Removed some static casts that got in through rebase
This commit is contained in:
parent
b3cde877fa
commit
7484349fc0
1 changed files with 7 additions and 2 deletions
|
@ -311,15 +311,20 @@ namespace ChocolArm64.Instructions
|
||||||
|
|
||||||
fixed (byte* ptr = &state[0])
|
fixed (byte* ptr = &state[0])
|
||||||
{
|
{
|
||||||
Sse2.Store(ptr, Sse.StaticCast<float, byte>(op));
|
Sse2.Store(ptr, op.As<byte>());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private unsafe static void FromByteArrayToVector(byte[] state, ref Vector128<float> op)
|
private unsafe static void FromByteArrayToVector(byte[] state, ref Vector128<float> op)
|
||||||
{
|
{
|
||||||
|
if (!Sse2.IsSupported)
|
||||||
|
{
|
||||||
|
throw new PlatformNotSupportedException();
|
||||||
|
}
|
||||||
|
|
||||||
fixed (byte* ptr = &state[0])
|
fixed (byte* ptr = &state[0])
|
||||||
{
|
{
|
||||||
op = Sse.StaticCast<byte, float>(Sse2.LoadVector128(ptr));
|
op = Sse2.LoadVector128(ptr).As<float>();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue