Fix shift instructions and a typo
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6f10a63820
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711093b553
2 changed files with 3 additions and 3 deletions
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@ -364,7 +364,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
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if (!isMasked)
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{
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//Clamped shift value.
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Operand isLessThan32 = context.ICompareLessUnsigned(res, Const(32));
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Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
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res = context.ConditionalSelect(isLessThan32, res, Const(0));
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}
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@ -413,7 +413,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
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resShiftBy32 = Const(0);
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}
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Operand isLessThan32 = context.ICompareLessUnsigned(res, Const(32));
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Operand isLessThan32 = context.ICompareLessUnsigned(srcB, Const(32));
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res = context.ConditionalSelect(isLessThan32, res, resShiftBy32);
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}
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@ -119,7 +119,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
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//- The branch should be unconditional.
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//- This should be the last block on the current (if) statement.
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//- The statement before the else must be an if statement.
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//- The branch target must be before or at (but not after) the end of the encloding block.
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//- The branch target must be before or at (but not after) the end of the enclosing block.
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if (block.Branch == null || block.Next != null || block.Index + 1 != _currEndIndex)
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{
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return false;
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