ -36,10 +41,17 @@ namespace ARMeilleure.Decoders
Dictionary<ulong, Block> visited = new Dictionary<ulong, Block>();
int opsCount = 0;
Block GetBlock(ulong blkAddress)
{
if (!visited.TryGetValue(blkAddress, out Block block))
{
if (opsCount > MaxInstsPerFunction)
{
return null;
}
block = new Block(blkAddress);
workQueue.Enqueue(block);
@ -92,6 +104,8 @@ namespace ARMeilleure.Decoders
FillBlock(memory, mode, currBlock, limitAddress);
opsCount += currBlock.OpCodes.Count;
if (currBlock.OpCodes.Count != 0)
{
// Set child blocks. "Branch" is the block the branch instruction

View file

@ -2,6 +2,7 @@ using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.State;
using ARMeilleure.Translation;
using System.Diagnostics;
using static ARMeilleure.Instructions.InstEmitAluHelper;
using static ARMeilleure.Instructions.InstEmitHelper;
@ -265,16 +266,52 @@ namespace ARMeilleure.Instructions
if (op.RegisterSize == RegisterSize.Int32)
{
d = context.SoftFallbackCall(nameof(SoftFallback.ReverseBits32), n);
d = EmitReverseBits32Op(context, n);
}
else
{
d = context.SoftFallbackCall(nameof(SoftFallback.ReverseBits64), n);
d = EmitReverseBits64Op(context, n);
}
SetAluDOrZR(context, d);
}
private static Operand EmitReverseBits32Op(ArmEmitterContext context, Operand op)
{
Debug.Assert(op.Type == OperandType.I32);
Operand val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(op, Const(0xaaaaaaaau)), Const(1)),
context.ShiftLeft (context.BitwiseAnd(op, Const(0x55555555u)), Const(1)));
val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xccccccccu)), Const(2)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x33333333u)), Const(2)));
val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xf0f0f0f0u)), Const(4)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x0f0f0f0fu)), Const(4)));
val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xff00ff00u)), Const(8)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x00ff00ffu)), Const(8)));
return context.BitwiseOr(context.ShiftRightUI(val, Const(16)), context.ShiftLeft(val, Const(16)));
}
private static Operand EmitReverseBits64Op(ArmEmitterContext context, Operand op)
{
Debug.Assert(op.Type == OperandType.I64);
Operand val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(op, Const(0xaaaaaaaaaaaaaaaaul)), Const(1)),
context.ShiftLeft (context.BitwiseAnd(op, Const(0x5555555555555555ul)), Const(1)));
val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xccccccccccccccccul)), Const(2)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x3333333333333333ul)), Const(2)));
val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xf0f0f0f0f0f0f0f0ul)), Const(4)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x0f0f0f0f0f0f0f0ful)), Const(4)));
val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xff00ff00ff00ff00ul)), Const(8)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x00ff00ff00ff00fful)), Const(8)));
val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xffff0000ffff0000ul)), Const(16)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x0000ffff0000fffful)), Const(16)));
return context.BitwiseOr(context.ShiftRightUI(val, Const(32)), context.ShiftLeft(val, Const(32)));
}
public static void Rev16(ArmEmitterContext context)
{
OpCodeAlu op = (OpCodeAlu)context.CurrOp;
@ -284,32 +321,60 @@ namespace ARMeilleure.Instructions
if (op.RegisterSize == RegisterSize.Int32)
{
d = context.SoftFallbackCall(nameof(SoftFallback.ReverseBytes16_32), n);
d = EmitReverseBytes16_32Op(context, n);
}
else
{
d = context.SoftFallbackCall(nameof(SoftFallback.ReverseBytes16_64), n);
d = EmitReverseBytes16_64Op(context, n);
}
SetAluDOrZR(context, d);
}
private static Operand EmitReverseBytes16_32Op(ArmEmitterContext context, Operand op)
{
Debug.Assert(op.Type == OperandType.I32);
Operand val = EmitReverseBytes16_64Op(context, context.ZeroExtend32(OperandType.I64, op));
return context.ConvertI64ToI32(val);
}
private static Operand EmitReverseBytes16_64Op(ArmEmitterContext context, Operand op)
{
Debug.Assert(op.Type == OperandType.I64);
return context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(op, Const(0xff00ff00ff00ff00ul)), Const(8)),
context.ShiftLeft (context.BitwiseAnd(op, Const(0x00ff00ff00ff00fful)), Const(8)));
}
public static void Rev32(ArmEmitterContext context)
{
OpCodeAlu op = (OpCodeAlu)context.CurrOp;
Operand n = GetIntOrZR(context, op.Rn);
Operand d;
if (op.RegisterSize == RegisterSize.Int32)
{
SetAluDOrZR(context, context.ByteSwap(n));
d = context.ByteSwap(n);
}
else
{
Operand d = context.SoftFallbackCall(nameof(SoftFallback.ReverseBytes32_64), n);
SetAluDOrZR(context, d);
d = EmitReverseBytes32_64Op(context, n);
}
SetAluDOrZR(context, d);
}
private static Operand EmitReverseBytes32_64Op(ArmEmitterContext context, Operand op)
{
Debug.Assert(op.Type == OperandType.I64);
Operand val = EmitReverseBytes16_64Op(context, op);
return context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xffff0000ffff0000ul)), Const(16)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x0000ffff0000fffful)), Const(16)));
}
public static void Rev64(ArmEmitterContext context)

View file

@ -77,7 +77,14 @@ namespace ARMeilleure.Instructions
public static void Addp_V(ArmEmitterContext context)
{
EmitVectorPairwiseOpZx(context, (op1, op2) => context.Add(op1, op2));
if (Optimizations.UseSsse3)
{
EmitSsse3VectorPairwiseOp(context, X86PaddInstruction);
}
else
{
EmitVectorPairwiseOpZx(context, (op1, op2) => context.Add(op1, op2));
}
}
public static void Addv_V(ArmEmitterContext context)
@ -390,7 +397,7 @@ namespace ARMeilleure.Instructions
{
if (Optimizations.FastFP && Optimizations.UseSse2)
{
EmitVectorPairwiseOpF(context, Intrinsic.X86Addps, Intrinsic.X86Addpd);
EmitSse2VectorPairwiseOpF(context, Intrinsic.X86Addps, Intrinsic.X86Addpd);
}
else
{
@ -538,7 +545,7 @@ namespace ARMeilleure.Instructions
{
if (Optimizations.FastFP && Optimizations.UseSse2)
{
EmitVectorPairwiseOpF(context, Intrinsic.X86Maxps, Intrinsic.X86Maxpd);
EmitSse2VectorPairwiseOpF(context, Intrinsic.X86Maxps, Intrinsic.X86Maxpd);
}
else
{
@ -613,7 +620,7 @@ namespace ARMeilleure.Instructions
{
if (Optimizations.FastFP && Optimizations.UseSse2)
{
EmitVectorPairwiseOpF(context, Intrinsic.X86Minps, Intrinsic.X86Minpd);
EmitSse2VectorPairwiseOpF(context, Intrinsic.X86Minps, Intrinsic.X86Minpd);
}
else
{
@ -655,7 +662,7 @@ namespace ARMeilleure.Instructions
res = context.VectorZeroUpper64(res);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
else /* if (sizeF == 1) */
{
@ -663,7 +670,7 @@ namespace ARMeilleure.Instructions
res = context.AddIntrinsic(Intrinsic.X86Addpd, d, res);
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
}
else
@ -701,7 +708,7 @@ namespace ARMeilleure.Instructions
res = context.VectorZeroUpper64(res);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
else /* if (sizeF == 1) */
{
@ -712,7 +719,7 @@ namespace ARMeilleure.Instructions
res = context.AddIntrinsic(Intrinsic.X86Mulpd, n, res);
res = context.AddIntrinsic(Intrinsic.X86Addpd, d, res);
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
}
else
@ -755,7 +762,7 @@ namespace ARMeilleure.Instructions
res = context.VectorZeroUpper64(res);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
else /* if (sizeF == 1) */
{
@ -763,7 +770,7 @@ namespace ARMeilleure.Instructions
res = context.AddIntrinsic(Intrinsic.X86Subpd, d, res);
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
}
else
@ -801,7 +808,7 @@ namespace ARMeilleure.Instructions
res = context.VectorZeroUpper64(res);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
else /* if (sizeF == 1) */
{
@ -812,7 +819,7 @@ namespace ARMeilleure.Instructions
res = context.AddIntrinsic(Intrinsic.X86Mulpd, n, res);
res = context.AddIntrinsic(Intrinsic.X86Subpd, d, res);
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
}
else
@ -2019,9 +2026,16 @@ namespace ARMeilleure.Instructions
public static void Smaxp_V(ArmEmitterContext context)
{
string name = nameof(SoftFallback.MaxS64);
if (Optimizations.UseSsse3)
{
EmitSsse3VectorPairwiseOp(context, X86PmaxsInstruction);
}
else
{
string name = nameof(SoftFallback.MaxS64);
EmitVectorPairwiseOpSx(context, (op1, op2) => context.SoftFallbackCall(name, op1, op2));
EmitVectorPairwiseOpSx(context, (op1, op2) => context.SoftFallbackCall(name, op1, op2));
}
}
public static void Smaxv_V(ArmEmitterContext context)
@ -2061,9 +2075,16 @@ namespace ARMeilleure.Instructions
public static void Sminp_V(ArmEmitterContext context)
{
string name = nameof(SoftFallback.MinS64);
if (Optimizations.UseSsse3)
{
EmitSsse3VectorPairwiseOp(context, X86PminsInstruction);
}
else
{
string name = nameof(SoftFallback.MinS64);
EmitVectorPairwiseOpSx(context, (op1, op2) => context.SoftFallbackCall(name, op1, op2));
EmitVectorPairwiseOpSx(context, (op1, op2) => context.SoftFallbackCall(name, op1, op2));
}
}
public static void Sminv_V(ArmEmitterContext context)
@ -2644,9 +2665,16 @@ namespace ARMeilleure.Instructions
public static void Umaxp_V(ArmEmitterContext context)
{
string name = nameof(SoftFallback.MaxU64);
if (Optimizations.UseSsse3)
{
EmitSsse3VectorPairwiseOp(context, X86PmaxuInstruction);
}
else
{
string name = nameof(SoftFallback.MaxU64);
EmitVectorPairwiseOpZx(context, (op1, op2) => context.SoftFallbackCall(name, op1, op2));
EmitVectorPairwiseOpZx(context, (op1, op2) => context.SoftFallbackCall(name, op1, op2));
}
}
public static void Umaxv_V(ArmEmitterContext context)
@ -2686,9 +2714,16 @@ namespace ARMeilleure.Instructions
public static void Uminp_V(ArmEmitterContext context)
{
string name = nameof(SoftFallback.MinU64);
if (Optimizations.UseSsse3)
{
EmitSsse3VectorPairwiseOp(context, X86PminuInstruction);
}
else
{
string name = nameof(SoftFallback.MinU64);
EmitVectorPairwiseOpZx(context, (op1, op2) => context.SoftFallbackCall(name, op1, op2));
EmitVectorPairwiseOpZx(context, (op1, op2) => context.SoftFallbackCall(name, op1, op2));
}
}
public static void Uminv_V(ArmEmitterContext context)
@ -3011,7 +3046,9 @@ namespace ARMeilleure.Instructions
int part = op.RegisterSize == RegisterSize.Simd128 ? elems : 0;
Operand res = part == 0 ? context.VectorZero() : context.Copy(GetVec(op.Rd));
Operand d = GetVec(op.Rd);
Operand res = part == 0 ? context.VectorZero() : context.Copy(d);
long roundConst = 1L << (eSize - 1);
@ -3032,7 +3069,7 @@ namespace ARMeilleure.Instructions
res = EmitVectorInsert(context, res, de, part + index, op.Size);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
public static void EmitScalarRoundOpF(ArmEmitterContext context, FPRoundingMode roundMode)
@ -3115,12 +3152,12 @@ namespace ARMeilleure.Instructions
Operand n = GetVec(op.Rn);
Operand m = GetVec(op.Rm);
Operand nQNaNMask = EmitSse2VectorIsQNaNOpF(context, n);
Operand mQNaNMask = EmitSse2VectorIsQNaNOpF(context, m);
Operand nNum = context.Copy(n);
Operand mNum = context.Copy(m);
Operand nQNaNMask = EmitSse2VectorIsQNaNOpF(context, nNum);
Operand mQNaNMask = EmitSse2VectorIsQNaNOpF(context, mNum);
int sizeF = op.Size & 1;
if (sizeF == 0)

File diff suppressed because it is too large Load diff

View file

@ -16,6 +16,24 @@ namespace ARMeilleure.Instructions
static class InstEmitSimdHelper
{
#region "Masks"
public static readonly long[] EvenMasks = new long[]
{
14L << 56 | 12L << 48 | 10L << 40 | 08L << 32 | 06L << 24 | 04L << 16 | 02L << 8 | 00L << 0, // B
13L << 56 | 12L << 48 | 09L << 40 | 08L << 32 | 05L << 24 | 04L << 16 | 01L << 8 | 00L << 0, // H
11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0 // S
};
public static readonly long[] OddMasks = new long[]
{
15L << 56 | 13L << 48 | 11L << 40 | 09L << 32 | 07L << 24 | 05L << 16 | 03L << 8 | 01L << 0, // B
15L << 56 | 14L << 48 | 11L << 40 | 10L << 32 | 07L << 24 | 06L << 16 | 03L << 8 | 02L << 0, // H
15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0 // S
};
private static readonly long _zeroMask = 128L << 56 | 128L << 48 | 128L << 40 | 128L << 32 | 128L << 24 | 128L << 16 | 128L << 8 | 128L << 0;
#endregion
#region "X86 SSE Intrinsics"
public static readonly Intrinsic[] X86PaddInstruction = new Intrinsic[]
{
@ -189,11 +207,19 @@ namespace ARMeilleure.Instructions
return vector;
}
public static Operand X86GetElements(ArmEmitterContext context, long e1, long e0)
{
Operand vector0 = context.VectorCreateScalar(Const(e0));
Operand vector1 = context.VectorCreateScalar(Const(e1));
return context.AddIntrinsic(Intrinsic.X86Punpcklqdq, vector0, vector1);
}
public static int X86GetRoundControl(FPRoundingMode roundMode)
{
switch (roundMode)
{
case FPRoundingMode.ToNearest: return 8 | 0;
case FPRoundingMode.ToNearest: return 8 | 0; // even
case FPRoundingMode.TowardsPlusInfinity: return 8 | 2;
case FPRoundingMode.TowardsMinusInfinity: return 8 | 1;
case FPRoundingMode.TowardsZero: return 8 | 3;
@ -948,6 +974,46 @@ namespace ARMeilleure.Instructions
context.Copy(GetVec(op.Rd), res);
}
public static void EmitSsse3VectorPairwiseOp(ArmEmitterContext context, Intrinsic[] inst)
{
OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
Operand n = GetVec(op.Rn);
Operand m = GetVec(op.Rm);
if (op.RegisterSize == RegisterSize.Simd64)
{
Operand zeroEvenMask = X86GetElements(context, _zeroMask, EvenMasks[op.Size]);
Operand zeroOddMask = X86GetElements(context, _zeroMask, OddMasks [op.Size]);
Operand mN = context.AddIntrinsic(Intrinsic.X86Punpcklqdq, n, m); // m:n
Operand left = context.AddIntrinsic(Intrinsic.X86Pshufb, mN, zeroEvenMask); // 0:even from m:n
Operand right = context.AddIntrinsic(Intrinsic.X86Pshufb, mN, zeroOddMask); // 0:odd from m:n
context.Copy(GetVec(op.Rd), context.AddIntrinsic(inst[op.Size], left, right));
}
else if (op.Size < 3)
{
Operand oddEvenMask = X86GetElements(context, OddMasks[op.Size], EvenMasks[op.Size]);
Operand oddEvenN = context.AddIntrinsic(Intrinsic.X86Pshufb, n, oddEvenMask); // odd:even from n
Operand oddEvenM = context.AddIntrinsic(Intrinsic.X86Pshufb, m, oddEvenMask); // odd:even from m
Operand left = context.AddIntrinsic(Intrinsic.X86Punpcklqdq, oddEvenN, oddEvenM);
Operand right = context.AddIntrinsic(Intrinsic.X86Punpckhqdq, oddEvenN, oddEvenM);
context.Copy(GetVec(op.Rd), context.AddIntrinsic(inst[op.Size], left, right));
}
else
{
Operand left = context.AddIntrinsic(Intrinsic.X86Punpcklqdq, n, m);
Operand right = context.AddIntrinsic(Intrinsic.X86Punpckhqdq, n, m);
context.Copy(GetVec(op.Rd), context.AddIntrinsic(inst[3], left, right));
}
}
public static void EmitVectorAcrossVectorOpSx(ArmEmitterContext context, Func2I emit)
{
EmitVectorAcrossVectorOp(context, emit, signed: true, isLong: false);
@ -1023,7 +1089,7 @@ namespace ARMeilleure.Instructions
context.Copy(GetVec(op.Rd), res);
}
public static void EmitVectorPairwiseOpF(ArmEmitterContext context, Intrinsic inst32, Intrinsic inst64)
public static void EmitSse2VectorPairwiseOpF(ArmEmitterContext context, Intrinsic inst32, Intrinsic inst64)
{
OpCodeSimdReg op = (OpCodeSimdReg)context.CurrOp;
@ -1272,7 +1338,9 @@ namespace ARMeilleure.Instructions
int part = !scalar && (op.RegisterSize == RegisterSize.Simd128) ? elems : 0;
Operand res = part == 0 ? context.VectorZero() : context.Copy(GetVec(op.Rd));
Operand d = GetVec(op.Rd);
Operand res = part == 0 ? context.VectorZero() : context.Copy(d);
for (int index = 0; index < elems; index++)
{
@ -1283,7 +1351,7 @@ namespace ARMeilleure.Instructions
res = EmitVectorInsert(context, res, temp, part + index, op.Size);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
// TSrc (16bit, 32bit, 64bit; signed, unsigned) > TDst (8bit, 16bit, 32bit; signed, unsigned).

View file

@ -1,6 +1,7 @@
using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System.Diagnostics;
using static ARMeilleure.Instructions.InstEmitHelper;
using static ARMeilleure.Instructions.InstEmitSimdHelper;
@ -107,7 +108,7 @@ namespace ARMeilleure.Instructions
res = context.VectorZeroUpper64(res);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
else
{
@ -158,7 +159,7 @@ namespace ARMeilleure.Instructions
res = context.VectorZeroUpper64(res);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
else
{
@ -292,11 +293,7 @@ namespace ARMeilleure.Instructions
{
Operand ne = EmitVectorExtractZx(context, op.Rn, index, 0);
ne = context.ConvertI64ToI32(ne);
Operand de = context.SoftFallbackCall(nameof(SoftFallback.ReverseBits8), ne);
de = context.ZeroExtend32(OperandType.I64, de);
Operand de = EmitReverseBits8Op(context, ne);
res = EmitVectorInsert(context, res, de, index, 0);
}
@ -304,6 +301,20 @@ namespace ARMeilleure.Instructions
context.Copy(GetVec(op.Rd), res);
}
private static Operand EmitReverseBits8Op(ArmEmitterContext context, Operand op)
{
Debug.Assert(op.Type == OperandType.I64);
Operand val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(op, Const(0xaaul)), Const(1)),
context.ShiftLeft (context.BitwiseAnd(op, Const(0x55ul)), Const(1)));
val = context.BitwiseOr(context.ShiftRightUI(context.BitwiseAnd(val, Const(0xccul)), Const(2)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x33ul)), Const(2)));
return context.BitwiseOr(context.ShiftRightUI(val, Const(4)),
context.ShiftLeft (context.BitwiseAnd(val, Const(0x0ful)), Const(4)));
}
public static void Rev16_V(ArmEmitterContext context)
{
if (Optimizations.UseSsse3)

View file

@ -12,20 +12,6 @@ namespace ARMeilleure.Instructions
static partial class InstEmit
{
#region "Masks"
private static readonly long[] _masksE0_TrnUzpXtn = new long[]
{
14L << 56 | 12L << 48 | 10L << 40 | 08L << 32 | 06L << 24 | 04L << 16 | 02L << 8 | 00L << 0,
13L << 56 | 12L << 48 | 09L << 40 | 08L << 32 | 05L << 24 | 04L << 16 | 01L << 8 | 00L << 0,
11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0
};
private static readonly long[] _masksE1_TrnUzp = new long[]
{
15L << 56 | 13L << 48 | 11L << 40 | 09L << 32 | 07L << 24 | 05L << 16 | 03L << 8 | 01L << 0,
15L << 56 | 14L << 48 | 11L << 40 | 10L << 32 | 07L << 24 | 06L << 16 | 03L << 8 | 02L << 0,
15L << 56 | 14L << 48 | 13L << 40 | 12L << 32 | 07L << 24 | 06L << 16 | 05L << 8 | 04L << 0
};
private static readonly long[] _masksE0_Uzp = new long[]
{
13L << 56 | 09L << 48 | 05L << 40 | 01L << 32 | 12L << 24 | 08L << 16 | 04L << 8 | 00L << 0,
@ -446,7 +432,7 @@ namespace ARMeilleure.Instructions
Operand res = context.VectorZeroUpper64(d);
Operand mask = X86GetAllElements(context, _masksE0_TrnUzpXtn[op.Size]);
Operand mask = X86GetAllElements(context, EvenMasks[op.Size]);
Operand res2 = context.AddIntrinsic(Intrinsic.X86Pshufb, GetVec(op.Rn), mask);
@ -630,8 +616,8 @@ namespace ARMeilleure.Instructions
if (op.Size < 3)
{
long maskE0 = _masksE0_TrnUzpXtn[op.Size];
long maskE1 = _masksE1_TrnUzp [op.Size];
long maskE0 = EvenMasks[op.Size];
long maskE1 = OddMasks [op.Size];
mask = X86GetScalar(context, maskE0);
@ -698,8 +684,8 @@ namespace ARMeilleure.Instructions
if (op.Size < 3)
{
long maskE0 = _masksE0_TrnUzpXtn[op.Size];
long maskE1 = _masksE1_TrnUzp [op.Size];
long maskE0 = EvenMasks[op.Size];
long maskE1 = OddMasks [op.Size];
mask = X86GetScalar(context, maskE0);

View file

@ -4,6 +4,7 @@ using ARMeilleure.Decoders;
using ARMeilleure.IntermediateRepresentation;
using ARMeilleure.Translation;
using System;
using System.Diagnostics;
using static ARMeilleure.Instructions.InstEmitHelper;
using static ARMeilleure.Instructions.InstEmitSimdHelper;
@ -16,13 +17,6 @@ namespace ARMeilleure.Instructions
static partial class InstEmit
{
#region "Masks"
private static readonly long[] _masks_RshrnShrn = new long[]
{
14L << 56 | 12L << 48 | 10L << 40 | 08L << 32 | 06L << 24 | 04L << 16 | 02L << 8 | 00L << 0,
13L << 56 | 12L << 48 | 09L << 40 | 08L << 32 | 05L << 24 | 04L << 16 | 01L << 8 | 00L << 0,
11L << 56 | 10L << 48 | 09L << 40 | 08L << 32 | 03L << 24 | 02L << 16 | 01L << 8 | 00L << 0
};
private static readonly long[] _masks_SliSri = new long[] // Replication masks.
{
0x0101010101010101L, 0x0001000100010001L, 0x0000000100000001L, 0x0000000000000001L
@ -42,7 +36,7 @@ namespace ARMeilleure.Instructions
Operand d = GetVec(op.Rd);
Operand n = GetVec(op.Rn);
Operand dLow = context.AddIntrinsic(Intrinsic.X86Movlhps, d, context.VectorZero());
Operand dLow = context.VectorZeroUpper64(d);
Operand mask = null;
@ -61,7 +55,7 @@ namespace ARMeilleure.Instructions
res = context.AddIntrinsic(srlInst, res, Const(shift));
Operand mask2 = X86GetAllElements(context, _masks_RshrnShrn[op.Size]);
Operand mask2 = X86GetAllElements(context, EvenMasks[op.Size]);
res = context.AddIntrinsic(Intrinsic.X86Pshufb, res, mask2);
@ -157,13 +151,13 @@ namespace ARMeilleure.Instructions
Operand d = GetVec(op.Rd);
Operand n = GetVec(op.Rn);
Operand dLow = context.AddIntrinsic(Intrinsic.X86Movlhps, d, context.VectorZero());
Operand dLow = context.VectorZeroUpper64(d);
Intrinsic srlInst = X86PsrlInstruction[op.Size + 1];
Operand nShifted = context.AddIntrinsic(srlInst, n, Const(shift));
Operand mask = X86GetAllElements(context, _masks_RshrnShrn[op.Size]);
Operand mask = X86GetAllElements(context, EvenMasks[op.Size]);
Operand res = context.AddIntrinsic(Intrinsic.X86Pshufb, nShifted, mask);
@ -702,9 +696,9 @@ namespace ARMeilleure.Instructions
for (int index = 0; index < elems; index++)
{
Operand ne = EmitVectorExtractZx(context, op.Rn, index, op.Size);
Operand me = EmitVectorExtractZx(context, op.Rm, index, op.Size);
Operand me = EmitVectorExtractSx(context, op.Rm, index << op.Size, 0);
Operand e = context.SoftFallbackCall(nameof(SoftFallback.UnsignedShlReg), ne, me, Const(0), Const(op.Size));
Operand e = EmitUnsignedShlRegOp(context, ne, context.ConvertI64ToI32(me), op.Size);
res = EmitVectorInsert(context, res, e, index, op.Size);
}
@ -879,9 +873,7 @@ namespace ARMeilleure.Instructions
e = context.Add(e, Const(roundConst));
}
e = signed
? context.ShiftRightSI(e, Const(shift))
: context.ShiftRightUI(e, Const(shift));
e = signed ? context.ShiftRightSI(e, Const(shift)) : context.ShiftRightUI(e, Const(shift));
}
else /* if (op.Size == 3) */
{
@ -901,6 +893,28 @@ namespace ARMeilleure.Instructions
context.Copy(GetVec(op.Rd), res);
}
private static Operand EmitUnsignedShlRegOp(ArmEmitterContext context, Operand op, Operand shiftLsB, int size)
{
Debug.Assert(op.Type == OperandType.I64);
Debug.Assert(shiftLsB.Type == OperandType.I32);
Debug.Assert((uint)size < 4u);
Operand negShiftLsB = context.Negate(shiftLsB);
Operand isPositive = context.ICompareGreaterOrEqual(shiftLsB, Const(0));
Operand shl = context.ShiftLeft (op, shiftLsB);
Operand shr = context.ShiftRightUI(op, negShiftLsB);
Operand res = context.ConditionalSelect(isPositive, shl, shr);
Operand isOutOfRange = context.BitwiseOr(
context.ICompareGreaterOrEqual(shiftLsB, Const(8 << size)),
context.ICompareGreaterOrEqual(negShiftLsB, Const(8 << size)));
return context.ConditionalSelect(isOutOfRange, Const(0UL), res);
}
private static void EmitVectorShrImmNarrowOpZx(ArmEmitterContext context, bool round)
{
OpCodeSimdShImm op = (OpCodeSimdShImm)context.CurrOp;
@ -913,7 +927,9 @@ namespace ARMeilleure.Instructions
int part = op.RegisterSize == RegisterSize.Simd128 ? elems : 0;
Operand res = part == 0 ? context.VectorZero() : context.Copy(GetVec(op.Rd));
Operand d = GetVec(op.Rd);
Operand res = part == 0 ? context.VectorZero() : context.Copy(d);
for (int index = 0; index < elems; index++)
{
@ -929,7 +945,7 @@ namespace ARMeilleure.Instructions
res = EmitVectorInsert(context, res, e, part + index, op.Size);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
[Flags]
@ -972,7 +988,9 @@ namespace ARMeilleure.Instructions
int part = !scalar && (op.RegisterSize == RegisterSize.Simd128) ? elems : 0;
Operand res = part == 0 ? context.VectorZero() : context.Copy(GetVec(op.Rd));
Operand d = GetVec(op.Rd);
Operand res = part == 0 ? context.VectorZero() : context.Copy(d);
for (int index = 0; index < elems; index++)
{
@ -985,9 +1003,7 @@ namespace ARMeilleure.Instructions
e = context.Add(e, Const(roundConst));
}
e = signedSrc
? context.ShiftRightSI(e, Const(shift))
: context.ShiftRightUI(e, Const(shift));
e = signedSrc ? context.ShiftRightSI(e, Const(shift)) : context.ShiftRightUI(e, Const(shift));
}
else /* if (op.Size == 2 && round) */
{
@ -999,7 +1015,7 @@ namespace ARMeilleure.Instructions
res = EmitVectorInsert(context, res, e, part + index, op.Size);
}
context.Copy(GetVec(op.Rd), res);
context.Copy(d, res);
}
// dst64 = (Int(src64, signed) + roundConst) >> shift;

View file

@ -1241,75 +1241,6 @@ namespace ARMeilleure.Instructions
}
#endregion
#region "Reverse"
public static uint ReverseBits8(uint value)
{
value = ((value & 0xaa) >> 1) | ((value & 0x55) << 1);
value = ((value & 0xcc) >> 2) | ((value & 0x33) << 2);
return (value >> 4) | ((value & 0x0f) << 4);
}
public static uint ReverseBits32(uint value)
{
value = ((value & 0xaaaaaaaa) >> 1) | ((value & 0x55555555) << 1);
value = ((value & 0xcccccccc) >> 2) | ((value & 0x33333333) << 2);
value = ((value & 0xf0f0f0f0) >> 4) | ((value & 0x0f0f0f0f) << 4);
value = ((value & 0xff00ff00) >> 8) | ((value & 0x00ff00ff) << 8);
return (value >> 16) | (value << 16);
}
public static ulong ReverseBits64(ulong value)
{
value = ((value & 0xaaaaaaaaaaaaaaaa) >> 1 ) | ((value & 0x5555555555555555) << 1 );
value = ((value & 0xcccccccccccccccc) >> 2 ) | ((value & 0x3333333333333333) << 2 );
value = ((value & 0xf0f0f0f0f0f0f0f0) >> 4 ) | ((value & 0x0f0f0f0f0f0f0f0f) << 4 );
value = ((value & 0xff00ff00ff00ff00) >> 8 ) | ((value & 0x00ff00ff00ff00ff) << 8 );
value = ((value & 0xffff0000ffff0000) >> 16) | ((value & 0x0000ffff0000ffff) << 16);
return (value >> 32) | (value << 32);
}
public static uint ReverseBytes16_32(uint value) => (uint)ReverseBytes16_64(value);
public static ulong ReverseBytes16_64(ulong value) => ReverseBytes(value, RevSize.Rev16);
public static ulong ReverseBytes32_64(ulong value) => ReverseBytes(value, RevSize.Rev32);
private enum RevSize
{
Rev16,
Rev32,
Rev64
}
private static ulong ReverseBytes(ulong value, RevSize size)
{
value = ((value & 0xff00ff00ff00ff00) >> 8) | ((value & 0x00ff00ff00ff00ff) << 8);
if (size == RevSize.Rev16)
{
return value;
}
value = ((value & 0xffff0000ffff0000) >> 16) | ((value & 0x0000ffff0000ffff) << 16);
if (size == RevSize.Rev32)
{
return value;
}
value = ((value & 0xffffffff00000000) >> 32) | ((value & 0x00000000ffffffff) << 32);
if (size == RevSize.Rev64)
{
return value;
}
throw new ArgumentException(nameof(size));
}
#endregion
#region "MaxMin"
public static long MaxS64(long val1, long val2) => (val1 >= val2) ? val1 : val2;
public static ulong MaxU64(ulong val1, ulong val2) => (val1 >= val2) ? val1 : val2;

View file

@ -30,8 +30,11 @@ namespace ARMeilleure.IntermediateRepresentation
X86Cvtps2pd,
X86Cvtsd2si,
X86Cvtsd2ss,
X86Cvtsi2sd,
X86Cvtsi2si,
X86Cvtsi2ss,
X86Cvtss2sd,
X86Cvtss2si,
X86Divpd,
X86Divps,
X86Divsd,

View file

@ -1,30 +1,22 @@
using JsonPrettyPrinterPlus;
using LibHac.FsSystem;
using OpenTK.Input;
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.HOS.Services;
using Ryujinx.HLE.Input;
using Ryujinx.Ui;
using Ryujinx.Ui.Input;
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
using System.Threading.Tasks;
using Utf8Json;
using Utf8Json.Resolvers;
using Ryujinx.Configuration.System;
using Ryujinx.Configuration.Hid;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.UI.Input;
using Ryujinx.Configuration.Ui;
namespace Ryujinx
namespace Ryujinx.Configuration
{
public class Configuration
public class ConfigurationFileFormat
{
/// <summary>
/// The default configuration instance
/// </summary>
public static Configuration Instance { get; private set; }
public int Version { get; set; }
/// <summary>
/// Dumps shaders in this local directory
@ -79,7 +71,7 @@ namespace Ryujinx
/// <summary>
/// Change System Language
/// </summary>
public SystemLanguage SystemLanguage { get; set; }
public Language SystemLanguage { get; set; }
/// <summary>
/// Enables or disables Docked Mode
@ -119,7 +111,7 @@ namespace Ryujinx
/// <summary>
/// The primary controller's type
/// </summary>
public ControllerStatus ControllerType { get; set; }
public ControllerType ControllerType { get; set; }
/// <summary>
/// Used to toggle columns in the GUI
@ -154,13 +146,13 @@ namespace Ryujinx
/// <summary>
/// Controller control bindings
/// </summary>
public Ui.Input.NpadController JoystickControls { get; private set; }
public NpadController JoystickControls { get; set; }
/// <summary>
/// Loads a configuration file from disk
/// </summary>
/// <param name="path">The path to the JSON configuration file</param>
public static void Load(string path)
public static ConfigurationFileFormat Load(string path)
{
var resolver = CompositeResolver.Create(
new[] { new ConfigurationEnumFormatter<Key>() },
@ -169,24 +161,7 @@ namespace Ryujinx
using (Stream stream = File.OpenRead(path))
{
Instance = JsonSerializer.Deserialize<Configuration>(stream, resolver);
}
}
/// <summary>
/// Loads a configuration file asynchronously from disk
/// </summary>
/// <param name="path">The path to the JSON configuration file</param>
public static async Task LoadAsync(string path)
{
IJsonFormatterResolver resolver = CompositeResolver.Create(
new[] { new ConfigurationEnumFormatter<Key>() },
new[] { StandardResolver.AllowPrivateSnakeCase }
);
using (Stream stream = File.OpenRead(path))
{
Instance = await JsonSerializer.DeserializeAsync<Configuration>(stream, resolver);
return JsonSerializer.Deserialize<ConfigurationFileFormat>(stream, resolver);
}
}
@ -194,108 +169,17 @@ namespace Ryujinx
/// Save a configuration file to disk
/// </summary>
/// <param name="path">The path to the JSON configuration file</param>
public static void SaveConfig(Configuration config, string path)
public void SaveConfig(string path)
{
IJsonFormatterResolver resolver = CompositeResolver.Create(
new[] { new ConfigurationEnumFormatter<Key>() },
new[] { StandardResolver.AllowPrivateSnakeCase }
);
byte[] data = JsonSerializer.Serialize(config, resolver);
byte[] data = JsonSerializer.Serialize(this, resolver);
File.WriteAllText(path, Encoding.UTF8.GetString(data, 0, data.Length).PrettyPrintJson());
}
/// <summary>
/// Configures a <see cref="Switch"/> instance
/// </summary>
/// <param name="device">The instance to configure</param>
public static void InitialConfigure(Switch device)
{
if (Instance == null)
{
throw new InvalidOperationException("Configuration has not been loaded yet.");
}
SwitchSettings.ConfigureSettings(Instance);
Logger.AddTarget(new AsyncLogTargetWrapper(
new ConsoleLogTarget(),
1000,
AsyncLogTargetOverflowAction.Block
));
if (Instance.EnableFileLog)
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.log")),
1000,
AsyncLogTargetOverflowAction.Block
));
}
Configure(device, Instance);
}
public static void Configure(Switch device, Configuration SwitchConfig)
{
GraphicsConfig.ShadersDumpPath = SwitchConfig.GraphicsShadersDumpPath;
Logger.SetEnable(LogLevel.Debug, SwitchConfig.LoggingEnableDebug );
Logger.SetEnable(LogLevel.Stub, SwitchConfig.LoggingEnableStub );
Logger.SetEnable(LogLevel.Info, SwitchConfig.LoggingEnableInfo );
Logger.SetEnable(LogLevel.Warning, SwitchConfig.LoggingEnableWarn );
Logger.SetEnable(LogLevel.Error, SwitchConfig.LoggingEnableError );
Logger.SetEnable(LogLevel.Guest, SwitchConfig.LoggingEnableGuest );
Logger.SetEnable(LogLevel.AccessLog, SwitchConfig.LoggingEnableFsAccessLog);
if (SwitchConfig.LoggingFilteredClasses.Length > 0)
{
foreach (var logClass in EnumExtensions.GetValues<LogClass>())
{
Logger.SetEnable(logClass, false);
}
foreach (var logClass in SwitchConfig.LoggingFilteredClasses)
{
Logger.SetEnable(logClass, true);
}
}
MainWindow.DiscordIntegrationEnabled = SwitchConfig.EnableDiscordIntegration;
device.EnableDeviceVsync = SwitchConfig.EnableVsync;
device.System.State.DockedMode = SwitchConfig.DockedMode;
device.System.State.SetLanguage(SwitchConfig.SystemLanguage);
if (SwitchConfig.EnableMulticoreScheduling)
{
device.System.EnableMultiCoreScheduling();
}
device.System.FsIntegrityCheckLevel = SwitchConfig.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
device.System.GlobalAccessLogMode = SwitchConfig.FsGlobalAccessLogMode;
ServiceConfiguration.IgnoreMissingServices = SwitchConfig.IgnoreMissingServices;
}
public static void ConfigureHid(Switch device, Configuration SwitchConfig)
{
if (SwitchConfig.JoystickControls.Enabled)
{
if (!Joystick.GetState(SwitchConfig.JoystickControls.Index).IsConnected)
{
SwitchConfig.JoystickControls.SetEnabled(false);
}
}
device.Hid.InitializePrimaryController(SwitchConfig.ControllerType);
device.Hid.InitializeKeyboard();
}
private class ConfigurationEnumFormatter<T> : IJsonFormatter<T>
where T : struct
{

