diff --git a/Directory.Packages.props b/Directory.Packages.props index 6919a2485e..e6e2f14b80 100644 --- a/Directory.Packages.props +++ b/Directory.Packages.props @@ -13,7 +13,7 @@ - + diff --git a/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManager.cs b/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManager.cs index 0a035916cb..da5a0ad455 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManager.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManager.cs @@ -18,16 +18,12 @@ namespace Ryujinx.Audio.Renderer.Server.Performance if (version == 2) { - return (ulong)PerformanceManagerGeneric.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); + return (ulong)PerformanceManagerGeneric.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); } if (version == 1) { - return (ulong)PerformanceManagerGeneric.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); + return (ulong)PerformanceManagerGeneric.GetRequiredBufferSizeForPerformanceMetricsPerFrame(ref parameter); } throw new NotImplementedException($"Unknown Performance metrics data format version {version}"); diff --git a/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs b/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs index 5a70a1bcff..2e5d25b9cc 100644 --- a/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs +++ b/src/Ryujinx.Audio/Renderer/Server/Performance/PerformanceManagerGeneric.cs @@ -234,7 +234,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance { performanceEntry = null; - if (_entryDetailIndex > MaxFrameDetailCount) + if (_entryDetailIndex >= MaxFrameDetailCount) { return false; } @@ -245,7 +245,7 @@ namespace Ryujinx.Audio.Renderer.Server.Performance EntryCountOffset = (uint)CurrentHeader.GetEntryCountOffset(), }; - uint baseEntryOffset = (uint)(Unsafe.SizeOf() + GetEntriesSize() + Unsafe.SizeOf() * _entryDetailIndex); + uint baseEntryOffset = (uint)(Unsafe.SizeOf() + GetEntriesSize() + Unsafe.SizeOf() * _entryDetailIndex); ref TEntryDetail entryDetail = ref EntriesDetail[_entryDetailIndex]; diff --git a/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs b/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs index fc075a2643..cb1a7c3ab6 100644 --- a/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs +++ b/src/Ryujinx.Graphics.Device/DeviceMemoryManager.cs @@ -1,7 +1,6 @@ using Ryujinx.Common.Memory; using Ryujinx.Memory; using System; -using System.Buffers; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -145,9 +144,9 @@ namespace Ryujinx.Graphics.Device } else { - IMemoryOwner memoryOwner = ByteMemoryPool.Rent(size); + MemoryOwner memoryOwner = MemoryOwner.Rent(size); - GetSpan(va, size).CopyTo(memoryOwner.Memory.Span); + ReadImpl(va, memoryOwner.Span); return new WritableRegion(this, va, memoryOwner, tracked: true); } diff --git a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs index 93e43ce3c5..78099f74a0 100644 --- a/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs +++ b/src/Ryujinx.Graphics.Gpu/Engine/InlineToMemory/InlineToMemoryClass.cs @@ -199,7 +199,7 @@ namespace Ryujinx.Graphics.Gpu.Engine.InlineToMemory if (target != null) { target.SynchronizeMemory(); - var dataCopy = ByteMemoryPool.RentCopy(data); + var dataCopy = MemoryOwner.RentCopy(data); target.SetData(dataCopy, 0, 0, new GAL.Rectangle(_dstX, _dstY, _lineLengthIn / target.Info.FormatInfo.BytesPerPixel, _lineCount)); target.SignalModified(); diff --git a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs index dde28dbd77..3b6c407cc2 100644 --- a/src/Ryujinx.Graphics.Gpu/Image/Texture.cs +++ b/src/Ryujinx.Graphics.Gpu/Image/Texture.cs @@ -1,4 +1,5 @@ using Ryujinx.Common.Logging; +using Ryujinx.Common.Memory; using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Memory; using Ryujinx.Graphics.Texture; @@ -805,7 +806,7 @@ namespace Ryujinx.Graphics.Gpu.Image sliceDepth, levels, layers, - out IMemoryOwner decoded)) + out MemoryOwner decoded)) { string texInfo = $"{Info.Target} {Info.FormatInfo.Format} {Info.Width}x{Info.Height}x{Info.DepthOrLayers} levels {Info.Levels}"; diff --git a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs index 0b6c78fac3..59a940a4f9 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/MemoryManager.cs @@ -2,7 +2,6 @@ using Ryujinx.Common.Memory; using Ryujinx.Memory; using Ryujinx.Memory.Range; using System; -using System.Buffers; using System.Collections.Generic; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; @@ -242,9 +241,9 @@ namespace Ryujinx.Graphics.Gpu.Memory } else { - IMemoryOwner memoryOwner = ByteMemoryPool.Rent(size); + MemoryOwner memoryOwner = MemoryOwner.Rent(size); - GetSpan(va, size).CopyTo(memoryOwner.Memory.Span); + ReadImpl(va, memoryOwner.Span, tracked); return new WritableRegion(this, va, memoryOwner, tracked); } diff --git a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs index 4d09c3aabd..b22cc01b87 100644 --- a/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs +++ b/src/Ryujinx.Graphics.Gpu/Memory/PhysicalMemory.cs @@ -192,9 +192,9 @@ namespace Ryujinx.Graphics.Gpu.Memory } else { - IMemoryOwner memoryOwner = ByteMemoryPool.Rent(range.GetSize()); + MemoryOwner memoryOwner = MemoryOwner.Rent(checked((int)range.GetSize())); - Memory memory = memoryOwner.Memory; + Span memorySpan = memoryOwner.Span; int offset = 0; for (int i = 0; i < range.Count; i++) @@ -203,7 +203,7 @@ namespace Ryujinx.Graphics.Gpu.Memory int size = (int)currentRange.Size; if (currentRange.Address != MemoryManager.PteUnmapped) { - GetSpan(currentRange.Address, size).CopyTo(memory.Span.Slice(offset, size)); + GetSpan(currentRange.Address, size).CopyTo(memorySpan.Slice(offset, size)); } offset += size; } diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs index c4b5a13801..c1f5920116 100644 --- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs +++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs @@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache private const ushort FileFormatVersionMajor = 1; private const ushort FileFormatVersionMinor = 2; private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor; - private const uint CodeGenVersion = 6921; + private const uint CodeGenVersion = 7131; private const string SharedTocFileName = "shared.toc"; private const string SharedDataFileName = "shared.data"; diff --git a/src/Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs b/src/Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs index 434f25900c..490c0c585c 100644 --- a/src/Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs +++ b/src/Ryujinx.Graphics.OpenGL/Image/FormatConverter.cs @@ -1,6 +1,5 @@ using Ryujinx.Common.Memory; using System; -using System.Buffers; using System.Numerics; using System.Runtime.InteropServices; using System.Runtime.Intrinsics; @@ -10,11 +9,11 @@ namespace Ryujinx.Graphics.OpenGL.Image { static class FormatConverter { - public unsafe static IMemoryOwner ConvertS8D24ToD24S8(ReadOnlySpan data) + public unsafe static MemoryOwner ConvertS8D24ToD24S8(ReadOnlySpan data) { - IMemoryOwner outputMemory = ByteMemoryPool.Rent(data.Length); + MemoryOwner outputMemory = MemoryOwner.Rent(data.Length); - Span output = outputMemory.Memory.Span; + Span output = outputMemory.Span; int start = 0; diff --git a/src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs b/src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs index e27e47070a..1c724223c4 100644 --- a/src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs +++ b/src/Ryujinx.Graphics.Shader/Translation/RegisterUsage.cs @@ -155,9 +155,14 @@ namespace Ryujinx.Graphics.Shader.Translation localInputs[block.Index] |= GetMask(register) & ~localOutputs[block.Index]; } - if (operation.Dest != null && operation.Dest.Type == OperandType.Register) + for (int dstIndex = 0; dstIndex < operation.DestsCount; dstIndex++) { - localOutputs[block.Index] |= GetMask(operation.Dest.GetRegister()); + Operand dest = operation.GetDest(dstIndex); + + if (dest != null && dest.Type == OperandType.Register) + { + localOutputs[block.Index] |= GetMask(dest.GetRegister()); + } } } } diff --git a/src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs b/src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs index 3f65e1225b..92e39d2e06 100644 --- a/src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs +++ b/src/Ryujinx.Graphics.Texture/Astc/AstcDecoder.cs @@ -1,7 +1,6 @@ using Ryujinx.Common.Memory; using Ryujinx.Common.Utilities; using System; -using System.Buffers; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; @@ -293,9 +292,9 @@ namespace Ryujinx.Graphics.Texture.Astc int depth, int levels, int layers, - out IMemoryOwner decoded) + out MemoryOwner decoded) { - decoded = ByteMemoryPool.Rent(QueryDecompressedSize(width, height, depth, levels, layers)); + decoded = MemoryOwner.Rent(QueryDecompressedSize(width, height, depth, levels, layers)); AstcDecoder decoder = new(data, decoded.Memory, blockWidth, blockHeight, width, height, depth, levels, layers); diff --git a/src/Ryujinx.Graphics.Texture/BCnDecoder.cs b/src/Ryujinx.Graphics.Texture/BCnDecoder.cs index eb85334a21..d7b1f0fa9d 100644 --- a/src/Ryujinx.Graphics.Texture/BCnDecoder.cs +++ b/src/Ryujinx.Graphics.Texture/BCnDecoder.cs @@ -1,7 +1,6 @@ using Ryujinx.Common; using Ryujinx.Common.Memory; using System; -using System.Buffers; using System.Buffers.Binary; using System.Runtime.InteropServices; using System.Runtime.Intrinsics; @@ -14,7 +13,7 @@ namespace Ryujinx.Graphics.Texture private const int BlockWidth = 4; private const int BlockHeight = 4; - public static IMemoryOwner DecodeBC1(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) + public static MemoryOwner DecodeBC1(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) { int size = 0; @@ -23,12 +22,12 @@ namespace Ryujinx.Graphics.Texture size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 4; } - IMemoryOwner output = ByteMemoryPool.Rent(size); + MemoryOwner output = MemoryOwner.Rent(size); Span tile = stackalloc byte[BlockWidth * BlockHeight * 4]; Span tileAsUint = MemoryMarshal.Cast(tile); - Span outputAsUint = MemoryMarshal.Cast(output.Memory.Span); + Span outputAsUint = MemoryMarshal.Cast(output.Span); Span> tileAsVector128 = MemoryMarshal.Cast>(tile); @@ -102,7 +101,7 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner DecodeBC2(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) + public static MemoryOwner DecodeBC2(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) { int size = 0; @@ -111,12 +110,12 @@ namespace Ryujinx.Graphics.Texture size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 4; } - IMemoryOwner output = ByteMemoryPool.Rent(size); + MemoryOwner output = MemoryOwner.Rent(size); Span tile = stackalloc byte[BlockWidth * BlockHeight * 4]; Span tileAsUint = MemoryMarshal.Cast(tile); - Span outputAsUint = MemoryMarshal.Cast(output.Memory.Span); + Span outputAsUint = MemoryMarshal.Cast(output.Span); Span> tileAsVector128 = MemoryMarshal.Cast>(tile); @@ -197,7 +196,7 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner DecodeBC3(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) + public static MemoryOwner DecodeBC3(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) { int size = 0; @@ -206,13 +205,13 @@ namespace Ryujinx.Graphics.Texture size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 4; } - IMemoryOwner output = ByteMemoryPool.Rent(size); + MemoryOwner output = MemoryOwner.Rent(size); Span tile = stackalloc byte[BlockWidth * BlockHeight * 4]; Span rPal = stackalloc byte[8]; Span tileAsUint = MemoryMarshal.Cast(tile); - Span outputAsUint = MemoryMarshal.Cast(output.Memory.Span); + Span outputAsUint = MemoryMarshal.Cast(output.Span); Span> tileAsVector128 = MemoryMarshal.Cast>(tile); @@ -294,7 +293,7 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner DecodeBC4(ReadOnlySpan data, int width, int height, int depth, int levels, int layers, bool signed) + public static MemoryOwner DecodeBC4(ReadOnlySpan data, int width, int height, int depth, int levels, int layers, bool signed) { int size = 0; @@ -306,8 +305,8 @@ namespace Ryujinx.Graphics.Texture // Backends currently expect a stride alignment of 4 bytes, so output width must be aligned. int alignedWidth = BitUtils.AlignUp(width, 4); - IMemoryOwner output = ByteMemoryPool.Rent(size); - Span outputSpan = output.Memory.Span; + MemoryOwner output = MemoryOwner.Rent(size); + Span outputSpan = output.Span; ReadOnlySpan data64 = MemoryMarshal.Cast(data); @@ -402,7 +401,7 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner DecodeBC5(ReadOnlySpan data, int width, int height, int depth, int levels, int layers, bool signed) + public static MemoryOwner DecodeBC5(ReadOnlySpan data, int width, int height, int depth, int levels, int layers, bool signed) { int size = 0; @@ -414,7 +413,7 @@ namespace Ryujinx.Graphics.Texture // Backends currently expect a stride alignment of 4 bytes, so output width must be aligned. int alignedWidth = BitUtils.AlignUp(width, 2); - IMemoryOwner output = ByteMemoryPool.Rent(size); + MemoryOwner output = MemoryOwner.Rent(size); ReadOnlySpan data64 = MemoryMarshal.Cast(data); @@ -423,7 +422,7 @@ namespace Ryujinx.Graphics.Texture Span rPal = stackalloc byte[8]; Span gPal = stackalloc byte[8]; - Span outputAsUshort = MemoryMarshal.Cast(output.Memory.Span); + Span outputAsUshort = MemoryMarshal.Cast(output.Span); Span rTileAsUint = MemoryMarshal.Cast(rTile); Span gTileAsUint = MemoryMarshal.Cast(gTile); @@ -527,7 +526,7 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner DecodeBC6(ReadOnlySpan