Prefer vendor name on macOS
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1 changed files with 3 additions and 2 deletions
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@ -749,8 +749,9 @@ namespace Ryujinx.Graphics.Vulkan
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Vendor == Vendor.Broadcom ||
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Vendor == Vendor.ImgTec;
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GpuVendor = VendorUtils.GetNameFromId(properties.VendorID);;
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GpuDriver = hasDriverProperties ? VendorUtils.GetFriendlyDriverName(driverProperties.DriverID) : GpuVendor;
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GpuVendor = VendorUtils.GetNameFromId(properties.VendorID);
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GpuDriver = hasDriverProperties && !OperatingSystem.IsMacOS() ?
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VendorUtils.GetFriendlyDriverName(driverProperties.DriverID) : GpuVendor; // Fallback to vendor name if driver is unavailable or on MacOS where vendor is prefered.
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GpuRenderer = Marshal.PtrToStringAnsi((IntPtr)properties.DeviceName);
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GpuVersion = $"Vulkan v{ParseStandardVulkanVersion(properties.ApiVersion)}, Driver v{ParseDriverVersion(ref properties)}";
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