View file

@ -0,0 +1,502 @@
using Ryujinx.Common;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration.Hid;
using Ryujinx.Configuration.System;
using Ryujinx.Configuration.Ui;
using Ryujinx.UI.Input;
using System;
using System.Collections.Generic;
namespace Ryujinx.Configuration
{
public class ConfigurationState
{
/// <summary>
/// UI configuration section
/// </summary>
public class UiSection
{
public class Columns
{
public ReactiveObject<bool> FavColumn { get; private set; }
public ReactiveObject<bool> IconColumn { get; private set; }
public ReactiveObject<bool> AppColumn { get; private set; }
public ReactiveObject<bool> DevColumn { get; private set; }
public ReactiveObject<bool> VersionColumn { get; private set; }
public ReactiveObject<bool> TimePlayedColumn { get; private set; }
public ReactiveObject<bool> LastPlayedColumn { get; private set; }
public ReactiveObject<bool> FileExtColumn { get; private set; }
public ReactiveObject<bool> FileSizeColumn { get; private set; }
public ReactiveObject<bool> PathColumn { get; private set; }
public Columns()
{
FavColumn = new ReactiveObject<bool>();
IconColumn = new ReactiveObject<bool>();
AppColumn = new ReactiveObject<bool>();
DevColumn = new ReactiveObject<bool>();
VersionColumn = new ReactiveObject<bool>();
TimePlayedColumn = new ReactiveObject<bool>();
LastPlayedColumn = new ReactiveObject<bool>();
FileExtColumn = new ReactiveObject<bool>();
FileSizeColumn = new ReactiveObject<bool>();
PathColumn = new ReactiveObject<bool>();
}
}
/// <summary>
/// Used to toggle columns in the GUI
/// </summary>
public Columns GuiColumns { get; private set; }
/// <summary>
/// A list of directories containing games to be used to load games into the games list
/// </summary>
public ReactiveObject<List<string>> GameDirs { get; private set; }
/// <summary>
/// Enable or disable custom themes in the GUI
/// </summary>
public ReactiveObject<bool> EnableCustomTheme { get; private set; }
/// <summary>
/// Path to custom GUI theme
/// </summary>
public ReactiveObject<string> CustomThemePath { get; private set; }
public UiSection()
{
GuiColumns = new Columns();
GameDirs = new ReactiveObject<List<string>>();
EnableCustomTheme = new ReactiveObject<bool>();
CustomThemePath = new ReactiveObject<string>();
}
}
/// <summary>
/// Logger configuration section
/// </summary>
public class LoggerSection
{
/// <summary>
/// Enables printing debug log messages
/// </summary>
public ReactiveObject<bool> EnableDebug { get; private set; }
/// <summary>
/// Enables printing stub log messages
/// </summary>
public ReactiveObject<bool> EnableStub { get; private set; }
/// <summary>
/// Enables printing info log messages
/// </summary>
public ReactiveObject<bool> EnableInfo { get; private set; }
/// <summary>
/// Enables printing warning log messages
/// </summary>
public ReactiveObject<bool> EnableWarn { get; private set; }
/// <summary>
/// Enables printing error log messages
/// </summary>
public ReactiveObject<bool> EnableError { get; private set; }
/// <summary>
/// Enables printing guest log messages
/// </summary>
public ReactiveObject<bool> EnableGuest { get; private set; }
/// <summary>
/// Enables printing FS access log messages
/// </summary>
public ReactiveObject<bool> EnableFsAccessLog { get; private set; }
/// <summary>
/// Controls which log messages are written to the log targets
/// </summary>
public ReactiveObject<LogClass[]> FilteredClasses { get; private set; }
/// <summary>
/// Enables or disables logging to a file on disk
/// </summary>
public ReactiveObject<bool> EnableFileLog { get; private set; }
public LoggerSection()
{
EnableDebug = new ReactiveObject<bool>();
EnableStub = new ReactiveObject<bool>();
EnableInfo = new ReactiveObject<bool>();
EnableWarn = new ReactiveObject<bool>();
EnableError = new ReactiveObject<bool>();
EnableGuest = new ReactiveObject<bool>();
EnableFsAccessLog = new ReactiveObject<bool>();
FilteredClasses = new ReactiveObject<LogClass[]>();
EnableFileLog = new ReactiveObject<bool>();
}
}
/// <summary>
/// System configuration section
/// </summary>
public class SystemSection
{
/// <summary>
/// Change System Language
/// </summary>
public ReactiveObject<Language> Language { get; private set; }
/// <summary>
/// Enables or disables Docked Mode
/// </summary>
public ReactiveObject<bool> EnableDockedMode { get; private set; }
/// <summary>
/// Enables or disables multi-core scheduling of threads
/// </summary>
public ReactiveObject<bool> EnableMulticoreScheduling { get; private set; }
/// <summary>
/// Enables integrity checks on Game content files
/// </summary>
public ReactiveObject<bool> EnableFsIntegrityChecks { get; private set; }
/// <summary>
/// Enables FS access log output to the console. Possible modes are 0-3
/// </summary>
public ReactiveObject<int> FsGlobalAccessLogMode { get; private set; }
/// <summary>
/// Enable or disable ignoring missing services
/// </summary>
public ReactiveObject<bool> IgnoreMissingServices { get; private set; }
public SystemSection()
{
Language = new ReactiveObject<Language>();
EnableDockedMode = new ReactiveObject<bool>();
EnableMulticoreScheduling = new ReactiveObject<bool>();
EnableFsIntegrityChecks = new ReactiveObject<bool>();
FsGlobalAccessLogMode = new ReactiveObject<int>();
IgnoreMissingServices = new ReactiveObject<bool>();
}
}
/// <summary>
/// Hid configuration section
/// </summary>
public class HidSection
{
/// <summary>
/// The primary controller's type
/// </summary>
public ReactiveObject<ControllerType> ControllerType { get; private set; }
/// <summary>
/// Enable or disable keyboard support (Independent from controllers binding)
/// </summary>
public ReactiveObject<bool> EnableKeyboard { get; private set; }
/// <summary>
/// Keyboard control bindings
/// </summary>
public ReactiveObject<NpadKeyboard> KeyboardControls { get; private set; }
/// <summary>
/// Controller control bindings
/// </summary>
public ReactiveObject<NpadController> JoystickControls { get; private set; }
public HidSection()
{
ControllerType = new ReactiveObject<ControllerType>();
EnableKeyboard = new ReactiveObject<bool>();
KeyboardControls = new ReactiveObject<NpadKeyboard>();
JoystickControls = new ReactiveObject<NpadController>();
}
}
/// <summary>
/// Graphics configuration section
/// </summary>
public class GraphicsSection
{
/// <summary>
/// Dumps shaders in this local directory
/// </summary>
public ReactiveObject<string> ShadersDumpPath { get; private set; }
/// <summary>
/// Enables or disables Vertical Sync
/// </summary>
public ReactiveObject<bool> EnableVsync { get; private set; }
public GraphicsSection()
{
ShadersDumpPath = new ReactiveObject<string>();
EnableVsync = new ReactiveObject<bool>();
}
}
/// <summary>
/// The default configuration instance
/// </summary>
public static ConfigurationState Instance { get; private set; }
/// <summary>
/// The Ui section
/// </summary>
public UiSection Ui { get; private set; }
/// <summary>
/// The Logger section
/// </summary>
public LoggerSection Logger { get; private set; }
/// <summary>
/// The System section
/// </summary>
public SystemSection System { get; private set; }
/// <summary>
/// The Graphics section
/// </summary>
public GraphicsSection Graphics { get; private set; }
/// <summary>
/// The Hid section
/// </summary>
public HidSection Hid { get; private set; }
/// <summary>
/// Enables or disables Discord Rich Presence
/// </summary>
public ReactiveObject<bool> EnableDiscordIntegration { get; private set; }
private ConfigurationState()
{
Ui = new UiSection();
Logger = new LoggerSection();
System = new SystemSection();
Graphics = new GraphicsSection();
Hid = new HidSection();
EnableDiscordIntegration = new ReactiveObject<bool>();
}
public ConfigurationFileFormat ToFileFormat()
{
ConfigurationFileFormat configurationFile = new ConfigurationFileFormat
{
Version = 1,
GraphicsShadersDumpPath = Graphics.ShadersDumpPath,
LoggingEnableDebug = Logger.EnableDebug,
LoggingEnableStub = Logger.EnableStub,
LoggingEnableInfo = Logger.EnableInfo,
LoggingEnableWarn = Logger.EnableWarn,
LoggingEnableError = Logger.EnableError,
LoggingEnableGuest = Logger.EnableGuest,
LoggingEnableFsAccessLog = Logger.EnableFsAccessLog,
LoggingFilteredClasses = Logger.FilteredClasses,
EnableFileLog = Logger.EnableFileLog,
SystemLanguage = System.Language,
DockedMode = System.EnableDockedMode,
EnableDiscordIntegration = EnableDiscordIntegration,
EnableVsync = Graphics.EnableVsync,
EnableMulticoreScheduling = System.EnableMulticoreScheduling,
EnableFsIntegrityChecks = System.EnableFsIntegrityChecks,
FsGlobalAccessLogMode = System.FsGlobalAccessLogMode,
IgnoreMissingServices = System.IgnoreMissingServices,
ControllerType = Hid.ControllerType,
GuiColumns = new GuiColumns()
{
FavColumn = Ui.GuiColumns.FavColumn,
IconColumn = Ui.GuiColumns.IconColumn,
AppColumn = Ui.GuiColumns.AppColumn,
DevColumn = Ui.GuiColumns.DevColumn,
VersionColumn = Ui.GuiColumns.VersionColumn,
TimePlayedColumn = Ui.GuiColumns.TimePlayedColumn,
LastPlayedColumn = Ui.GuiColumns.LastPlayedColumn,
FileExtColumn = Ui.GuiColumns.FileExtColumn,
FileSizeColumn = Ui.GuiColumns.FileSizeColumn,
PathColumn = Ui.GuiColumns.PathColumn,
},
GameDirs = Ui.GameDirs,
EnableCustomTheme = Ui.EnableCustomTheme,
CustomThemePath = Ui.CustomThemePath,
EnableKeyboard = Hid.EnableKeyboard,
KeyboardControls = Hid.KeyboardControls,
JoystickControls = Hid.JoystickControls
};
return configurationFile;
}
public void LoadDefault()
{
Graphics.ShadersDumpPath.Value = "";
Logger.EnableDebug.Value = false;
Logger.EnableStub.Value = true;
Logger.EnableInfo.Value = true;
Logger.EnableWarn.Value = true;
Logger.EnableError.Value = true;
Logger.EnableGuest.Value = true;
Logger.EnableFsAccessLog.Value = false;
Logger.FilteredClasses.Value = new LogClass[] { };
Logger.EnableFileLog.Value = true;
System.Language.Value = Language.AmericanEnglish;
System.EnableDockedMode.Value = false;
EnableDiscordIntegration.Value = true;
Graphics.EnableVsync.Value = true;
System.EnableMulticoreScheduling.Value = true;
System.EnableFsIntegrityChecks.Value = true;
System.FsGlobalAccessLogMode.Value = 0;
System.IgnoreMissingServices.Value = false;
Hid.ControllerType.Value = ControllerType.Handheld;
Ui.GuiColumns.FavColumn.Value = true;
Ui.GuiColumns.IconColumn.Value = true;
Ui.GuiColumns.AppColumn.Value = true;
Ui.GuiColumns.DevColumn.Value = true;
Ui.GuiColumns.VersionColumn.Value = true;
Ui.GuiColumns.TimePlayedColumn.Value = true;
Ui.GuiColumns.LastPlayedColumn.Value = true;
Ui.GuiColumns.FileExtColumn.Value = true;
Ui.GuiColumns.FileSizeColumn.Value = true;
Ui.GuiColumns.PathColumn.Value = true;
Ui.GameDirs.Value = new List<string>();
Ui.EnableCustomTheme.Value = false;
Ui.CustomThemePath.Value = "";
Hid.EnableKeyboard.Value = false;
Hid.KeyboardControls.Value = new NpadKeyboard
{
LeftJoycon = new NpadKeyboardLeft
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
DPadUp = Key.Up,
DPadDown = Key.Down,
DPadLeft = Key.Left,
DPadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
},
RightJoycon = new NpadKeyboardRight
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
},
Hotkeys = new KeyboardHotkeys
{
ToggleVsync = Key.Tab
}
};
Hid.JoystickControls.Value = new NpadController
{
Enabled = true,
Index = 0,
Deadzone = 0.05f,
TriggerThreshold = 0.5f,
LeftJoycon = new NpadControllerLeft
{
Stick = ControllerInputId.Axis0,
StickButton = ControllerInputId.Button8,
DPadUp = ControllerInputId.Hat0Up,
DPadDown = ControllerInputId.Hat0Down,
DPadLeft = ControllerInputId.Hat0Left,
DPadRight = ControllerInputId.Hat0Right,
ButtonMinus = ControllerInputId.Button6,
ButtonL = ControllerInputId.Button4,
ButtonZl = ControllerInputId.Axis2,
},
RightJoycon = new NpadControllerRight
{
Stick = ControllerInputId.Axis3,
StickButton = ControllerInputId.Button9,
ButtonA = ControllerInputId.Button1,
ButtonB = ControllerInputId.Button0,
ButtonX = ControllerInputId.Button3,
ButtonY = ControllerInputId.Button2,
ButtonPlus = ControllerInputId.Button7,
ButtonR = ControllerInputId.Button5,
ButtonZr = ControllerInputId.Axis5,
}
};
}
public void Load(ConfigurationFileFormat configurationFileFormat)
{
if (configurationFileFormat.Version != 1 && configurationFileFormat.Version != 0)
{
Common.Logging.Logger.PrintWarning(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
LoadDefault();
return;
}
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
System.Language.Value = configurationFileFormat.SystemLanguage;
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
Graphics.EnableVsync.Value = configurationFileFormat.EnableVsync;
System.EnableMulticoreScheduling.Value = configurationFileFormat.EnableMulticoreScheduling;
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
Hid.ControllerType.Value = configurationFileFormat.ControllerType;
Ui.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
Ui.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
Ui.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
Ui.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
Ui.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
Ui.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
Ui.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
Ui.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
Ui.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
Ui.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
Ui.GameDirs.Value = configurationFileFormat.GameDirs;
Ui.EnableCustomTheme.Value = configurationFileFormat.EnableCustomTheme;
Ui.CustomThemePath.Value = configurationFileFormat.CustomThemePath;
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
Hid.KeyboardControls.Value = configurationFileFormat.KeyboardControls;
Hid.JoystickControls.Value = configurationFileFormat.JoystickControls;
}
public static void Initialize()
{
if (Instance != null)
{
throw new InvalidOperationException("Configuration is already initialized");
}
Instance = new ConfigurationState();
}
}
}

View file

@ -0,0 +1,45 @@
namespace Ryujinx.Common.Configuration.Hid
{
public enum ControllerInputId
{
Button0,
Button1,
Button2,
Button3,
Button4,
Button5,
Button6,
Button7,
Button8,
Button9,
Button10,
Button11,
Button12,
Button13,
Button14,
Button15,
Button16,
Button17,
Button18,
Button19,
Button20,
Axis0,
Axis1,
Axis2,
Axis3,
Axis4,
Axis5,
Hat0Up,
Hat0Down,
Hat0Left,
Hat0Right,
Hat1Up,
Hat1Down,
Hat1Left,
Hat1Right,
Hat2Up,
Hat2Down,
Hat2Left,
Hat2Right
}
}

View file

@ -0,0 +1,11 @@
namespace Ryujinx.Configuration.Hid
{
public enum ControllerType
{
ProController,
Handheld,
NpadPair,
NpadLeft,
NpadRight
}
}

View file

@ -0,0 +1,153 @@
namespace Ryujinx.Configuration.Hid
{
public enum Key
{
Unknown = 0,
ShiftLeft = 1,
LShift = 1,
ShiftRight = 2,
RShift = 2,
ControlLeft = 3,
LControl = 3,
ControlRight = 4,
RControl = 4,
AltLeft = 5,
LAlt = 5,
AltRight = 6,
RAlt = 6,
WinLeft = 7,
LWin = 7,
WinRight = 8,
RWin = 8,
Menu = 9,
F1 = 10,
F2 = 11,
F3 = 12,
F4 = 13,
F5 = 14,
F6 = 15,
F7 = 16,
F8 = 17,
F9 = 18,
F10 = 19,
F11 = 20,
F12 = 21,
F13 = 22,
F14 = 23,
F15 = 24,
F16 = 25,
F17 = 26,
F18 = 27,
F19 = 28,
F20 = 29,
F21 = 30,
F22 = 31,
F23 = 32,
F24 = 33,
F25 = 34,
F26 = 35,
F27 = 36,
F28 = 37,
F29 = 38,
F30 = 39,
F31 = 40,
F32 = 41,
F33 = 42,
F34 = 43,
F35 = 44,
Up = 45,
Down = 46,
Left = 47,
Right = 48,
Enter = 49,
Escape = 50,
Space = 51,
Tab = 52,
BackSpace = 53,
Back = 53,
Insert = 54,
Delete = 55,
PageUp = 56,
PageDown = 57,
Home = 58,
End = 59,
CapsLock = 60,
ScrollLock = 61,
PrintScreen = 62,
Pause = 63,
NumLock = 64,
Clear = 65,
Sleep = 66,
Keypad0 = 67,
Keypad1 = 68,
Keypad2 = 69,
Keypad3 = 70,
Keypad4 = 71,
Keypad5 = 72,
Keypad6 = 73,
Keypad7 = 74,
Keypad8 = 75,
Keypad9 = 76,
KeypadDivide = 77,
KeypadMultiply = 78,
KeypadSubtract = 79,
KeypadMinus = 79,
KeypadAdd = 80,
KeypadPlus = 80,
KeypadDecimal = 81,
KeypadPeriod = 81,
KeypadEnter = 82,
A = 83,
B = 84,
C = 85,
D = 86,
E = 87,
F = 88,
G = 89,
H = 90,
I = 91,
J = 92,
K = 93,
L = 94,
M = 95,
N = 96,
O = 97,
P = 98,
Q = 99,
R = 100,
S = 101,
T = 102,
U = 103,
V = 104,
W = 105,
X = 106,
Y = 107,
Z = 108,
Number0 = 109,
Number1 = 110,
Number2 = 111,
Number3 = 112,
Number4 = 113,
Number5 = 114,
Number6 = 115,
Number7 = 116,
Number8 = 117,
Number9 = 118,
Tilde = 119,
Grave = 119,
Minus = 120,
Plus = 121,
BracketLeft = 122,
LBracket = 122,
BracketRight = 123,
RBracket = 123,
Semicolon = 124,
Quote = 125,
Comma = 126,
Period = 127,
Slash = 128,
BackSlash = 129,
NonUSBackSlash = 130,
LastKey = 131
}
}

View file

@ -0,0 +1,7 @@
namespace Ryujinx.Configuration.Hid
{
public struct KeyboardHotkeys
{
public Key ToggleVsync;
}
}

View file

@ -0,0 +1,35 @@
namespace Ryujinx.Common.Configuration.Hid
{
public class NpadController
{
/// <summary>
/// Enables or disables controller support
/// </summary>
public bool Enabled;
/// <summary>
/// Controller Device Index
/// </summary>
public int Index;
/// <summary>
/// Controller Analog Stick Deadzone
/// </summary>
public float Deadzone;
/// <summary>
/// Controller Trigger Threshold
/// </summary>
public float TriggerThreshold;
/// <summary>
/// Left JoyCon Controller Bindings
/// </summary>
public NpadControllerLeft LeftJoycon;
/// <summary>
/// Right JoyCon Controller Bindings
/// </summary>
public NpadControllerRight RightJoycon;
}
}

View file

@ -0,0 +1,15 @@
namespace Ryujinx.Common.Configuration.Hid
{
public struct NpadControllerLeft
{
public ControllerInputId Stick;
public ControllerInputId StickButton;
public ControllerInputId ButtonMinus;
public ControllerInputId ButtonL;
public ControllerInputId ButtonZl;
public ControllerInputId DPadUp;
public ControllerInputId DPadDown;
public ControllerInputId DPadLeft;
public ControllerInputId DPadRight;
}
}

View file

@ -0,0 +1,15 @@
namespace Ryujinx.Common.Configuration.Hid
{
public struct NpadControllerRight
{
public ControllerInputId Stick;
public ControllerInputId StickButton;
public ControllerInputId ButtonA;
public ControllerInputId ButtonB;
public ControllerInputId ButtonX;
public ControllerInputId ButtonY;
public ControllerInputId ButtonPlus;
public ControllerInputId ButtonR;
public ControllerInputId ButtonZr;
}
}

View file

@ -0,0 +1,20 @@
namespace Ryujinx.UI.Input
{
public class NpadKeyboard
{
/// <summary>
/// Left JoyCon Keyboard Bindings
/// </summary>
public Configuration.Hid.NpadKeyboardLeft LeftJoycon;
/// <summary>
/// Right JoyCon Keyboard Bindings
/// </summary>
public Configuration.Hid.NpadKeyboardRight RightJoycon;
/// <summary>
/// Hotkey Keyboard Bindings
/// </summary>
public Configuration.Hid.KeyboardHotkeys Hotkeys;
}
}

View file

@ -0,0 +1,18 @@
namespace Ryujinx.Configuration.Hid
{
public struct NpadKeyboardLeft
{
public Key StickUp;
public Key StickDown;
public Key StickLeft;
public Key StickRight;
public Key StickButton;
public Key DPadUp;
public Key DPadDown;
public Key DPadLeft;
public Key DPadRight;
public Key ButtonMinus;
public Key ButtonL;
public Key ButtonZl;
}
}

View file

@ -0,0 +1,18 @@
namespace Ryujinx.Configuration.Hid
{
public struct NpadKeyboardRight
{
public Key StickUp;
public Key StickDown;
public Key StickLeft;
public Key StickRight;
public Key StickButton;
public Key ButtonA;
public Key ButtonB;
public Key ButtonX;
public Key ButtonY;
public Key ButtonPlus;
public Key ButtonR;
public Key ButtonZr;
}
}

View file

@ -0,0 +1,109 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using System;
using System.IO;
namespace Ryujinx.Configuration
{
public static class LoggerModule
{
public static void Initialize()
{
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
ConfigurationState.Instance.Logger.EnableStub.Event += ReloadEnableStub;
ConfigurationState.Instance.Logger.EnableInfo.Event += ReloadEnableInfo;
ConfigurationState.Instance.Logger.EnableWarn.Event += ReloadEnableWarning;
ConfigurationState.Instance.Logger.EnableError.Event += ReloadEnableError;
ConfigurationState.Instance.Logger.EnableGuest.Event += ReloadEnableGuest;
ConfigurationState.Instance.Logger.EnableFsAccessLog.Event += ReloadEnableFsAccessLog;
ConfigurationState.Instance.Logger.FilteredClasses.Event += ReloadFilteredClasses;
ConfigurationState.Instance.Logger.EnableFileLog.Event += ReloadFileLogger;
}
private static void ReloadEnableDebug(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Debug, e.NewValue);
}
private static void ReloadEnableStub(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Stub, e.NewValue);
}
private static void ReloadEnableInfo(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Info, e.NewValue);
}
private static void ReloadEnableWarning(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Warning, e.NewValue);
}
private static void ReloadEnableError(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Error, e.NewValue);
}
private static void ReloadEnableGuest(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.Guest, e.NewValue);
}
private static void ReloadEnableFsAccessLog(object sender, ReactiveEventArgs<bool> e)
{
Logger.SetEnable(LogLevel.AccessLog, e.NewValue);
}
private static void ReloadFilteredClasses(object sender, ReactiveEventArgs<LogClass[]> e)
{
bool noFilter = e.NewValue.Length == 0;
foreach (var logClass in EnumExtensions.GetValues<LogClass>())
{
Logger.SetEnable(logClass, noFilter);
}
foreach (var logClass in e.NewValue)
{
Logger.SetEnable(logClass, true);
}
}
private static void ReloadFileLogger(object sender, ReactiveEventArgs<bool> e)
{
if (e.NewValue)
{
Logger.AddTarget(new AsyncLogTargetWrapper(
new FileLogTarget(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Ryujinx.log"), "file"),
1000,
AsyncLogTargetOverflowAction.Block
));
}
else
{
Logger.RemoveTarget("file");
}
}
private static void CurrentDomain_ProcessExit(object sender, EventArgs e)
{
Logger.Shutdown();
}
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
var exception = e.ExceptionObject as Exception;
Logger.PrintError(LogClass.Emulation, $"Unhandled exception caught: {exception}");
if (e.IsTerminating)
{
Logger.Shutdown();
}
}
}
}

View file

@ -0,0 +1,23 @@
namespace Ryujinx.Configuration.System
{
public enum Language
{
Japanese,
AmericanEnglish,
French,
German,
Italian,
Spanish,
Chinese,
Korean,
Dutch,
Portuguese,
Russian,
Taiwanese,
BritishEnglish,
CanadianFrench,
LatinAmericanSpanish,
SimplifiedChinese,
TraditionalChinese
}
}

View file

@ -1,4 +1,4 @@
namespace Ryujinx.Ui
namespace Ryujinx.Configuration.Ui
{
public struct GuiColumns
{

View file

@ -37,6 +37,12 @@ namespace Ryujinx.Common.Logging
m_LogTargets = new List<ILogTarget>();
m_Time = Stopwatch.StartNew();
// Logger should log to console by default
AddTarget(new AsyncLogTargetWrapper(
new ConsoleLogTarget("console"),
1000,
AsyncLogTargetOverflowAction.Block));
}
public static void RestartTime()
@ -44,6 +50,19 @@ namespace Ryujinx.Common.Logging
m_Time.Restart();
}
private static ILogTarget GetTarget(string targetName)
{
foreach (var target in m_LogTargets)
{
if (target.Name.Equals(targetName))
{
return target;
}
}
return null;
}
public static void AddTarget(ILogTarget target)
{
m_LogTargets.Add(target);
@ -51,6 +70,20 @@ namespace Ryujinx.Common.Logging
Updated += target.Log;
}
public static void RemoveTarget(string target)
{
ILogTarget logTarget = GetTarget(target);
if (logTarget != null)
{
Updated -= logTarget.Log;
m_LogTargets.Remove(logTarget);
logTarget.Dispose();
}
}
public static void Shutdown()
{
Updated = null;

View file

@ -27,6 +27,8 @@ namespace Ryujinx.Common.Logging
private readonly int _overflowTimeout;
string ILogTarget.Name { get => _target.Name; }
public AsyncLogTargetWrapper(ILogTarget target)
: this(target, -1, AsyncLogTargetOverflowAction.Block)
{ }

View file

@ -9,6 +9,10 @@ namespace Ryujinx.Common.Logging
private readonly ILogFormatter _formatter;
private readonly string _name;
string ILogTarget.Name { get => _name; }
static ConsoleLogTarget()
{
_logColors = new ConcurrentDictionary<LogLevel, ConsoleColor> {
@ -19,9 +23,10 @@ namespace Ryujinx.Common.Logging
};
}
public ConsoleLogTarget()
public ConsoleLogTarget(string name)
{
_formatter = new DefaultLogFormatter();
_name = name;
}
public void Log(object sender, LogEventArgs args)

View file

@ -1,4 +1,5 @@
using System.IO;
using System;
using System.IO;
using System.Text;
namespace Ryujinx.Common.Logging
@ -9,13 +10,17 @@ namespace Ryujinx.Common.Logging
private readonly StreamWriter _logWriter;
private readonly ILogFormatter _formatter;
private readonly string _name;
public FileLogTarget(string path)
: this(path, FileShare.Read, FileMode.Append)
string ILogTarget.Name { get => _name; }
public FileLogTarget(string path, string name)
: this(path, name, FileShare.Read, FileMode.Append)
{ }
public FileLogTarget(string path, FileShare fileShare, FileMode fileMode)
public FileLogTarget(string path, string name, FileShare fileShare, FileMode fileMode)
{
_name = name;
_logWriter = new StreamWriter(File.Open(path, fileMode, FileAccess.Write, fileShare));
_formatter = new DefaultLogFormatter();
}

View file

@ -5,5 +5,7 @@ namespace Ryujinx.Common.Logging
public interface ILogTarget : IDisposable
{
void Log(object sender, LogEventArgs args);
string Name { get; }
}
}

View file

@ -1,4 +1,5 @@
using System.IO;
using System;
using System.IO;
using Utf8Json;
namespace Ryujinx.Common.Logging
@ -7,10 +8,14 @@ namespace Ryujinx.Common.Logging
{
private Stream _stream;
private bool _leaveOpen;
private string _name;
public JsonLogTarget(Stream stream)
string ILogTarget.Name { get => _name; }
public JsonLogTarget(Stream stream, string name)
{
_stream = stream;
_name = name;
}
public JsonLogTarget(Stream stream, bool leaveOpen)

View file

@ -0,0 +1,57 @@
using System;
using System.Threading;
namespace Ryujinx.Common
{
public class ReactiveObject<T>
{
private ReaderWriterLock _readerWriterLock = new ReaderWriterLock();
private T _value;
public event EventHandler<ReactiveEventArgs<T>> Event;
public T Value
{
get
{
_readerWriterLock.AcquireReaderLock(Timeout.Infinite);
T value = _value;
_readerWriterLock.ReleaseReaderLock();
return value;
}
set
{
_readerWriterLock.AcquireWriterLock(Timeout.Infinite);
T oldValue = _value;
_value = value;
_readerWriterLock.ReleaseWriterLock();
if (oldValue == null || !oldValue.Equals(_value))
{
Event?.Invoke(this, new ReactiveEventArgs<T>(oldValue, value));
}
}
}
public static implicit operator T(ReactiveObject<T> obj)
{
return obj.Value;
}
}
public class ReactiveEventArgs<T>
{
public T OldValue { get; }
public T NewValue { get; }
public ReactiveEventArgs(T oldValue, T newValue)
{
OldValue = oldValue;
NewValue = newValue;
}
}
}

View file

@ -27,6 +27,7 @@
</PropertyGroup>
<ItemGroup>
<PackageReference Include="JsonPrettyPrinter" Version="1.0.1.1" />
<PackageReference Include="Utf8Json" Version="1.3.7" />
</ItemGroup>

View file

@ -759,21 +759,42 @@ namespace Ryujinx.HLE.HOS
{
if (disposing)
{
// Force all threads to exit.
lock (Processes)
KProcess terminationProcess = new KProcess(this);
KThread terminationThread = new KThread(this);
terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
{
foreach (KProcess process in Processes.Values)
// Force all threads to exit.
lock (Processes)
{
process.StopAllThreads();
foreach (KProcess process in Processes.Values)
{
process.Terminate();
}
}
// Exit ourself now!
Scheduler.ExitThread(terminationThread);
Scheduler.GetCurrentThread().Exit();
Scheduler.RemoveThread(terminationThread);
});
terminationThread.Start();
// Signal the vsync event to avoid issues of KThread waiting on it.
if (Device.EnableDeviceVsync)
{
Device.VsyncEvent.Set();
}
// This is needed as the IPC Dummy KThread is also counted in the ThreadCounter.
ThreadCounter.Signal();
// It's only safe to release resources once all threads
// have exited.
ThreadCounter.Signal();
//ThreadCounter.Wait(); // FIXME: Uncomment this
// BODY: Right now, guest processes don't exit properly because the logic waits for them to exit.
// BODY: However, this doesn't happen when you close the main window so we need to find a way to make them exit gracefully
ThreadCounter.Wait();
Scheduler.Dispose();

View file

@ -272,6 +272,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
disposableObj.Dispose();
}
entry.Obj.DecrementReferenceCount();
entry.Obj = null;
entry.Next = _nextFreeEntry;

View file

@ -38,7 +38,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
public ulong PersonalMmHeapPagesCount { get; private set; }
private ProcessState _state;
public ProcessState State { get; private set; }
private object _processLock;
private object _threadingLock;
@ -383,7 +383,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
Name = creationInfo.Name;
_state = ProcessState.Created;
State = ProcessState.Created;
_creationTimestamp = PerformanceCounter.ElapsedMilliseconds;
@ -579,7 +579,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
{
lock (_processLock)
{
if (_state > ProcessState.CreatedAttached)
if (State > ProcessState.CreatedAttached)
{
return KernelResult.InvalidState;
}
@ -733,8 +733,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
mainThread.SetEntryArguments(0, mainThreadHandle);
ProcessState oldState = _state;
ProcessState newState = _state != ProcessState.Created
ProcessState oldState = State;
ProcessState newState = State != ProcessState.Created
? ProcessState.Attached
: ProcessState.Started;
@ -768,9 +768,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
private void SetState(ProcessState newState)
{
if (_state != newState)
if (State != newState)
{
_state = newState;
State = newState;
_signaled = true;
Signal();
@ -820,6 +820,20 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
}
}
public void DecrementToZeroWhileTerminatingCurrent()
{
System.ThreadCounter.Signal();
while (Interlocked.Decrement(ref _threadCount) != 0)
{
Destroy();
TerminateCurrentProcess();
}
// Nintendo panic here because if it reaches this point, the current thread should be already dead.
// As we handle the death of the thread in the post SVC handler and inside the CPU emulator, we don't panic here.
}
public ulong GetMemoryCapacity()
{
ulong totalCapacity = (ulong)ResourceLimit.GetRemainingValue(LimitableResource.Memory);
@ -909,12 +923,12 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
lock (_processLock)
{
if (_state >= ProcessState.Started)
if (State >= ProcessState.Started)
{
if (_state == ProcessState.Started ||
_state == ProcessState.Crashed ||
_state == ProcessState.Attached ||
_state == ProcessState.DebugSuspended)
if (State == ProcessState.Started ||
State == ProcessState.Crashed ||
State == ProcessState.Attached ||
State == ProcessState.DebugSuspended)
{
SetState(ProcessState.Exiting);
@ -933,23 +947,98 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
if (shallTerminate)
{
// UnpauseAndTerminateAllThreadsExcept(System.Scheduler.GetCurrentThread());
UnpauseAndTerminateAllThreadsExcept(System.Scheduler.GetCurrentThread());
HandleTable.Destroy();
SignalExitForDebugEvent();
SignalExitToDebugTerminated();
SignalExit();
}
return result;
}
private void UnpauseAndTerminateAllThreadsExcept(KThread thread)
public void TerminateCurrentProcess()
{
// TODO.
bool shallTerminate = false;
System.CriticalSection.Enter();
lock (_processLock)
{
if (State >= ProcessState.Started)
{
if (State == ProcessState.Started ||
State == ProcessState.Attached ||
State == ProcessState.DebugSuspended)
{
SetState(ProcessState.Exiting);
shallTerminate = true;
}
}
}
System.CriticalSection.Leave();
if (shallTerminate)
{
UnpauseAndTerminateAllThreadsExcept(System.Scheduler.GetCurrentThread());
HandleTable.Destroy();
// NOTE: this is supposed to be called in receiving of the mailbox.
SignalExitToDebugExited();
SignalExit();
}
}
private void SignalExitForDebugEvent()
private void UnpauseAndTerminateAllThreadsExcept(KThread currentThread)
{
lock (_threadingLock)
{
System.CriticalSection.Enter();
foreach (KThread thread in _threads)
{
if ((thread.SchedFlags & ThreadSchedState.LowMask) != ThreadSchedState.TerminationPending)
{
thread.PrepareForTermination();
}
}
System.CriticalSection.Leave();
}
KThread blockedThread = null;
lock (_threadingLock)
{
foreach (KThread thread in _threads)
{
if (thread != currentThread && (thread.SchedFlags & ThreadSchedState.LowMask) != ThreadSchedState.TerminationPending)
{
thread.IncrementReferenceCount();
blockedThread = thread;
break;
}
}
}
if (blockedThread != null)
{
blockedThread.Terminate();
blockedThread.DecrementReferenceCount();
}
}
private void SignalExitToDebugTerminated()
{
// TODO: Debug events.
}
private void SignalExitToDebugExited()
{
// TODO: Debug events.
}
@ -976,7 +1065,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
lock (_processLock)
{
if (_state != ProcessState.Exited && _signaled)
if (State != ProcessState.Exited && _signaled)
{
_signaled = false;
@ -999,7 +1088,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Process
{
foreach (KThread thread in _threads)
{
thread.Context.Running = false;
System.Scheduler.ExitThread(thread);
System.Scheduler.CoreManager.Set(thread.HostThread);
}