data, int width, int height, int depth, int levels, int layers, bool signed) + public static MemoryOwner DecodeBC6(ReadOnlySpan data, int width, int height, int depth, int levels, int layers, bool signed) { int size = 0; @@ -536,8 +535,8 @@ namespace Ryujinx.Graphics.Texture size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 8; } - IMemoryOwner output = ByteMemoryPool.Rent(size); - Span outputSpan = output.Memory.Span; + MemoryOwner output = MemoryOwner.Rent(size); + Span outputSpan = output.Span; int inputOffset = 0; int outputOffset = 0; @@ -566,7 +565,7 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner DecodeBC7(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) + public static MemoryOwner DecodeBC7(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) { int size = 0; @@ -575,8 +574,8 @@ namespace Ryujinx.Graphics.Texture size += Math.Max(1, width >> l) * Math.Max(1, height >> l) * Math.Max(1, depth >> l) * layers * 4; } - IMemoryOwner output = ByteMemoryPool.Rent(size); - Span outputSpan = output.Memory.Span; + MemoryOwner output = MemoryOwner.Rent(size); + Span outputSpan = output.Span; int inputOffset = 0; int outputOffset = 0; diff --git a/src/Ryujinx.Graphics.Texture/BCnEncoder.cs b/src/Ryujinx.Graphics.Texture/BCnEncoder.cs index 253ba305cd..4db8a182b0 100644 --- a/src/Ryujinx.Graphics.Texture/BCnEncoder.cs +++ b/src/Ryujinx.Graphics.Texture/BCnEncoder.cs @@ -2,7 +2,6 @@ using Ryujinx.Common; using Ryujinx.Common.Memory; using Ryujinx.Graphics.Texture.Encoders; using System; -using System.Buffers; namespace Ryujinx.Graphics.Texture { @@ -11,7 +10,7 @@ namespace Ryujinx.Graphics.Texture private const int BlockWidth = 4; private const int BlockHeight = 4; - public static IMemoryOwner EncodeBC7(Memory data, int width, int height, int depth, int levels, int layers) + public static MemoryOwner EncodeBC7(Memory data, int width, int height, int depth, int levels, int layers) { int size = 0; @@ -23,7 +22,7 @@ namespace Ryujinx.Graphics.Texture size += w * h * 16 * Math.Max(1, depth >> l) * layers; } - IMemoryOwner output = ByteMemoryPool.Rent(size); + MemoryOwner output = MemoryOwner.Rent(size); Memory outputMemory = output.Memory; int imageBaseIOffs = 0; diff --git a/src/Ryujinx.Graphics.Texture/ETC2Decoder.cs b/src/Ryujinx.Graphics.Texture/ETC2Decoder.cs index 52801ff47d..49e7154c81 100644 --- a/src/Ryujinx.Graphics.Texture/ETC2Decoder.cs +++ b/src/Ryujinx.Graphics.Texture/ETC2Decoder.cs @@ -1,7 +1,6 @@ using Ryujinx.Common; using Ryujinx.Common.Memory; using System; -using System.Buffers; using System.Buffers.Binary; using System.Runtime.InteropServices; @@ -51,15 +50,15 @@ namespace Ryujinx.Graphics.Texture new int[] { -3, -5, -7, -9, 2, 4, 6, 8 }, }; - public static IMemoryOwner DecodeRgb(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) + public static MemoryOwner DecodeRgb(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) { ReadOnlySpan dataUlong = MemoryMarshal.Cast(data); int inputOffset = 0; - IMemoryOwner output = ByteMemoryPool.Rent(CalculateOutputSize(width, height, depth, levels, layers)); + MemoryOwner output = MemoryOwner.Rent(CalculateOutputSize(width, height, depth, levels, layers)); - Span outputUint = MemoryMarshal.Cast(output.Memory.Span); + Span outputUint = MemoryMarshal.Cast(output.Span); Span tile = stackalloc uint[BlockWidth * BlockHeight]; int imageBaseOOffs = 0; @@ -113,15 +112,15 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner DecodePta(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) + public static MemoryOwner DecodePta(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) { ReadOnlySpan dataUlong = MemoryMarshal.Cast(data); int inputOffset = 0; - IMemoryOwner output = ByteMemoryPool.Rent(CalculateOutputSize(width, height, depth, levels, layers)); + MemoryOwner output = MemoryOwner.Rent(CalculateOutputSize(width, height, depth, levels, layers)); - Span outputUint = MemoryMarshal.Cast(output.Memory.Span); + Span outputUint = MemoryMarshal.Cast(output.Span); Span tile = stackalloc uint[BlockWidth * BlockHeight]; int imageBaseOOffs = 0; @@ -170,15 +169,15 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner DecodeRgba(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) + public static MemoryOwner DecodeRgba(ReadOnlySpan data, int width, int height, int depth, int levels, int layers) { ReadOnlySpan dataUlong = MemoryMarshal.Cast(data); int inputOffset = 0; - IMemoryOwner output = ByteMemoryPool.Rent(CalculateOutputSize(width, height, depth, levels, layers)); + MemoryOwner