Remove redundant modulo on wave buffer index

This is already performed by SetBufferIndex
This commit is contained in:
bylaws 2020-01-18 18:45:04 +00:00 committed by Billy Laws
commit 7663e4b90c

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@ -108,7 +108,7 @@ namespace Ryujinx.HLE.HOS.Services.Audio.AudioRendererManager
if (wb.Looping == 0) if (wb.Looping == 0)
{ {
SetBufferIndex((_bufferIndex + 1) & 3); SetBufferIndex(_bufferIndex + 1);
} }
_outStatus.PlayedWaveBuffersCount++; _outStatus.PlayedWaveBuffersCount++;