Remove redundant modulo on wave buffer index
This is already performed by SetBufferIndex
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1 changed files with 1 additions and 1 deletions
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@ -108,7 +108,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
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if (wb.Looping == 0)
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if (wb.Looping == 0)
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{
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{
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SetBufferIndex((_bufferIndex + 1) & 3);
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SetBufferIndex(_bufferIndex + 1);
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}
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}
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_outStatus.PlayedWaveBuffersCount++;
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_outStatus.PlayedWaveBuffersCount++;
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