View file

@ -1,5 +1,6 @@
using ARMeilleure.State;
using Ryujinx.HLE.HOS.Kernel.Process;
using Ryujinx.HLE.HOS.Kernel.Threading;
using System;
namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
@ -29,6 +30,15 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
ExecutionContext context = (ExecutionContext)sender;
svcFunc(this, context);
PostSvcHandler();
}
private void PostSvcHandler()
{
KThread currentThread = _system.Scheduler.GetCurrentThread();
currentThread.HandlePostSyscall();
}
}
}

View file

@ -17,9 +17,41 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
ExitProcess();
}
public KernelResult TerminateProcess64(int handle)
{
return TerminateProcess(handle);
}
private KernelResult TerminateProcess(int handle)
{
KProcess process = _process.HandleTable.GetObject<KProcess>(handle);
KernelResult result;
if (process != null)
{
if (process == _system.Scheduler.GetCurrentProcess())
{
result = KernelResult.Success;
process.DecrementToZeroWhileTerminatingCurrent();
}
else
{
result = process.Terminate();
process.DecrementReferenceCount();
}
}
else
{
result = KernelResult.InvalidHandle;
}
return result;
}
private void ExitProcess()
{
_system.Scheduler.GetCurrentProcess().Terminate();
_system.Scheduler.GetCurrentProcess().TerminateCurrentProcess();
}
public KernelResult SignalEvent64(int handle)
@ -184,6 +216,15 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{
currentThread.PrintGuestStackTrace();
// As the process is exiting, this is probably caused by emulation termination.
if (currentThread.Owner.State == ProcessState.Exiting)
{
return;
}
// TODO: Debug events.
currentThread.Owner.TerminateCurrentProcess();
throw new GuestBrokeExecutionException();
}
else

View file

@ -74,7 +74,8 @@ namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
{ 0x72, nameof(SvcHandler.ConnectToPort64) },
{ 0x73, nameof(SvcHandler.SetProcessMemoryPermission64) },
{ 0x77, nameof(SvcHandler.MapProcessCodeMemory64) },
{ 0x78, nameof(SvcHandler.UnmapProcessCodeMemory64) }
{ 0x78, nameof(SvcHandler.UnmapProcessCodeMemory64) },
{ 0x7B, nameof(SvcHandler.TerminateProcess64) }
};
_svcTable64 = new Action<SvcHandler, ExecutionContext>[0x80];

View file

@ -70,7 +70,9 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
public ThreadSchedState SchedFlags { get; private set; }
public bool ShallBeTerminated { get; private set; }
private int _shallBeTerminated;
public bool ShallBeTerminated { get => _shallBeTerminated != 0; set => _shallBeTerminated = value ? 1 : 0; }
public bool SyncCancelled { get; set; }
public bool WaitingSync { get; set; }
@ -104,7 +106,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
int priority,
int defaultCpuCore,
KProcess owner,
ThreadType type = ThreadType.User)
ThreadType type = ThreadType.User,
ThreadStart customHostThreadStart = null)
{
if ((uint)type > 3)
{
@ -156,7 +159,7 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
is64Bits = true;
}
HostThread = new Thread(() => ThreadStart(entrypoint));
HostThread = new Thread(customHostThreadStart == null ? () => ThreadStart(entrypoint) : customHostThreadStart);
Context = new ARMeilleure.State.ExecutionContext();
@ -182,6 +185,8 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
ThreadUid = System.GetThreadUid();
HostThread.Name = $"Host Thread (thread id {ThreadUid})";
_hasBeenInitialized = true;
if (owner != null)
@ -300,6 +305,100 @@ namespace Ryujinx.HLE.HOS.Kernel.Threading
DecrementReferenceCount();
}
public ThreadSchedState PrepareForTermination()
{
System.CriticalSection.Enter();
ThreadSchedState result;
if (Interlocked.CompareExchange(ref _shallBeTerminated, 1, 0) == 0)
{
if ((SchedFlags & ThreadSchedState.LowMask) == ThreadSchedState.None)
{
SchedFlags = ThreadSchedState.TerminationPending;
}
else
{
if (_forcePauseFlags != ThreadSchedState.None)
{
_forcePauseFlags &= ~ThreadSchedState.ThreadPauseFlag;
ThreadSchedState oldSchedFlags = SchedFlags;
SchedFlags &= ThreadSchedState.LowMask;
AdjustScheduling(oldSchedFlags);
}
if (BasePriority >= 0x10)
{
SetPriority(0xF);
}
if ((SchedFlags & ThreadSchedState.LowMask) == ThreadSchedState.Running)
{
// TODO: GIC distributor stuffs (sgir changes ect)
}
SignaledObj = null;
ObjSyncResult = KernelResult.ThreadTerminating;
ReleaseAndResume();
}
}
result = SchedFlags;
System.CriticalSection.Leave();
return result & ThreadSchedState.LowMask;
}
public void Terminate()
{
ThreadSchedState state = PrepareForTermination();
if (state != ThreadSchedState.TerminationPending)
{
System.Synchronization.WaitFor(new KSynchronizationObject[] { this }, -1, out _);
}
}
public void HandlePostSyscall()
{
ThreadSchedState state;
do
{
if (ShallBeTerminated || SchedFlags == ThreadSchedState.TerminationPending)
{
System.Scheduler.ExitThread(this);
Exit();
// As the death of the thread is handled by the CPU emulator, we differ from the official kernel and return here.
break;
}
System.CriticalSection.Enter();
if (ShallBeTerminated || SchedFlags == ThreadSchedState.TerminationPending)
{
state = ThreadSchedState.TerminationPending;
}
else
{
if (_forcePauseFlags != ThreadSchedState.None)
{
CombineForcePauseFlags();
}
state = ThreadSchedState.Running;
}
System.CriticalSection.Leave();
} while (state == ThreadSchedState.TerminationPending);
}
private void ExitImpl()
{
System.CriticalSection.Enter();

View file

@ -1,9 +1,10 @@
using LibHac;
using Ryujinx.HLE.HOS.Ipc;
using System;
namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
{
class IStorage : IpcService
class IStorage : IpcService, IDisposable
{
private LibHac.Fs.IStorage _baseStorage;
@ -51,5 +52,18 @@ namespace Ryujinx.HLE.HOS.Services.Fs.FileSystemProxy
return (ResultCode)result.Value;
}
public void Dispose()
{
Dispose(true);
}
protected virtual void Dispose(bool disposing)
{
if (disposing)
{
_baseStorage?.Dispose();
}
}
}
}

View file

@ -293,13 +293,15 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu
return NvInternalResult.InvalidInput;
}
long result = vmm.Map(map.Address, (long)arguments[index].Offset << 16,
(long)arguments[index].Pages << 16);
long result = vmm.Map(
((long)arguments[index].MapOffset << 16) + map.Address,
(long)arguments[index].GpuOffset << 16,
(long)arguments[index].Pages << 16);
if (result < 0)
{
Logger.PrintWarning(LogClass.ServiceNv,
$"Page 0x{arguments[index].Offset:x16} size 0x{arguments[index].Pages:x16} not allocated!");
$"Page 0x{arguments[index].GpuOffset:x16} size 0x{arguments[index].Pages:x16} not allocated!");
return NvInternalResult.InvalidInput;
}

View file

@ -8,8 +8,8 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostAsGpu.Types
public ushort Flags;
public ushort Kind;
public int NvMapHandle;
public int Padding;
public uint Offset;
public uint MapOffset;
public uint GpuOffset;
public uint Pages;
}
}

View file

@ -1,11 +1,12 @@
using Ryujinx.Common;
using Ryujinx.Common.Logging;
using Ryujinx.Common.Logging;
using Ryujinx.HLE.Utilities;
using System;
using System.Buffers.Binary;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
{
@ -379,13 +380,26 @@ namespace Ryujinx.HLE.HOS.Services.Sockets.Bsd
}
}
try
if (fdsCount != 0)
{
System.Net.Sockets.Socket.Select(readEvents, writeEvents, errorEvents, timeout);
try
{
System.Net.Sockets.Socket.Select(readEvents, writeEvents, errorEvents, timeout);
}
catch (SocketException exception)
{
return WriteWinSock2Error(context, (WsaError)exception.ErrorCode);
}
}
catch (SocketException exception)
else if (timeout == -1)
{
return WriteWinSock2Error(context, (WsaError)exception.ErrorCode);
// FIXME: If we get a timeout of -1 and there is no fds to wait on, this should kill the KProces. (need to check that with re)
throw new InvalidOperationException();
}
else
{
// FIXME: We should make the KThread sleep but we can't do much about it yet.
Thread.Sleep(timeout);
}
for (int i = 0; i < fdsCount; i++)

View file

@ -1,5 +1,7 @@
using Ryujinx.Common;
using Ryujinx.Configuration.Hid;
using Ryujinx.HLE.HOS;
using System;
namespace Ryujinx.HLE.Input
{
@ -47,18 +49,31 @@ namespace Ryujinx.HLE.Input
_keyboardOffset = HidPosition + HidKeyboardOffset;
}
public void InitializePrimaryController(ControllerStatus controllerType)
private static ControllerStatus ConvertControllerTypeToState(ControllerType controllerType)
{
ControllerId controllerId = controllerType == ControllerStatus.Handheld ?
switch (controllerType)
{
case ControllerType.Handheld: return ControllerStatus.Handheld;
case ControllerType.NpadLeft: return ControllerStatus.NpadLeft;
case ControllerType.NpadRight: return ControllerStatus.NpadRight;
case ControllerType.NpadPair: return ControllerStatus.NpadPair;
case ControllerType.ProController: return ControllerStatus.ProController;
default: throw new NotImplementedException();
}
}
public void InitializePrimaryController(ControllerType controllerType)
{
ControllerId controllerId = controllerType == ControllerType.Handheld ?
ControllerId.ControllerHandheld : ControllerId.ControllerPlayer1;
if (controllerType == ControllerStatus.ProController)
if (controllerType == ControllerType.ProController)
{
PrimaryController = new ProController(_device, NpadColor.Black, NpadColor.Black);
}
else
{
PrimaryController = new NpadController(controllerType,
PrimaryController = new NpadController(ConvertControllerTypeToState(controllerType),
_device,
(NpadColor.BodyNeonRed, NpadColor.BodyNeonRed),
(NpadColor.ButtonsNeonBlue, NpadColor.ButtonsNeonBlue));
@ -67,11 +82,6 @@ namespace Ryujinx.HLE.Input
PrimaryController.Connect(controllerId);
}
public void InitializeKeyboard()
{
_device.Memory.FillWithZeros(HidPosition + HidKeyboardOffset, HidKeyboardSize);
}
public ControllerButtons UpdateStickButtons(
JoystickPosition leftStick,
JoystickPosition rightStick)

View file

@ -1,8 +1,12 @@
using LibHac.FsSystem;
using Ryujinx.Audio;
using Ryujinx.Configuration;
using Ryujinx.Graphics;
using Ryujinx.Graphics.Gal;
using Ryujinx.HLE.FileSystem;
using Ryujinx.HLE.HOS;
using Ryujinx.HLE.HOS.Services;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Input;
using System;
using System.Threading;
@ -60,6 +64,29 @@ namespace Ryujinx.HLE
VsyncEvent = new AutoResetEvent(true);
}
public void Initialize()
{
System.State.SetLanguage((SystemLanguage)ConfigurationState.Instance.System.Language.Value);
EnableDeviceVsync = ConfigurationState.Instance.Graphics.EnableVsync;
// TODO: Make this reloadable and implement Docking/Undocking logic.
System.State.DockedMode = ConfigurationState.Instance.System.EnableDockedMode;
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
{
System.EnableMultiCoreScheduling();
}
System.FsIntegrityCheckLevel = ConfigurationState.Instance.System.EnableFsIntegrityChecks
? IntegrityCheckLevel.ErrorOnInvalid
: IntegrityCheckLevel.None;
System.GlobalAccessLogMode = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
ServiceConfiguration.IgnoreMissingServices = ConfigurationState.Instance.System.IgnoreMissingServices;
}
public void LoadCart(string exeFsDir, string romFsFile = null)
{
System.LoadCart(exeFsDir, romFsFile);

View file

@ -2856,7 +2856,7 @@ namespace Ryujinx.Tests.Cpu
SingleOpcode(opcodes, v0: v0, v1: v1);
CompareAgainstUnicorn(fpTolerances: FpTolerances.UpToOneUlpsD); // unsigned
CompareAgainstUnicorn();
}
[Test, Pairwise] [Explicit]
@ -2892,7 +2892,7 @@ namespace Ryujinx.Tests.Cpu
SingleOpcode(opcodes, v0: v0, v1: v1);
CompareAgainstUnicorn(fpTolerances: FpTolerances.UpToOneUlpsD); // unsigned
CompareAgainstUnicorn();
}
[Test, Pairwise]

View file

@ -582,7 +582,7 @@ namespace Ryujinx.Tests.Cpu
SingleOpcode(opcodes, x1: xn, x31: x31, v0: v0);
CompareAgainstUnicorn(fpTolerances: FpTolerances.UpToOneUlpsD); // unsigned
CompareAgainstUnicorn();
}
[Test, Pairwise] [Explicit]
@ -666,7 +666,7 @@ namespace Ryujinx.Tests.Cpu
SingleOpcode(opcodes, x1: xn, x31: x31, v0: v0);
CompareAgainstUnicorn(fpTolerances: FpTolerances.UpToOneUlpsD); // unsigned
CompareAgainstUnicorn();
}
#endif
}

View file

@ -564,7 +564,7 @@ namespace Ryujinx.Tests.Cpu
SingleOpcode(opcodes, v0: v0, v1: v1);
CompareAgainstUnicorn(fpTolerances: FpTolerances.UpToOneUlpsD); // unsigned
CompareAgainstUnicorn();
}
[Test, Pairwise]

View file

@ -1,4 +1,5 @@
{
"version": 1,
"graphics_shaders_dump_path": "",
"logging_enable_debug": false,
"logging_enable_stub": true,
@ -7,9 +8,7 @@
"logging_enable_error": true,
"logging_enable_guest": true,
"logging_enable_fs_access_log": false,
"logging_filtered_classes": [
],
"logging_filtered_classes": [],
"enable_file_log": true,
"system_language": "AmericanEnglish",
"docked_mode": false,
@ -32,9 +31,7 @@
"file_size_column": true,
"path_column": true
},
"game_dirs": [
],
"game_dirs": [],
"enable_custom_theme": false,
"custom_theme_path": "",
"enable_keyboard": false,

View file

@ -0,0 +1,92 @@
using DiscordRPC;
using Ryujinx.Common;
using System;
using System.IO;
using System.Linq;
namespace Ryujinx.Configuration
{
static class DiscordIntegrationModule
{
private static DiscordRpcClient DiscordClient;
private static string LargeDescription = "Ryujinx is a Nintendo Switch emulator.";
public static RichPresence DiscordPresence { get; private set; }
public static void Initialize()
{
DiscordPresence = new RichPresence
{
Assets = new Assets
{
LargeImageKey = "ryujinx",
LargeImageText = LargeDescription
},
Details = "Main Menu",
State = "Idling",
Timestamps = new Timestamps(DateTime.UtcNow)
};
ConfigurationState.Instance.EnableDiscordIntegration.Event += Update;
}
private static void Update(object sender, ReactiveEventArgs<bool> e)
{
if (e.OldValue != e.NewValue)
{
// If the integration was active, disable it and unload everything
if (e.OldValue)
{
DiscordClient?.Dispose();
DiscordClient = null;
}
// If we need to activate it and the client isn't active, initialize it
if (e.NewValue && DiscordClient == null)
{
DiscordClient = new DiscordRpcClient("568815339807309834");
DiscordClient.Initialize();
DiscordClient.SetPresence(DiscordPresence);
}
}
}
public static void SwitchToPlayingState(string titleId, string titleName)
{
if (File.ReadAllLines(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "RPsupported.dat")).Contains(titleId))
{
DiscordPresence.Assets.LargeImageKey = titleId;
}
string state = titleId;
if (state == null)
{
state = "Ryujinx";
}
else
{
state = state.ToUpper();
}
string details = "Idling";
if (titleName != null)
{
details = $"Playing {titleName}";
}
DiscordPresence.Details = details;
DiscordPresence.State = state;
DiscordPresence.Assets.LargeImageText = titleName;
DiscordPresence.Assets.SmallImageKey = "ryujinx";
DiscordPresence.Assets.SmallImageText = LargeDescription;
DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
DiscordClient?.SetPresence(DiscordPresence);
}
}
}

View file

@ -1,6 +1,7 @@
using ARMeilleure.Translation.AOT;
using Gtk;
using Ryujinx.Common.Logging;
using Ryujinx.Configuration;
using Ryujinx.Profiler;
using Ryujinx.Ui;
using System;
@ -17,9 +18,32 @@ namespace Ryujinx
string systemPath = Environment.GetEnvironmentVariable("Path", EnvironmentVariableTarget.Machine);
Environment.SetEnvironmentVariable("Path", $"{Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "bin")};{systemPath}");
AppDomain.CurrentDomain.UnhandledException += CurrentDomain_UnhandledException;
AppDomain.CurrentDomain.ProcessExit += CurrentDomain_ProcessExit;
GLib.ExceptionManager.UnhandledException += Glib_UnhandledException;
GLib.ExceptionManager.UnhandledException += Glib_UnhandledException;
// Initialize the configuration
ConfigurationState.Initialize();
// Initialize the logger system
LoggerModule.Initialize();
// Initialize Discord integration
DiscordIntegrationModule.Initialize();
string configurationPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json");
// Now load the configuration as the other subsystems are now registered
if (File.Exists(configurationPath))
{
ConfigurationFileFormat configurationFileFormat = ConfigurationFileFormat.Load(configurationPath);
ConfigurationState.Instance.Load(configurationFileFormat);
}
else
{
// No configuration, we load the default values and save it on disk
ConfigurationState.Instance.LoadDefault();
ConfigurationState.Instance.ToFileFormat().SaveConfig(configurationPath);
}
Profile.Initialize();
@ -43,25 +67,6 @@ namespace Ryujinx
Application.Run();
}
private static void CurrentDomain_ProcessExit(object sender, EventArgs e)
{
Aot.Dispose();
Logger.Shutdown();
}
private static void CurrentDomain_UnhandledException(object sender, UnhandledExceptionEventArgs e)
{
Exception exception = e.ExceptionObject as Exception;
Logger.PrintError(LogClass.Emulation, $"Unhandled exception caught: {exception}");
if (e.IsTerminating)
{
Aot.Dispose();
Logger.Shutdown();
}
}
private static void Glib_UnhandledException(GLib.UnhandledExceptionArgs e)
{
Exception exception = e.ExceptionObject as Exception;
@ -70,6 +75,7 @@ namespace Ryujinx
if (e.IsTerminating)
{
Aot.Dispose();
Logger.Shutdown();
}
}

View file

@ -43,6 +43,7 @@
<None Remove="Ui\assets\PatreonLogo.png" />
<None Remove="Ui\assets\Icon.png" />
<None Remove="Ui\assets\TwitterLogo.png" />
<None Remove="Ui\GameTableContextMenu.glade" />
<None Remove="Ui\MainWindow.glade" />
<None Remove="Ui\SwitchSettings.glade" />
</ItemGroup>
@ -63,6 +64,7 @@
<EmbeddedResource Include="Ui\assets\PatreonLogo.png" />
<EmbeddedResource Include="Ui\assets\Icon.png" />
<EmbeddedResource Include="Ui\assets\TwitterLogo.png" />
<EmbeddedResource Include="Ui\GameTableContextMenu.glade" />
<EmbeddedResource Include="Ui\MainWindow.glade" />
<EmbeddedResource Include="Ui\SwitchSettings.glade" />
</ItemGroup>
@ -71,7 +73,6 @@
<PackageReference Include="DiscordRichPresence" Version="1.0.121" />
<PackageReference Include="GtkSharp" Version="3.22.25.24" />
<PackageReference Include="GtkSharp.Dependencies" Version="1.1.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'" />
<PackageReference Include="JsonPrettyPrinter" Version="1.0.1.1" />
<PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
</ItemGroup>

View file

@ -1,10 +1,12 @@
using OpenTK;
using OpenTK.Graphics;
using OpenTK.Input;
using Ryujinx.Configuration;
using Ryujinx.Graphics.Gal;
using Ryujinx.HLE;
using Ryujinx.HLE.Input;
using Ryujinx.Profiler.UI;
using Ryujinx.Ui;
using System;
using System.Threading;
@ -29,6 +31,8 @@ namespace Ryujinx.Ui
private MouseState? _mouse = null;
private Input.NpadController _primaryController;
private Thread _renderThread;
private bool _resizeEvent;
@ -50,6 +54,8 @@ namespace Ryujinx.Ui
_device = device;
_renderer = renderer;
_primaryController = new Input.NpadController(ConfigurationState.Instance.Hid.JoystickControls);
Location = new Point(
(DisplayDevice.Default.Width / 2) - (Width / 2),
(DisplayDevice.Default.Height / 2) - (Height / 2));
@ -162,16 +168,16 @@ namespace Ryujinx.Ui
#endif
// Normal Input
currentHotkeyButtons = Configuration.Instance.KeyboardControls.GetHotkeyButtons(keyboard);
currentButton = Configuration.Instance.KeyboardControls.GetButtons(keyboard);
currentHotkeyButtons = KeyboardControls.GetHotkeyButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
currentButton = KeyboardControls.GetButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
if (Configuration.Instance.EnableKeyboard)
if (ConfigurationState.Instance.Hid.EnableKeyboard)
{
hidKeyboard = Configuration.Instance.KeyboardControls.GetKeysDown(keyboard);
hidKeyboard = KeyboardControls.GetKeysDown(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
}
(leftJoystickDx, leftJoystickDy) = Configuration.Instance.KeyboardControls.GetLeftStick(keyboard);
(rightJoystickDx, rightJoystickDy) = Configuration.Instance.KeyboardControls.GetRightStick(keyboard);
(leftJoystickDx, leftJoystickDy) = KeyboardControls.GetLeftStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
(rightJoystickDx, rightJoystickDy) = KeyboardControls.GetRightStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
}
if (!hidKeyboard.HasValue)
@ -183,17 +189,17 @@ namespace Ryujinx.Ui
};
}
currentButton |= Configuration.Instance.JoystickControls.GetButtons();
currentButton |= _primaryController.GetButtons();
// Keyboard has priority stick-wise
if (leftJoystickDx == 0 && leftJoystickDy == 0)
{
(leftJoystickDx, leftJoystickDy) = Configuration.Instance.JoystickControls.GetLeftStick();
(leftJoystickDx, leftJoystickDy) = _primaryController.GetLeftStick();
}
if (rightJoystickDx == 0 && rightJoystickDy == 0)
{
(rightJoystickDx, rightJoystickDy) = Configuration.Instance.JoystickControls.GetRightStick();
(rightJoystickDx, rightJoystickDy) = _primaryController.GetRightStick();
}
leftJoystick = new JoystickPosition
@ -269,7 +275,7 @@ namespace Ryujinx.Ui
_device.Hid.SetTouchPoints();
}
if (Configuration.Instance.EnableKeyboard && hidKeyboard.HasValue)
if (ConfigurationState.Instance.Hid.EnableKeyboard && hidKeyboard.HasValue)
{
_device.Hid.WriteKeyboard(hidKeyboard.Value);
}

View file

@ -0,0 +1,75 @@
using Gtk;
using Ryujinx.HLE.FileSystem;
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using GUI = Gtk.Builder.ObjectAttribute;
namespace Ryujinx.Ui
{
public class GameTableContextMenu : Menu
{
private static ListStore _gameTableStore;
private static TreeIter _rowIter;
#pragma warning disable CS0649
#pragma warning disable IDE0044
[GUI] MenuItem _openSaveDir;
#pragma warning restore CS0649
#pragma warning restore IDE0044
public GameTableContextMenu(ListStore gameTableStore, TreeIter rowIter) : this(new Builder("Ryujinx.Ui.GameTableContextMenu.glade"), gameTableStore, rowIter) { }
private GameTableContextMenu(Builder builder, ListStore gameTableStore, TreeIter rowIter) : base(builder.GetObject("_contextMenu").Handle)
{
builder.Autoconnect(this);
_openSaveDir.Activated += OpenSaveDir_Clicked;
_gameTableStore = gameTableStore;
_rowIter = rowIter;
}
//Events
private void OpenSaveDir_Clicked(object sender, EventArgs args)
{
string titleName = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[0];
string titleId = _gameTableStore.GetValue(_rowIter, 2).ToString().Split("\n")[1].ToLower();
string saveDir = System.IO.Path.Combine(new VirtualFileSystem().GetNandPath(), "user", "save", "0000000000000000", "00000000000000000000000000000001", titleId, "0");
if (!Directory.Exists(saveDir))
{
MessageDialog messageDialog = new MessageDialog(null, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, null)
{
Title = "Ryujinx",
Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png"),
Text = $"Could not find save directory for {titleName} [{titleId}]",
SecondaryText = "Would you like to create the directory?",
WindowPosition = WindowPosition.Center
};
if (messageDialog.Run() == (int)ResponseType.Yes)
{
Directory.CreateDirectory(saveDir);
}
else
{
messageDialog.Dispose();
return;
}
messageDialog.Dispose();
}
Process.Start(new ProcessStartInfo()
{
FileName = saveDir,
UseShellExecute = true,
Verb = "open"
});
}
}
}

View file

@ -0,0 +1,18 @@
<?xml version="1.0" encoding="UTF-8"?>
<!-- Generated with glade 3.22.1 -->
<interface>
<requires lib="gtk+" version="3.20"/>
<object class="GtkMenu" id="_contextMenu">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkMenuItem" id="_openSaveDir">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="tooltip_text" translatable="yes">Open the folder where saves for the application is loaded</property>
<property name="label" translatable="yes">Open Save Directory</property>
<property name="use_underline">True</property>
</object>
</child>
</object>
</interface>

View file

@ -1,118 +1,67 @@
using OpenTK.Input;
using OpenTK.Input;
using Ryujinx.HLE.Input;
using Ryujinx.UI.Input;
namespace Ryujinx.Ui.Input
namespace Ryujinx.Ui
{
public struct NpadKeyboardLeft
public static class KeyboardControls
{
public Key StickUp;
public Key StickDown;
public Key StickLeft;
public Key StickRight;
public Key StickButton;
public Key DPadUp;
public Key DPadDown;
public Key DPadLeft;
public Key DPadRight;
public Key ButtonMinus;
public Key ButtonL;
public Key ButtonZl;
}
public struct NpadKeyboardRight
{
public Key StickUp;
public Key StickDown;
public Key StickLeft;
public Key StickRight;
public Key StickButton;
public Key ButtonA;
public Key ButtonB;
public Key ButtonX;
public Key ButtonY;
public Key ButtonPlus;
public Key ButtonR;
public Key ButtonZr;
}
public struct KeyboardHotkeys
{
public Key ToggleVsync;
}
public class NpadKeyboard
{
/// <summary>
/// Left JoyCon Keyboard Bindings
/// </summary>
public NpadKeyboardLeft LeftJoycon { get; set; }
/// <summary>
/// Right JoyCon Keyboard Bindings
/// </summary>
public NpadKeyboardRight RightJoycon { get; set; }
/// <summary>
/// Hotkey Keyboard Bindings
/// </summary>
public KeyboardHotkeys Hotkeys { get; private set; }
public ControllerButtons GetButtons(KeyboardState keyboard)
public static ControllerButtons GetButtons(NpadKeyboard npad, KeyboardState keyboard)
{
ControllerButtons buttons = 0;
if (keyboard[(Key)LeftJoycon.StickButton]) buttons |= ControllerButtons.StickLeft;
if (keyboard[(Key)LeftJoycon.DPadUp]) buttons |= ControllerButtons.DpadUp;
if (keyboard[(Key)LeftJoycon.DPadDown]) buttons |= ControllerButtons.DpadDown;
if (keyboard[(Key)LeftJoycon.DPadLeft]) buttons |= ControllerButtons.DpadLeft;
if (keyboard[(Key)LeftJoycon.DPadRight]) buttons |= ControllerButtons.DPadRight;
if (keyboard[(Key)LeftJoycon.ButtonMinus]) buttons |= ControllerButtons.Minus;
if (keyboard[(Key)LeftJoycon.ButtonL]) buttons |= ControllerButtons.L;
if (keyboard[(Key)LeftJoycon.ButtonZl]) buttons |= ControllerButtons.Zl;
if (keyboard[(Key)npad.LeftJoycon.StickButton]) buttons |= ControllerButtons.StickLeft;
if (keyboard[(Key)npad.LeftJoycon.DPadUp]) buttons |= ControllerButtons.DpadUp;
if (keyboard[(Key)npad.LeftJoycon.DPadDown]) buttons |= ControllerButtons.DpadDown;
if (keyboard[(Key)npad.LeftJoycon.DPadLeft]) buttons |= ControllerButtons.DpadLeft;
if (keyboard[(Key)npad.LeftJoycon.DPadRight]) buttons |= ControllerButtons.DPadRight;
if (keyboard[(Key)npad.LeftJoycon.ButtonMinus]) buttons |= ControllerButtons.Minus;
if (keyboard[(Key)npad.LeftJoycon.ButtonL]) buttons |= ControllerButtons.L;
if (keyboard[(Key)npad.LeftJoycon.ButtonZl]) buttons |= ControllerButtons.Zl;
if (keyboard[(Key)RightJoycon.StickButton]) buttons |= ControllerButtons.StickRight;
if (keyboard[(Key)RightJoycon.ButtonA]) buttons |= ControllerButtons.A;
if (keyboard[(Key)RightJoycon.ButtonB]) buttons |= ControllerButtons.B;
if (keyboard[(Key)RightJoycon.ButtonX]) buttons |= ControllerButtons.X;
if (keyboard[(Key)RightJoycon.ButtonY]) buttons |= ControllerButtons.Y;
if (keyboard[(Key)RightJoycon.ButtonPlus]) buttons |= ControllerButtons.Plus;
if (keyboard[(Key)RightJoycon.ButtonR]) buttons |= ControllerButtons.R;
if (keyboard[(Key)RightJoycon.ButtonZr]) buttons |= ControllerButtons.Zr;
if (keyboard[(Key)npad.RightJoycon.StickButton]) buttons |= ControllerButtons.StickRight;
if (keyboard[(Key)npad.RightJoycon.ButtonA]) buttons |= ControllerButtons.A;
if (keyboard[(Key)npad.RightJoycon.ButtonB]) buttons |= ControllerButtons.B;
if (keyboard[(Key)npad.RightJoycon.ButtonX]) buttons |= ControllerButtons.X;
if (keyboard[(Key)npad.RightJoycon.ButtonY]) buttons |= ControllerButtons.Y;
if (keyboard[(Key)npad.RightJoycon.ButtonPlus]) buttons |= ControllerButtons.Plus;
if (keyboard[(Key)npad.RightJoycon.ButtonR]) buttons |= ControllerButtons.R;
if (keyboard[(Key)npad.RightJoycon.ButtonZr]) buttons |= ControllerButtons.Zr;
return buttons;
}
public (short, short) GetLeftStick(KeyboardState keyboard)
public static (short, short) GetLeftStick(NpadKeyboard npad, KeyboardState keyboard)
{
short dx = 0;
short dy = 0;
if (keyboard[(Key)LeftJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)LeftJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)LeftJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)LeftJoycon.StickRight]) dx = short.MaxValue;
if (keyboard[(Key)npad.LeftJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)npad.LeftJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)npad.LeftJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)npad.LeftJoycon.StickRight]) dx = short.MaxValue;
return (dx, dy);
}
public (short, short) GetRightStick(KeyboardState keyboard)
public static (short, short) GetRightStick(NpadKeyboard npad, KeyboardState keyboard)
{
short dx = 0;
short dy = 0;
if (keyboard[(Key)RightJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)RightJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)RightJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)RightJoycon.StickRight]) dx = short.MaxValue;
if (keyboard[(Key)npad.RightJoycon.StickUp]) dy = short.MaxValue;
if (keyboard[(Key)npad.RightJoycon.StickDown]) dy = -short.MaxValue;
if (keyboard[(Key)npad.RightJoycon.StickLeft]) dx = -short.MaxValue;
if (keyboard[(Key)npad.RightJoycon.StickRight]) dx = short.MaxValue;
return (dx, dy);
}
public HotkeyButtons GetHotkeyButtons(KeyboardState keyboard)
public static HotkeyButtons GetHotkeyButtons(NpadKeyboard npad, KeyboardState keyboard)
{
HotkeyButtons buttons = 0;
if (keyboard[(Key)Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
if (keyboard[(Key)npad.Hotkeys.ToggleVsync]) buttons |= HotkeyButtons.ToggleVSync;
return buttons;
}
@ -267,7 +216,7 @@ namespace Ryujinx.Ui.Input
new KeyMappingEntry { TargetKey = Key.NumLock, Target = 10 },
};
public HLE.Input.Keyboard GetKeysDown(KeyboardState keyboard)
public static HLE.Input.Keyboard GetKeysDown(NpadKeyboard npad, KeyboardState keyboard)
{
HLE.Input.Keyboard hidKeyboard = new HLE.Input.Keyboard
{