output = MemoryOwner.Rent(CalculateOutputSize(width, height, depth, levels, layers)); - Span outputUint = MemoryMarshal.Cast(output.Memory.Span); + Span outputUint = MemoryMarshal.Cast(output.Span); Span tile = stackalloc uint[BlockWidth * BlockHeight]; int imageBaseOOffs = 0; diff --git a/src/Ryujinx.Graphics.Texture/LayoutConverter.cs b/src/Ryujinx.Graphics.Texture/LayoutConverter.cs index d6732674b5..5426af2055 100644 --- a/src/Ryujinx.Graphics.Texture/LayoutConverter.cs +++ b/src/Ryujinx.Graphics.Texture/LayoutConverter.cs @@ -1,7 +1,6 @@ using Ryujinx.Common; using Ryujinx.Common.Memory; using System; -using System.Buffers; using System.Runtime.Intrinsics; using static Ryujinx.Graphics.Texture.BlockLinearConstants; @@ -95,7 +94,7 @@ namespace Ryujinx.Graphics.Texture }; } - public static IMemoryOwner ConvertBlockLinearToLinear( + public static MemoryOwner ConvertBlockLinearToLinear( int width, int height, int depth, @@ -121,8 +120,8 @@ namespace Ryujinx.Graphics.Texture blockHeight, bytesPerPixel); - IMemoryOwner outputOwner = ByteMemoryPool.Rent(outSize); - Span output = outputOwner.Memory.Span; + MemoryOwner outputOwner = MemoryOwner.Rent(outSize); + Span output = outputOwner.Span; int outOffs = 0; @@ -249,7 +248,7 @@ namespace Ryujinx.Graphics.Texture return outputOwner; } - public static IMemoryOwner ConvertLinearStridedToLinear( + public static MemoryOwner ConvertLinearStridedToLinear( int width, int height, int blockWidth, @@ -265,8 +264,8 @@ namespace Ryujinx.Graphics.Texture int outStride = BitUtils.AlignUp(w * bytesPerPixel, HostStrideAlignment); lineSize = Math.Min(lineSize, outStride); - IMemoryOwner output = ByteMemoryPool.Rent(h * outStride); - Span outSpan = output.Memory.Span; + MemoryOwner output = MemoryOwner.Rent(h * outStride); + Span outSpan = output.Span; int outOffs = 0; int inOffs = 0; diff --git a/src/Ryujinx.Graphics.Texture/PixelConverter.cs b/src/Ryujinx.Graphics.Texture/PixelConverter.cs index 4475cc98aa..3676d9199e 100644 --- a/src/Ryujinx.Graphics.Texture/PixelConverter.cs +++ b/src/Ryujinx.Graphics.Texture/PixelConverter.cs @@ -1,7 +1,6 @@ using Ryujinx.Common; using Ryujinx.Common.Memory; using System; -using System.Buffers; using System.Runtime.InteropServices; using System.Runtime.Intrinsics; using System.Runtime.Intrinsics.X86; @@ -21,13 +20,14 @@ namespace Ryujinx.Graphics.Texture return (remainder, outRemainder, length / stride); } - public unsafe static IMemoryOwner ConvertR4G4ToR4G4B4A4(ReadOnlySpan data, int width) + public unsafe static MemoryOwner ConvertR4G4ToR4G4B4A4(ReadOnlySpan data, int width) { - IMemoryOwner output = ByteMemoryPool.Rent(data.Length * 2); + MemoryOwner output = MemoryOwner.Rent(data.Length * 2); + Span outputSpan = output.Span; (int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 1, 2); - Span outputSpan = MemoryMarshal.Cast(output.Memory.Span); + Span outputSpanUInt16 = MemoryMarshal.Cast(outputSpan); if (remainder == 0) { @@ -38,7 +38,7 @@ namespace Ryujinx.Graphics.Texture int sizeTrunc = data.Length & ~7; start = sizeTrunc; - fixed (byte* inputPtr = data, outputPtr = output.Memory.Span) + fixed (byte* inputPtr = data, outputPtr = outputSpan) { for (ulong offset = 0; offset < (ulong)sizeTrunc; offset += 8) { @@ -49,7 +49,7 @@ namespace Ryujinx.Graphics.Texture for (int i = start; i < data.Length; i++) { - outputSpan[i] = data[i]; + outputSpanUInt16[i] = data[i]; } } else @@ -61,7 +61,7 @@ namespace Ryujinx.Graphics.Texture { for (int x = 0; x < width; x++) { - outputSpan[outOffset++] = data[offset++]; + outputSpanUInt16[outOffset++] = data[offset++]; } offset += remainder; @@ -72,16 +72,16 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner ConvertR5G6B5ToR8G8B8A8(ReadOnlySpan data, int width) + public static MemoryOwner ConvertR5G6B5ToR8G8B8A8(ReadOnlySpan data, int width) { - IMemoryOwner output = ByteMemoryPool.Rent(data.Length * 2); + MemoryOwner output = MemoryOwner.Rent(data.Length * 2); int offset = 0; int outOffset = 0; (int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4); ReadOnlySpan inputSpan = MemoryMarshal.Cast(data); - Span outputSpan = MemoryMarshal.Cast(output.Memory.Span); + Span outputSpan = MemoryMarshal.Cast(output.Span); for (int y = 0; y < height; y++) { @@ -109,16 +109,16 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner ConvertR5G5B5ToR8G8B8A8(ReadOnlySpan data, int width, bool forceAlpha) + public static MemoryOwner ConvertR5G5B5ToR8G8B8A8(ReadOnlySpan data, int width, bool forceAlpha) { - IMemoryOwner output = ByteMemoryPool.Rent(data.Length * 2); + MemoryOwner output = MemoryOwner.Rent(data.Length * 2); int offset = 0; int outOffset = 0; (int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4); ReadOnlySpan inputSpan = MemoryMarshal.Cast(data); - Span outputSpan = MemoryMarshal.Cast(output.Memory.Span); + Span outputSpan = MemoryMarshal.Cast(output.Span); for (int y = 0; y < height; y++) { @@ -146,16 +146,16 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner ConvertA1B5G5R5ToR8G8B8A8(ReadOnlySpan data, int width) + public static MemoryOwner ConvertA1B5G5R5ToR8G8B8A8(ReadOnlySpan data, int width) { - IMemoryOwner output = ByteMemoryPool.Rent(data.Length * 2); + MemoryOwner output = MemoryOwner.Rent(data.Length * 2); int offset = 0; int outOffset = 0; (int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4); ReadOnlySpan inputSpan = MemoryMarshal.Cast(data); - Span outputSpan = MemoryMarshal.Cast(output.Memory.Span); + Span outputSpan = MemoryMarshal.Cast(output.Span); for (int y = 0; y < height; y++) { @@ -183,16 +183,16 @@ namespace Ryujinx.Graphics.Texture return output; } - public static IMemoryOwner ConvertR4G4B4A4ToR8G8B8A8(ReadOnlySpan data, int width) + public static MemoryOwner ConvertR4G4B4A4ToR8G8B8A8(ReadOnlySpan data, int width) { - IMemoryOwner output = ByteMemoryPool.Rent(data.Length * 2); + MemoryOwner output = MemoryOwner.Rent(data.Length * 2); int offset = 0; int outOffset = 0; (int remainder, int outRemainder, int height) = GetLineRemainders(data.Length, width, 2, 4); ReadOnlySpan inputSpan = MemoryMarshal.Cast(data); - Span outputSpan = MemoryMarshal.Cast(output.Memory.Span); + Span outputSpan = MemoryMarshal.Cast(output.Span); for (int y = 0; y < height; y++) { diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs index 75ffca2ca7..563fdafd3c 100644 --- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs +++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs @@ -211,7 +211,7 @@ namespace Ryujinx.Graphics.Vulkan public void Initialize() { - IMemoryOwner dummyTextureData = ByteMemoryPool.RentCleared(4); + MemoryOwner dummyTextureData = MemoryOwner.RentCleared(4); _dummyTexture.SetData(dummyTextureData); } diff --git a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs index 2a8f930811..6b6b46a914 100644 --- a/src/Ryujinx.Graphics.Vulkan/PipelineState.cs +++ b/src/Ryujinx.Graphics.Vulkan/PipelineState.cs @@ -439,7 +439,7 @@ namespace Ryujinx.Graphics.Vulkan { SType = StructureType.PipelineInputAssemblyStateCreateInfo, PrimitiveRestartEnable = primitiveRestartEnable, - Topology = Topology, + Topology = HasTessellationControlShader ? PrimitiveTopology.PatchList : Topology, }; var tessellationState = new PipelineTessellationStateCreateInfo diff --git a/src/Ryujinx.Gtk3/Program.cs b/src/Ryujinx.Gtk3/Program.cs index 0fb712885b..8bb6516409 100644 --- a/src/Ryujinx.Gtk3/Program.cs +++ b/src/Ryujinx.Gtk3/Program.cs @@ -256,6 +256,12 @@ namespace Ryujinx MainWindow mainWindow = new(); mainWindow.Show(); + // Load the game table if no application was requested by the command line + if (CommandLineState.LaunchPathArg == null) + { + mainWindow.UpdateGameTable(); + } + if (OperatingSystem.IsLinux()) { int currentVmMaxMapCount = LinuxHelper.VmMaxMapCount; diff --git a/src/Ryujinx.Gtk3/UI/MainWindow.cs b/src/Ryujinx.Gtk3/UI/MainWindow.cs index 7f9eceb38a..66c0afae03 100644 --- a/src/Ryujinx.Gtk3/UI/MainWindow.cs +++ b/src/Ryujinx.Gtk3/UI/MainWindow.cs @@ -187,7 +187,10 @@ namespace Ryujinx.UI : IntegrityCheckLevel.None; // Instantiate GUI objects. - ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel); + ApplicationLibrary = new ApplicationLibrary(_virtualFileSystem, checkLevel) + { + DesiredLanguage = ConfigurationState.Instance.System.Language, + }; _uiHandler = new GtkHostUIHandler(this); _deviceExitStatus = new AutoResetEvent(false); @@ -325,7 +328,6 @@ namespace Ryujinx.UI _hideUI.Label = _hideUI.Label.Replace("SHOWUIKEY", ConfigurationState.Instance.Hid.Hotkeys.Value.ShowUI.ToString()); UpdateColumns(); - UpdateGameTable(); ConfigurationState.Instance.UI.GameDirs.Event += (sender, args) => { @@ -738,7 +740,8 @@ namespace Ryujinx.UI Thread applicationLibraryThread = new(() => { - ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language); + ApplicationLibrary.DesiredLanguage = ConfigurationState.Instance.System.Language; + ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs); _updatingGameTable = false; }) diff --git a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrlGpu/Types/VsmsMappingArguments.cs b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrlGpu/Types/VsmsMappingArguments.cs index 1b56fcc444..baada91978 100644 --- a/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrlGpu/Types/VsmsMappingArguments.cs +++ b/src/Ryujinx.HLE/HOS/Services/Nv/NvDrvServices/NvHostCtrlGpu/Types/VsmsMappingArguments.cs @@ -9,5 +9,6 @@ namespace Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrlGpu.Types public byte Sm0TpcIndex; public byte Sm1GpcIndex; public byte Sm1TpcIndex; + public uint Reserved; } } diff --git a/src/Ryujinx.UI.Common/App/ApplicationLibrary.cs b/src/Ryujinx.UI.Common/App/ApplicationLibrary.cs index e7c48162aa..2defc1f6c8 100644 --- a/src/Ryujinx.UI.Common/App/ApplicationLibrary.cs +++ b/src/Ryujinx.UI.Common/App/ApplicationLibrary.cs @@ -34,6 +34,7 @@ namespace Ryujinx.UI.App.Common { public class ApplicationLibrary { + public Language DesiredLanguage { get; set; } public event EventHandler ApplicationAdded; public event EventHandler ApplicationCountUpdated; @@ -45,7 +46,6 @@ namespace Ryujinx.UI.App.Common private readonly VirtualFileSystem _virtualFileSystem; private readonly IntegrityCheckLevel _checkLevel; - private Language _desiredTitleLanguage; private CancellationTokenSource _cancellationToken; private static readonly ApplicationJsonSerializerContext _serializerContext = new(JsonHelper.GetDefaultSerializerOptions()); @@ -221,7 +221,7 @@ namespace Ryujinx.UI.App.Common { using UniqueRef icon = new(); - controlFs.OpenFile(ref icon.Ref, $"/icon_{_desiredTitleLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure(); + controlFs.OpenFile(ref icon.Ref, $"/icon_{DesiredLanguage}.dat".ToU8Span(), OpenMode.Read).ThrowIfFailure(); using MemoryStream stream = new(); @@ -266,8 +266,18 @@ namespace Ryujinx.UI.App.Common public bool TryGetApplicationsFromFile(string applicationPath, out List applications) { applications = []; + long fileSize; - long fileSize = new FileInfo(applicationPath).Length; + try + { + fileSize = new FileInfo(applicationPath).Length; + } + catch (FileNotFoundException) + { + Logger.Warning?.Print(LogClass.Application, $"The file was not found: '{applicationPath}'"); + + return false; + } BlitStruct controlHolder = new(1); @@ -422,35 +432,40 @@ namespace Ryujinx.UI.App.Common foreach (var data in applications) { - ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata => + // Only load metadata for applications with an ID + if (data.Id != 0) { - appMetadata.Title = data.Name; - - // Only do the migration if time_played has a value and timespan_played hasn't been updated yet. - if (appMetadata.TimePlayedOld != default && appMetadata.TimePlayed == TimeSpan.Zero) + ApplicationMetadata appMetadata = LoadAndSaveMetaData(data.IdString, appMetadata => { - appMetadata.TimePlayed = TimeSpan.FromSeconds(appMetadata.TimePlayedOld); - appMetadata.TimePlayedOld = default; - } + appMetadata.Title = data.Name; - // Only do the migration if last_played has a value and last_played_utc doesn't exist yet. - if (appMetadata.LastPlayedOld != default && !appMetadata.LastPlayed.HasValue) - { - // Migrate from string-based last_played to DateTime-based last_played_utc. - if (DateTime.TryParse(appMetadata.LastPlayedOld, out DateTime lastPlayedOldParsed)) + // Only do the migration if time_played has a value and timespan_played hasn't been updated yet. + if (appMetadata.TimePlayedOld != default && appMetadata.TimePlayed == TimeSpan.Zero) { - appMetadata.LastPlayed = lastPlayedOldParsed; - - // Migration successful: deleting last_played from the metadata file. - appMetadata.LastPlayedOld = default; + appMetadata.TimePlayed = TimeSpan.FromSeconds(appMetadata.TimePlayedOld); + appMetadata.TimePlayedOld = default; } - } - }); + // Only do the migration if last_played has a value and last_played_utc doesn't exist yet. + if (appMetadata.LastPlayedOld != default && !appMetadata.LastPlayed.HasValue) + { + // Migrate from string-based last_played to DateTime-based last_played_utc. + if (DateTime.TryParse(appMetadata.LastPlayedOld, out DateTime lastPlayedOldParsed)) + { + appMetadata.LastPlayed = lastPlayedOldParsed; + + // Migration successful: deleting last_played from the metadata file. + appMetadata.LastPlayedOld = default; + } + + } + }); + + data.Favorite = appMetadata.Favorite; + data.TimePlayed = appMetadata.TimePlayed; + data.LastPlayed = appMetadata.LastPlayed; + } - data.Favorite = appMetadata.Favorite; - data.TimePlayed = appMetadata.TimePlayed; - data.LastPlayed = appMetadata.LastPlayed; data.FileExtension = Path.GetExtension(applicationPath).TrimStart('.').ToUpper(); data.FileSize = fileSize; data.Path = applicationPath; @@ -472,13 +487,11 @@ namespace Ryujinx.UI.App.Common controlFile.Get.Read(out _, 0, outProperty, ReadOption.None).ThrowIfFailure(); } - public void LoadApplications(List appDirs, Language desiredTitleLanguage) + public void LoadApplications(List appDirs) { int numApplicationsFound = 0; int numApplicationsLoaded = 0; - _desiredTitleLanguage = desiredTitleLanguage; - _cancellationToken = new CancellationTokenSource(); // Builds the applications list with paths to found applications @@ -502,7 +515,13 @@ namespace Ryujinx.UI.App.Common try { - IEnumerable files = Directory.EnumerateFiles(appDir, "*", SearchOption.AllDirectories).Where(file => + EnumerationOptions options = new() + { + RecurseSubdirectories = true, + IgnoreInaccessible = false, + }; + + IEnumerable files = Directory.EnumerateFiles(appDir, "*", options).Where(file => { return (Path.GetExtension(file).ToLower() is ".nsp" && ConfigurationState.Instance.UI.ShownFileTypes.NSP.Value) || @@ -521,14 +540,18 @@ namespace Ryujinx.UI.App.Common } var fileInfo = new FileInfo(app); - string extension = fileInfo.Extension.ToLower(); - if (!fileInfo.Attributes.HasFlag(FileAttributes.Hidden) && extension is ".nsp" or ".pfs0" or ".xci" or ".nca" or ".nro" or ".nso") + try { var fullPath = fileInfo.ResolveLinkTarget(true)?.FullName ?? fileInfo.FullName; + applicationPaths.Add(fullPath); numApplicationsFound++; } + catch (IOException exception) + { + Logger.Warning?.Print(LogClass.Application, $"Failed to resolve the full path to file: \"{app}\" Error: {exception}"); + } } } catch (UnauthorizedAccessException) @@ -827,7 +850,7 @@ namespace Ryujinx.UI.App.Common private void GetApplicationInformation(ref ApplicationControlProperty controlData, ref ApplicationData data) { - _ = Enum.TryParse(_desiredTitleLanguage.ToString(), out TitleLanguage desiredTitleLanguage); + _ = Enum.TryParse(DesiredLanguage.ToString(), out TitleLanguage desiredTitleLanguage); if (controlData.Title.ItemsRo.Length > (int)desiredTitleLanguage) { diff --git a/src/Ryujinx/UI/Windows/MainWindow.axaml.cs b/src/Ryujinx/UI/Windows/MainWindow.axaml.cs index dc5336ab3f..348412e78c 100644 --- a/src/Ryujinx/UI/Windows/MainWindow.axaml.cs +++ b/src/Ryujinx/UI/Windows/MainWindow.axaml.cs @@ -37,6 +37,7 @@ namespace Ryujinx.Ava.UI.Windows internal static MainWindowViewModel MainWindowViewModel { get; private set; } private bool _isLoading; + private bool _applicationsLoadedOnce; private UserChannelPersistence _userChannelPersistence; private static bool _deferLoad; @@ -224,7 +225,10 @@ namespace Ryujinx.Ava.UI.Windows ? IntegrityCheckLevel.ErrorOnInvalid : IntegrityCheckLevel.None; - ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem, checkLevel); + ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem, checkLevel) + { + DesiredLanguage = ConfigurationState.Instance.System.Language, + }; // Save data created before we supported extra data in directory save data will not work properly if // given empty extra data. Luckily some of that extra data can be created using the data from the @@ -472,7 +476,11 @@ namespace Ryujinx.Ava.UI.Windows ViewModel.RefreshFirmwareStatus(); - LoadApplications(); + // Load applications if no application was requested by the command line + if (!_deferLoad) + { + LoadApplications(); + } #pragma warning disable CS4014 // Because this call is not awaited, execution of the current method continues before the call is completed CheckLaunchState(); @@ -485,6 +493,12 @@ namespace Ryujinx.Ava.UI.Windows if (MainContent.Content != content) { + // Load applications while switching to the GameLibrary if we haven't done that yet + if (!_applicationsLoadedOnce && content == GameLibrary) + { + LoadApplications(); + } + MainContent.Content = content; } } @@ -581,6 +595,7 @@ namespace Ryujinx.Ava.UI.Windows public void LoadApplications() { + _applicationsLoadedOnce = true; ViewModel.Applications.Clear(); StatusBarView.LoadProgressBar.IsVisible = true; @@ -622,7 +637,8 @@ namespace Ryujinx.Ava.UI.Windows Thread applicationLibraryThread = new(() => { - ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs, ConfigurationState.Instance.System.Language); + ApplicationLibrary.DesiredLanguage = ConfigurationState.Instance.System.Language; + ApplicationLibrary.LoadApplications(ConfigurationState.Instance.UI.GameDirs); _isLoading = false; })