View file

@ -1,21 +1,20 @@
using ARMeilleure.Translation.AOT;
using DiscordRPC;
using Gtk;
using JsonPrettyPrinterPlus;
using Ryujinx.Audio;
using Ryujinx.Common.Logging;
using Ryujinx.Graphics.Gal.OpenGL;
using Ryujinx.Configuration;
using Ryujinx.Graphics.Gal;
using Ryujinx.Graphics.Gal.OpenGL;
using Ryujinx.HLE.FileSystem;
using Ryujinx.Profiler;
using System;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading.Tasks;
using System.Threading;
using System.Threading.Tasks;
using Utf8Json;
using Utf8Json.Resolvers;
@ -39,24 +38,8 @@ namespace Ryujinx.Ui
private static bool _gameLoaded;
private static bool _ending;
private static TreeViewColumn _favColumn;
private static TreeViewColumn _appColumn;
private static TreeViewColumn _devColumn;
private static TreeViewColumn _versionColumn;
private static TreeViewColumn _timePlayedColumn;
private static TreeViewColumn _lastPlayedColumn;
private static TreeViewColumn _fileExtColumn;
private static TreeViewColumn _fileSizeColumn;
private static TreeViewColumn _pathColumn;
private static TreeView _treeView;
public static bool DiscordIntegrationEnabled { get; set; }
public static DiscordRpcClient DiscordClient;
public static RichPresence DiscordPresence;
#pragma warning disable CS0649
#pragma warning disable IDE0044
[GUI] Window _mainWin;
@ -73,6 +56,7 @@ namespace Ryujinx.Ui
[GUI] CheckMenuItem _fileSizeToggle;
[GUI] CheckMenuItem _pathToggle;
[GUI] TreeView _gameTable;
[GUI] TreeSelection _gameTableSelection;
[GUI] Label _progressLabel;
[GUI] LevelBar _progressBar;
#pragma warning restore CS0649
@ -88,64 +72,45 @@ namespace Ryujinx.Ui
ApplicationLibrary.ApplicationAdded += Application_Added;
_gameTable.ButtonReleaseEvent += Row_Clicked;
_renderer = new OglRenderer();
_audioOut = InitializeAudioEngine();
_device = new HLE.Switch(_renderer, _audioOut);
// TODO: Initialization and dispose of HLE.Switch when starting/stoping emulation.
_device = InitializeSwitchInstance();
_treeView = _gameTable;
Configuration.Load(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
Configuration.InitialConfigure(_device);
ApplyTheme();
if (DiscordIntegrationEnabled)
{
DiscordClient = new DiscordRpcClient("568815339807309834");
DiscordPresence = new RichPresence
{
Assets = new Assets
{
LargeImageKey = "ryujinx",
LargeImageText = "Ryujinx is an emulator for the Nintendo Switch"
},
Details = "Main Menu",
State = "Idling",
Timestamps = new Timestamps(DateTime.UtcNow)
};
DiscordClient.Initialize();
DiscordClient.SetPresence(DiscordPresence);
}
_mainWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
_stopEmulation.Sensitive = false;
if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _favToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _iconToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _appToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _developerToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.VersionColumn) { _versionToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _timePlayedToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _lastPlayedToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _fileExtToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _fileSizeToggle.Active = true; }
if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _pathToggle.Active = true; }
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _appToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _developerToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _versionToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _fileExtToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _fileSizeToggle.Active = true;
if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _pathToggle.Active = true;
_gameTable.Model = _tableStore = new ListStore(
typeof(bool),
typeof(Gdk.Pixbuf),
typeof(string),
typeof(string),
typeof(string),
typeof(string),
typeof(string),
typeof(string),
typeof(string),
typeof(bool),
typeof(Gdk.Pixbuf),
typeof(string),
typeof(string),
typeof(string),
typeof(string),
typeof(string),
typeof(string),
typeof(string),
typeof(string));
_tableStore.SetSortFunc(5, TimePlayedSort);
_tableStore.SetSortFunc(6, LastPlayedSort);
_tableStore.SetSortFunc(8, FileSizeSort);
@ -159,22 +124,22 @@ namespace Ryujinx.Ui
internal static void ApplyTheme()
{
if (!SwitchSettings.SwitchConfig.EnableCustomTheme)
if (!ConfigurationState.Instance.Ui.EnableCustomTheme)
{
return;
}
if (File.Exists(SwitchSettings.SwitchConfig.CustomThemePath) && (System.IO.Path.GetExtension(SwitchSettings.SwitchConfig.CustomThemePath) == ".css"))
if (File.Exists(ConfigurationState.Instance.Ui.CustomThemePath) && (System.IO.Path.GetExtension(ConfigurationState.Instance.Ui.CustomThemePath) == ".css"))
{
CssProvider cssProvider = new CssProvider();
cssProvider.LoadFromPath(SwitchSettings.SwitchConfig.CustomThemePath);
cssProvider.LoadFromPath(ConfigurationState.Instance.Ui.CustomThemePath);
StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
}
else
{
Logger.PrintWarning(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{SwitchSettings.SwitchConfig.CustomThemePath}\".");
Logger.PrintWarning(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{ConfigurationState.Instance.Ui.CustomThemePath}\".");
}
}
@ -188,39 +153,38 @@ namespace Ryujinx.Ui
CellRendererToggle favToggle = new CellRendererToggle();
favToggle.Toggled += FavToggle_Toggled;
if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _gameTable.AppendColumn("Fav", favToggle, "active", 0); }
if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1); }
if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2); }
if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3); }
if (SwitchSettings.SwitchConfig.GuiColumns.VersionColumn) { _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4); }
if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5); }
if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6); }
if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7); }
if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8); }
if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9); }
if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _gameTable.AppendColumn("Fav", favToggle, "active", 0);
if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1);
if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2);
if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3);
if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4);
if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5);
if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6);
if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7);
if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8);
if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9);
foreach (TreeViewColumn column in _gameTable.Columns)
{
if (column.Title == "Fav") { _favColumn = column; }
else if (column.Title == "Application") { _appColumn = column; }
else if (column.Title == "Developer") { _devColumn = column; }
else if (column.Title == "Version") { _versionColumn = column; }
else if (column.Title == "Time Played") { _timePlayedColumn = column; }
else if (column.Title == "Last Played") { _lastPlayedColumn = column; }
else if (column.Title == "File Ext") { _fileExtColumn = column; }
else if (column.Title == "File Size") { _fileSizeColumn = column; }
else if (column.Title == "Path") { _pathColumn = column; }
if (column.Title == "Fav" && ConfigurationState.Instance.Ui.GuiColumns.FavColumn) column.SortColumnId = 0;
else if (column.Title == "Application" && ConfigurationState.Instance.Ui.GuiColumns.AppColumn) column.SortColumnId = 2;
else if (column.Title == "Developer" && ConfigurationState.Instance.Ui.GuiColumns.DevColumn) column.SortColumnId = 3;
else if (column.Title == "Version" && ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) column.SortColumnId = 4;
else if (column.Title == "Time Played" && ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) column.SortColumnId = 5;
else if (column.Title == "Last Played" && ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) column.SortColumnId = 6;
else if (column.Title == "File Ext" && ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) column.SortColumnId = 7;
else if (column.Title == "File Size" && ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) column.SortColumnId = 8;
else if (column.Title == "Path" && ConfigurationState.Instance.Ui.GuiColumns.PathColumn) column.SortColumnId = 9;
}
}
if (SwitchSettings.SwitchConfig.GuiColumns.FavColumn) { _favColumn.SortColumnId = 0; }
if (SwitchSettings.SwitchConfig.GuiColumns.IconColumn) { _appColumn.SortColumnId = 2; }
if (SwitchSettings.SwitchConfig.GuiColumns.AppColumn) { _devColumn.SortColumnId = 3; }
if (SwitchSettings.SwitchConfig.GuiColumns.DevColumn) { _versionColumn.SortColumnId = 4; }
if (SwitchSettings.SwitchConfig.GuiColumns.TimePlayedColumn) { _timePlayedColumn.SortColumnId = 5; }
if (SwitchSettings.SwitchConfig.GuiColumns.LastPlayedColumn) { _lastPlayedColumn.SortColumnId = 6; }
if (SwitchSettings.SwitchConfig.GuiColumns.FileExtColumn) { _fileExtColumn.SortColumnId = 7; }
if (SwitchSettings.SwitchConfig.GuiColumns.FileSizeColumn) { _fileSizeColumn.SortColumnId = 8; }
if (SwitchSettings.SwitchConfig.GuiColumns.PathColumn) { _pathColumn.SortColumnId = 9; }
private HLE.Switch InitializeSwitchInstance()
{
HLE.Switch instance = new HLE.Switch(_renderer, _audioOut);
instance.Initialize();
return instance;
}
internal static async Task UpdateGameTable()
@ -234,7 +198,7 @@ namespace Ryujinx.Ui
_tableStore.Clear();
await Task.Run(() => ApplicationLibrary.LoadApplications(SwitchSettings.SwitchConfig.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage));
await Task.Run(() => ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs, _device.System.KeySet, _device.System.State.DesiredTitleLanguage));
_updatingGameTable = false;
}
@ -249,6 +213,9 @@ namespace Ryujinx.Ui
{
Logger.RestartTime();
// TODO: Move this somewhere else + reloadable?
GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
if (Directory.Exists(path))
{
string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
@ -314,40 +281,7 @@ namespace Ryujinx.Ui
_gameLoaded = true;
_stopEmulation.Sensitive = true;
if (DiscordIntegrationEnabled)
{
if (File.ReadAllLines(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "RPsupported.dat")).Contains(_device.System.TitleId))
{
DiscordPresence.Assets.LargeImageKey = _device.System.TitleId;
}
string state = _device.System.TitleId;
if (state == null)
{
state = "Ryujinx";
}
else
{
state = state.ToUpper();
}
string details = "Idling";
if (_device.System.TitleName != null)
{
details = $"Playing {_device.System.TitleName}";
}
DiscordPresence.Details = details;
DiscordPresence.State = state;
DiscordPresence.Assets.LargeImageText = _device.System.TitleName;
DiscordPresence.Assets.SmallImageKey = "ryujinx";
DiscordPresence.Assets.SmallImageText = "Ryujinx is an emulator for the Nintendo Switch";
DiscordPresence.Timestamps = new Timestamps(DateTime.UtcNow);
DiscordClient.SetPresence(DiscordPresence);
}
DiscordIntegrationModule.SwitchToPlayingState(_device.System.TitleId, _device.System.TitleName);
string metadataFolder = System.IO.Path.Combine(new VirtualFileSystem().GetBasePath(), "games", _device.System.TitleId, "gui");
string metadataFile = System.IO.Path.Combine(metadataFolder, "metadata.json");
@ -385,8 +319,8 @@ namespace Ryujinx.Ui
private static void CreateGameWindow()
{
Configuration.ConfigureHid(_device, SwitchSettings.SwitchConfig);
_device.Hid.InitializePrimaryController(ConfigurationState.Instance.Hid.ControllerType);
using (_screen = new GlScreen(_device, _renderer))
{
_screen.MainLoop();
@ -443,10 +377,9 @@ namespace Ryujinx.Ui
}
Profile.FinishProfiling();
Aot.Dispose();
_device.Dispose();
_audioOut.Dispose();
DiscordClient?.Dispose();
Aot.Dispose();
Logger.Shutdown();
Environment.Exit(0);
}
@ -472,24 +405,24 @@ namespace Ryujinx.Ui
}
//Events
private void Application_Added(object sender, ApplicationAddedEventArgs e)
private void Application_Added(object sender, ApplicationAddedEventArgs args)
{
Application.Invoke(delegate
{
_tableStore.AppendValues(
e.AppData.Favorite,
new Gdk.Pixbuf(e.AppData.Icon, 75, 75),
$"{e.AppData.TitleName}\n{e.AppData.TitleId.ToUpper()}",
e.AppData.Developer,
e.AppData.Version,
e.AppData.TimePlayed,
e.AppData.LastPlayed,
e.AppData.FileExtension,
e.AppData.FileSize,
e.AppData.Path);
args.AppData.Favorite,
new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
$"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
args.AppData.Developer,
args.AppData.Version,
args.AppData.TimePlayed,
args.AppData.LastPlayed,
args.AppData.FileExtension,
args.AppData.FileSize,
args.AppData.Path);
_progressLabel.Text = $"{e.NumAppsLoaded}/{e.NumAppsFound} Games Loaded";
_progressBar.Value = (float)e.NumAppsLoaded / e.NumAppsFound;
_progressLabel.Text = $"{args.NumAppsLoaded}/{args.NumAppsFound} Games Loaded";
_progressBar.Value = (float)args.NumAppsLoaded / args.NumAppsFound;
});
}
@ -528,12 +461,25 @@ namespace Ryujinx.Ui
private void Row_Activated(object sender, RowActivatedArgs args)
{
_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path.ToString()));
_gameTableSelection.GetSelected(out TreeIter treeIter);
string path = (string)_tableStore.GetValue(treeIter, 9);
LoadApplication(path);
}
private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
{
if (args.Event.Button != 3) return;
_gameTableSelection.GetSelected(out TreeIter treeIter);
if (treeIter.UserData == IntPtr.Zero) return;
GameTableContextMenu contextMenu = new GameTableContextMenu(_tableStore, treeIter);
contextMenu.ShowAll();
contextMenu.PopupAtPointer(null);
}
private void Load_Application_File(object sender, EventArgs args)
{
FileChooserDialog fileChooser = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
@ -609,7 +555,7 @@ namespace Ryujinx.Ui
private void Settings_Pressed(object sender, EventArgs args)
{
SwitchSettings settingsWin = new SwitchSettings(_device);
SwitchSettings settingsWin = new SwitchSettings();
settingsWin.Show();
}
@ -635,121 +581,81 @@ namespace Ryujinx.Ui
private void Fav_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.FavColumn = _favToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;
SaveConfig();
UpdateColumns();
}
private void Icon_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.IconColumn = _iconToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;
SaveConfig();
UpdateColumns();
}
private void Title_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.AppColumn = _appToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;
SaveConfig();
UpdateColumns();
}
private void Developer_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.DevColumn = _developerToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;
SaveConfig();
UpdateColumns();
}
private void Version_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.VersionColumn = _versionToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;
SaveConfig();
UpdateColumns();
}
private void TimePlayed_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.TimePlayedColumn = _timePlayedToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;
SaveConfig();
UpdateColumns();
}
private void LastPlayed_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.LastPlayedColumn = _lastPlayedToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;
SaveConfig();
UpdateColumns();
}
private void FileExt_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.FileExtColumn = _fileExtToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;
SaveConfig();
UpdateColumns();
}
private void FileSize_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.FileSizeColumn = _fileSizeToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;
SaveConfig();
UpdateColumns();
}
private void Path_Toggled(object sender, EventArgs args)
{
GuiColumns updatedColumns = SwitchSettings.SwitchConfig.GuiColumns;
updatedColumns.PathColumn = _pathToggle.Active;
SwitchSettings.SwitchConfig.GuiColumns = updatedColumns;
Configuration.SaveConfig(SwitchSettings.SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;
SaveConfig();
UpdateColumns();
}
@ -867,5 +773,10 @@ namespace Ryujinx.Ui
return 0;
}
}
public static void SaveConfig()
{
ConfigurationState.Instance.ToFileFormat().SaveConfig(System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
}
}
}

View file

@ -330,7 +330,7 @@
<property name="hover_selection">True</property>
<signal name="row-activated" handler="Row_Activated" swapped="no"/>
<child internal-child="selection">
<object class="GtkTreeSelection"/>
<object class="GtkTreeSelection" id="_gameTableSelection"/>
</child>
</object>
</child>

View file

@ -1,160 +1,57 @@
using OpenTK;
using OpenTK.Input;
using Ryujinx.Common.Configuration.Hid;
using Ryujinx.HLE.Input;
using System;
using InnerNpadController = Ryujinx.Common.Configuration.Hid.NpadController;
namespace Ryujinx.Ui.Input
{
public enum ControllerInputId
{
Button0,
Button1,
Button2,
Button3,
Button4,
Button5,
Button6,
Button7,
Button8,
Button9,
Button10,
Button11,
Button12,
Button13,
Button14,
Button15,
Button16,
Button17,
Button18,
Button19,
Button20,
Axis0,
Axis1,
Axis2,
Axis3,
Axis4,
Axis5,
Hat0Up,
Hat0Down,
Hat0Left,
Hat0Right,
Hat1Up,
Hat1Down,
Hat1Left,
Hat1Right,
Hat2Up,
Hat2Down,
Hat2Left,
Hat2Right,
}
public struct NpadControllerLeft
{
public ControllerInputId Stick;
public ControllerInputId StickButton;
public ControllerInputId ButtonMinus;
public ControllerInputId ButtonL;
public ControllerInputId ButtonZl;
public ControllerInputId DPadUp;
public ControllerInputId DPadDown;
public ControllerInputId DPadLeft;
public ControllerInputId DPadRight;
}
public struct NpadControllerRight
{
public ControllerInputId Stick;
public ControllerInputId StickButton;
public ControllerInputId ButtonA;
public ControllerInputId ButtonB;
public ControllerInputId ButtonX;
public ControllerInputId ButtonY;
public ControllerInputId ButtonPlus;
public ControllerInputId ButtonR;
public ControllerInputId ButtonZr;
}
public class NpadController
{
/// <summary>
/// Enables or disables controller support
/// </summary>
public bool Enabled { get; private set; }
private InnerNpadController _inner;
/// <summary>
/// Controller Device Index
/// </summary>
public int Index { get; private set; }
/// <summary>
/// Controller Analog Stick Deadzone
/// </summary>
public float Deadzone { get; private set; }
/// <summary>
/// Controller Trigger Threshold
/// </summary>
public float TriggerThreshold { get; private set; }
/// <summary>
/// Left JoyCon Controller Bindings
/// </summary>
public NpadControllerLeft LeftJoycon { get; private set; }
/// <summary>
/// Right JoyCon Controller Bindings
/// </summary>
public NpadControllerRight RightJoycon { get; private set; }
public NpadController(
bool enabled,
int index,
float deadzone,
float triggerThreshold,
NpadControllerLeft leftJoycon,
NpadControllerRight rightJoycon)
// NOTE: This should be initialized AFTER GTK for compat reasons with OpenTK SDL2 backend and GTK on Linux.
// BODY: Usage of Joystick.GetState must be defer to after GTK full initialization. Otherwise, GTK will segfault because SDL2 was already init *sighs*
public NpadController(InnerNpadController inner)
{
Enabled = enabled;
Index = index;
Deadzone = deadzone;
TriggerThreshold = triggerThreshold;
LeftJoycon = leftJoycon;
RightJoycon = rightJoycon;
_inner = inner;
}
public void SetEnabled(bool enabled)
private bool IsEnabled()
{
Enabled = enabled;
return _inner.Enabled && Joystick.GetState(_inner.Index).IsConnected;
}
public ControllerButtons GetButtons()
{
if (!Enabled)
if (!IsEnabled())
{
return 0;
}
JoystickState joystickState = Joystick.GetState(Index);
JoystickState joystickState = Joystick.GetState(_inner.Index);
ControllerButtons buttons = 0;
if (IsActivated(joystickState, LeftJoycon.DPadUp)) buttons |= ControllerButtons.DpadUp;
if (IsActivated(joystickState, LeftJoycon.DPadDown)) buttons |= ControllerButtons.DpadDown;
if (IsActivated(joystickState, LeftJoycon.DPadLeft)) buttons |= ControllerButtons.DpadLeft;
if (IsActivated(joystickState, LeftJoycon.DPadRight)) buttons |= ControllerButtons.DPadRight;
if (IsActivated(joystickState, LeftJoycon.StickButton)) buttons |= ControllerButtons.StickLeft;
if (IsActivated(joystickState, LeftJoycon.ButtonMinus)) buttons |= ControllerButtons.Minus;
if (IsActivated(joystickState, LeftJoycon.ButtonL)) buttons |= ControllerButtons.L;
if (IsActivated(joystickState, LeftJoycon.ButtonZl)) buttons |= ControllerButtons.Zl;
if (IsActivated(joystickState, _inner.LeftJoycon.DPadUp)) buttons |= ControllerButtons.DpadUp;
if (IsActivated(joystickState, _inner.LeftJoycon.DPadDown)) buttons |= ControllerButtons.DpadDown;
if (IsActivated(joystickState, _inner.LeftJoycon.DPadLeft)) buttons |= ControllerButtons.DpadLeft;
if (IsActivated(joystickState, _inner.LeftJoycon.DPadRight)) buttons |= ControllerButtons.DPadRight;
if (IsActivated(joystickState, _inner.LeftJoycon.StickButton)) buttons |= ControllerButtons.StickLeft;
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonMinus)) buttons |= ControllerButtons.Minus;
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonL)) buttons |= ControllerButtons.L;
if (IsActivated(joystickState, _inner.LeftJoycon.ButtonZl)) buttons |= ControllerButtons.Zl;
if (IsActivated(joystickState, RightJoycon.ButtonA)) buttons |= ControllerButtons.A;
if (IsActivated(joystickState, RightJoycon.ButtonB)) buttons |= ControllerButtons.B;
if (IsActivated(joystickState, RightJoycon.ButtonX)) buttons |= ControllerButtons.X;
if (IsActivated(joystickState, RightJoycon.ButtonY)) buttons |= ControllerButtons.Y;
if (IsActivated(joystickState, RightJoycon.StickButton)) buttons |= ControllerButtons.StickRight;
if (IsActivated(joystickState, RightJoycon.ButtonPlus)) buttons |= ControllerButtons.Plus;
if (IsActivated(joystickState, RightJoycon.ButtonR)) buttons |= ControllerButtons.R;
if (IsActivated(joystickState, RightJoycon.ButtonZr)) buttons |= ControllerButtons.Zr;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonA)) buttons |= ControllerButtons.A;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonB)) buttons |= ControllerButtons.B;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonX)) buttons |= ControllerButtons.X;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonY)) buttons |= ControllerButtons.Y;
if (IsActivated(joystickState, _inner.RightJoycon.StickButton)) buttons |= ControllerButtons.StickRight;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonPlus)) buttons |= ControllerButtons.Plus;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonR)) buttons |= ControllerButtons.R;
if (IsActivated(joystickState, _inner.RightJoycon.ButtonZr)) buttons |= ControllerButtons.Zr;
return buttons;
}
@ -169,7 +66,7 @@ namespace Ryujinx.Ui.Input
{
int axis = controllerInputId - ControllerInputId.Axis0;
return joystickState.GetAxis(axis) > TriggerThreshold;
return joystickState.GetAxis(axis) > _inner.TriggerThreshold;
}
else if (controllerInputId <= ControllerInputId.Hat2Right)
{
@ -190,22 +87,22 @@ namespace Ryujinx.Ui.Input
public (short, short) GetLeftStick()
{
if (!Enabled)
if (!IsEnabled())
{
return (0, 0);
}
return GetStick(LeftJoycon.Stick);
return GetStick(_inner.LeftJoycon.Stick);
}
public (short, short) GetRightStick()
{
if (!Enabled)
if (!IsEnabled())
{
return (0, 0);
}
return GetStick(RightJoycon.Stick);
return GetStick(_inner.RightJoycon.Stick);
}
private (short, short) GetStick(ControllerInputId stickInputId)
@ -215,7 +112,7 @@ namespace Ryujinx.Ui.Input
return (0, 0);
}
JoystickState jsState = Joystick.GetState(Index);
JoystickState jsState = Joystick.GetState(_inner.Index);
int xAxis = stickInputId - ControllerInputId.Axis0;
@ -227,8 +124,8 @@ namespace Ryujinx.Ui.Input
private (short, short) ApplyDeadzone(Vector2 axis)
{
return (ClampAxis(MathF.Abs(axis.X) > Deadzone ? axis.X : 0f),
ClampAxis(MathF.Abs(axis.Y) > Deadzone ? axis.Y : 0f));
return (ClampAxis(MathF.Abs(axis.X) > _inner.Deadzone ? axis.X : 0f),
ClampAxis(MathF.Abs(axis.Y) > _inner.Deadzone ? axis.Y : 0f));
}
private static short ClampAxis(float value)

View file

@ -1,12 +1,12 @@
using Gtk;
using Ryujinx.HLE.HOS.SystemState;
using Ryujinx.HLE.Input;
using Ryujinx.Ui.Input;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using Ryujinx.Configuration;
using Ryujinx.Configuration.System;
using Ryujinx.Configuration.Hid;
using GUI = Gtk.Builder.ObjectAttribute;
@ -14,10 +14,6 @@ namespace Ryujinx.Ui
{
public class SwitchSettings : Window
{
internal static Configuration SwitchConfig { get; set; }
private readonly HLE.Switch _device;
private static ListStore _gameDirsBoxStore;
private static bool _listeningForKeypress;
@ -83,16 +79,12 @@ namespace Ryujinx.Ui
#pragma warning restore CS0649
#pragma warning restore IDE0044
public static void ConfigureSettings(Configuration instance) { SwitchConfig = instance; }
public SwitchSettings() : this(new Builder("Ryujinx.Ui.SwitchSettings.glade")) { }
public SwitchSettings(HLE.Switch device) : this(new Builder("Ryujinx.Ui.SwitchSettings.glade"), device) { }
private SwitchSettings(Builder builder, HLE.Switch device) : base(builder.GetObject("_settingsWin").Handle)
private SwitchSettings(Builder builder) : base(builder.GetObject("_settingsWin").Handle)
{
builder.Autoconnect(this);
_device = device;
_settingsWin.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
_controller1Image.Pixbuf = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.JoyCon.png", 500, 500);
@ -124,60 +116,123 @@ namespace Ryujinx.Ui
_controller1Type.Changed += (sender, args) => Controller_Changed(sender, args, _controller1Type.ActiveId, _controller1Image);
//Setup Currents
if (SwitchConfig.EnableFileLog) _fileLogToggle.Click();
if (SwitchConfig.LoggingEnableError) _errorLogToggle.Click();
if (SwitchConfig.LoggingEnableWarn) _warningLogToggle.Click();
if (SwitchConfig.LoggingEnableInfo) _infoLogToggle.Click();
if (SwitchConfig.LoggingEnableStub) _stubLogToggle.Click();
if (SwitchConfig.LoggingEnableDebug) _debugLogToggle.Click();
if (SwitchConfig.LoggingEnableGuest) _guestLogToggle.Click();
if (SwitchConfig.LoggingEnableFsAccessLog) _fsAccessLogToggle.Click();
if (SwitchConfig.DockedMode) _dockedModeToggle.Click();
if (SwitchConfig.EnableDiscordIntegration) _discordToggle.Click();
if (SwitchConfig.EnableVsync) _vSyncToggle.Click();
if (SwitchConfig.EnableMulticoreScheduling) _multiSchedToggle.Click();
if (SwitchConfig.EnableFsIntegrityChecks) _fsicToggle.Click();
if (SwitchConfig.IgnoreMissingServices) _ignoreToggle.Click();
if (SwitchConfig.EnableKeyboard) _directKeyboardAccess.Click();
if (SwitchConfig.EnableCustomTheme) _custThemeToggle.Click();
if (ConfigurationState.Instance.Logger.EnableFileLog)
{
_fileLogToggle.Click();
}
_systemLanguageSelect.SetActiveId(SwitchConfig.SystemLanguage.ToString());
_controller1Type .SetActiveId(SwitchConfig.ControllerType.ToString());
if (ConfigurationState.Instance.Logger.EnableError)
{
_errorLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableWarn)
{
_warningLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableInfo)
{
_infoLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableStub)
{
_stubLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableDebug)
{
_debugLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableGuest)
{
_guestLogToggle.Click();
}
if (ConfigurationState.Instance.Logger.EnableFsAccessLog)
{
_fsAccessLogToggle.Click();
}
if (ConfigurationState.Instance.System.EnableDockedMode)
{
_dockedModeToggle.Click();
}
if (ConfigurationState.Instance.EnableDiscordIntegration)
{
_discordToggle.Click();
}
if (ConfigurationState.Instance.Graphics.EnableVsync)
{
_vSyncToggle.Click();
}
if (ConfigurationState.Instance.System.EnableMulticoreScheduling)
{
_multiSchedToggle.Click();
}
if (ConfigurationState.Instance.System.EnableFsIntegrityChecks)
{
_fsicToggle.Click();
}
if (ConfigurationState.Instance.System.IgnoreMissingServices)
{
_ignoreToggle.Click();
}
if (ConfigurationState.Instance.Hid.EnableKeyboard)
{
_directKeyboardAccess.Click();
}
if (ConfigurationState.Instance.Ui.EnableCustomTheme)
{
_custThemeToggle.Click();
}
_systemLanguageSelect.SetActiveId(ConfigurationState.Instance.System.Language.Value.ToString());
_controller1Type .SetActiveId(ConfigurationState.Instance.Hid.ControllerType.Value.ToString());
Controller_Changed(null, null, _controller1Type.ActiveId, _controller1Image);
_lStickUp1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickUp.ToString();
_lStickDown1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickDown.ToString();
_lStickLeft1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickLeft.ToString();
_lStickRight1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickRight.ToString();
_lStickButton1.Label = SwitchConfig.KeyboardControls.LeftJoycon.StickButton.ToString();
_dpadUp1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadUp.ToString();
_dpadDown1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadDown.ToString();
_dpadLeft1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadLeft.ToString();
_dpadRight1.Label = SwitchConfig.KeyboardControls.LeftJoycon.DPadRight.ToString();
_minus1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonMinus.ToString();
_l1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonL.ToString();
_zL1.Label = SwitchConfig.KeyboardControls.LeftJoycon.ButtonZl.ToString();
_rStickUp1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickUp.ToString();
_rStickDown1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickDown.ToString();
_rStickLeft1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickLeft.ToString();
_rStickRight1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickRight.ToString();
_rStickButton1.Label = SwitchConfig.KeyboardControls.RightJoycon.StickButton.ToString();
_a1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonA.ToString();
_b1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonB.ToString();
_x1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonX.ToString();
_y1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonY.ToString();
_plus1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonPlus.ToString();
_r1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonR.ToString();
_zR1.Label = SwitchConfig.KeyboardControls.RightJoycon.ButtonZr.ToString();
_lStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickUp.ToString();
_lStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickDown.ToString();
_lStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickLeft.ToString();
_lStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickRight.ToString();
_lStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.StickButton.ToString();
_dpadUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadUp.ToString();
_dpadDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadDown.ToString();
_dpadLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadLeft.ToString();
_dpadRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.DPadRight.ToString();
_minus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonMinus.ToString();
_l1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonL.ToString();
_zL1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon.ButtonZl.ToString();
_rStickUp1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickUp.ToString();
_rStickDown1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickDown.ToString();
_rStickLeft1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickLeft.ToString();
_rStickRight1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickRight.ToString();
_rStickButton1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.StickButton.ToString();
_a1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonA.ToString();
_b1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonB.ToString();
_x1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonX.ToString();
_y1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonY.ToString();
_plus1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonPlus.ToString();
_r1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonR.ToString();
_zR1.Label = ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon.ButtonZr.ToString();
_custThemePath.Buffer.Text = SwitchConfig.CustomThemePath;
_graphicsShadersDumpPath.Buffer.Text = SwitchConfig.GraphicsShadersDumpPath;
_fsLogSpinAdjustment.Value = SwitchConfig.FsGlobalAccessLogMode;
_custThemePath.Buffer.Text = ConfigurationState.Instance.Ui.CustomThemePath;
_graphicsShadersDumpPath.Buffer.Text = ConfigurationState.Instance.Graphics.ShadersDumpPath;
_fsLogSpinAdjustment.Value = ConfigurationState.Instance.System.FsGlobalAccessLogMode;
_gameDirsBox.AppendColumn("", new CellRendererText(), "text", 0);
_gameDirsBoxStore = new ListStore(typeof(string));
_gameDirsBox.Model = _gameDirsBoxStore;
foreach (string gameDir in SwitchConfig.GameDirs)
foreach (string gameDir in ConfigurationState.Instance.Ui.GameDirs.Value)
{
_gameDirsBoxStore.AppendValues(gameDir);
}
@ -208,7 +263,7 @@ namespace Ryujinx.Ui
string key = keyPressed.Event.Key.ToString();
string capKey = key.First().ToString().ToUpper() + key.Substring(1);
if (Enum.IsDefined(typeof(OpenTK.Input.Key), capKey))
if (Enum.IsDefined(typeof(Configuration.Hid.Key), capKey))
{
button.Label = capKey;
}
@ -325,65 +380,63 @@ namespace Ryujinx.Ui
_gameDirsBoxStore.IterNext(ref treeIter);
}
SwitchConfig.LoggingEnableError = _errorLogToggle.Active;
SwitchConfig.LoggingEnableWarn = _warningLogToggle.Active;
SwitchConfig.LoggingEnableInfo = _infoLogToggle.Active;
SwitchConfig.LoggingEnableStub = _stubLogToggle.Active;
SwitchConfig.LoggingEnableDebug = _debugLogToggle.Active;
SwitchConfig.LoggingEnableGuest = _guestLogToggle.Active;
SwitchConfig.LoggingEnableFsAccessLog = _fsAccessLogToggle.Active;
SwitchConfig.EnableFileLog = _fileLogToggle.Active;
SwitchConfig.DockedMode = _dockedModeToggle.Active;
SwitchConfig.EnableDiscordIntegration = _discordToggle.Active;
SwitchConfig.EnableVsync = _vSyncToggle.Active;
SwitchConfig.EnableMulticoreScheduling = _multiSchedToggle.Active;
SwitchConfig.EnableFsIntegrityChecks = _fsicToggle.Active;
SwitchConfig.IgnoreMissingServices = _ignoreToggle.Active;
SwitchConfig.EnableKeyboard = _directKeyboardAccess.Active;
SwitchConfig.EnableCustomTheme = _custThemeToggle.Active;
ConfigurationState.Instance.Logger.EnableError.Value = _errorLogToggle.Active;
ConfigurationState.Instance.Logger.EnableWarn.Value = _warningLogToggle.Active;
ConfigurationState.Instance.Logger.EnableInfo.Value = _infoLogToggle.Active;
ConfigurationState.Instance.Logger.EnableStub.Value = _stubLogToggle.Active;
ConfigurationState.Instance.Logger.EnableDebug.Value = _debugLogToggle.Active;
ConfigurationState.Instance.Logger.EnableGuest.Value = _guestLogToggle.Active;
ConfigurationState.Instance.Logger.EnableFsAccessLog.Value = _fsAccessLogToggle.Active;
ConfigurationState.Instance.Logger.EnableFileLog.Value = _fileLogToggle.Active;
ConfigurationState.Instance.System.EnableDockedMode.Value = _dockedModeToggle.Active;
ConfigurationState.Instance.EnableDiscordIntegration.Value = _discordToggle.Active;
ConfigurationState.Instance.Graphics.EnableVsync.Value = _vSyncToggle.Active;
ConfigurationState.Instance.System.EnableMulticoreScheduling.Value = _multiSchedToggle.Active;
ConfigurationState.Instance.System.EnableFsIntegrityChecks.Value = _fsicToggle.Active;
ConfigurationState.Instance.System.IgnoreMissingServices.Value = _ignoreToggle.Active;
ConfigurationState.Instance.Hid.EnableKeyboard.Value = _directKeyboardAccess.Active;
ConfigurationState.Instance.Ui.EnableCustomTheme.Value = _custThemeToggle.Active;
SwitchConfig.KeyboardControls.LeftJoycon = new NpadKeyboardLeft()
ConfigurationState.Instance.Hid.KeyboardControls.Value.LeftJoycon = new NpadKeyboardLeft()
{
StickUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickUp1.Label),
StickDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickDown1.Label),
StickLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickLeft1.Label),
StickRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickRight1.Label),
StickButton = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _lStickButton1.Label),
DPadUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadUp1.Label),
DPadDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadDown1.Label),
DPadLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadLeft1.Label),
DPadRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _dpadRight1.Label),
ButtonMinus = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _minus1.Label),
ButtonL = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _l1.Label),
ButtonZl = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _zL1.Label),
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickUp1.Label),
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickDown1.Label),
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickLeft1.Label),
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickRight1.Label),
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _lStickButton1.Label),
DPadUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadUp1.Label),
DPadDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadDown1.Label),
DPadLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadLeft1.Label),
DPadRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _dpadRight1.Label),
ButtonMinus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _minus1.Label),
ButtonL = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _l1.Label),
ButtonZl = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zL1.Label),
};
SwitchConfig.KeyboardControls.RightJoycon = new NpadKeyboardRight()
ConfigurationState.Instance.Hid.KeyboardControls.Value.RightJoycon = new NpadKeyboardRight()
{
StickUp = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickUp1.Label),
StickDown = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickDown1.Label),
StickLeft = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickLeft1.Label),
StickRight = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickRight1.Label),
StickButton = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _rStickButton1.Label),
ButtonA = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _a1.Label),
ButtonB = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _b1.Label),
ButtonX = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _x1.Label),
ButtonY = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _y1.Label),
ButtonPlus = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _plus1.Label),
ButtonR = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _r1.Label),
ButtonZr = (OpenTK.Input.Key)Enum.Parse(typeof(OpenTK.Input.Key), _zR1.Label),
StickUp = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickUp1.Label),
StickDown = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickDown1.Label),
StickLeft = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickLeft1.Label),
StickRight = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickRight1.Label),
StickButton = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _rStickButton1.Label),
ButtonA = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _a1.Label),
ButtonB = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _b1.Label),
ButtonX = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _x1.Label),
ButtonY = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _y1.Label),
ButtonPlus = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _plus1.Label),
ButtonR = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _r1.Label),
ButtonZr = (Configuration.Hid.Key)Enum.Parse(typeof(Configuration.Hid.Key), _zR1.Label),
};
SwitchConfig.SystemLanguage = (SystemLanguage)Enum.Parse(typeof(SystemLanguage), _systemLanguageSelect.ActiveId);
SwitchConfig.ControllerType = (ControllerStatus)Enum.Parse(typeof(ControllerStatus), _controller1Type.ActiveId);
SwitchConfig.CustomThemePath = _custThemePath.Buffer.Text;
SwitchConfig.GraphicsShadersDumpPath = _graphicsShadersDumpPath.Buffer.Text;
SwitchConfig.GameDirs = gameDirs;
SwitchConfig.FsGlobalAccessLogMode = (int)_fsLogSpinAdjustment.Value;
Configuration.SaveConfig(SwitchConfig, System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Config.json"));
Configuration.Configure(_device, SwitchConfig);
ConfigurationState.Instance.System.Language.Value = (Language)Enum.Parse(typeof(Language), _systemLanguageSelect.ActiveId);
ConfigurationState.Instance.Hid.ControllerType.Value = (ControllerType)Enum.Parse(typeof(ControllerType), _controller1Type.ActiveId);
ConfigurationState.Instance.Ui.CustomThemePath.Value = _custThemePath.Buffer.Text;
ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = _graphicsShadersDumpPath.Buffer.Text;
ConfigurationState.Instance.Ui.GameDirs.Value = gameDirs;
ConfigurationState.Instance.System.FsGlobalAccessLogMode.Value = (int)_fsLogSpinAdjustment.Value;
MainWindow.SaveConfig();
MainWindow.ApplyTheme();
#pragma warning disable CS4014
MainWindow.UpdateGameTable();