fix typos

This commit is contained in:
Emmanuel Hansen 2024-07-22 08:55:34 +00:00
parent 4592457c1f
commit 7d3e1f6942
2 changed files with 4 additions and 9 deletions

View file

@ -40,15 +40,10 @@ namespace Ryujinx.Graphics.Device
{
var field = fields[fieldIndex];
var cuurentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
var currentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf<TState>() : (int)Marshal.OffsetOf<TState>(fields[fieldIndex + 1].Name);
int sizeOfField = nextFieldOffset - cuurentFieldOffset;
if(sizeOfField == 0)
{
}
int sizeOfField = nextFieldOffset - currentFieldOffset;
for (int i = 0; i < ((sizeOfField + 3) & ~3); i += 4)
{

View file

@ -79,10 +79,10 @@ namespace Ryujinx.Graphics.Gpu.Engine.Threed
{
var field = fields[fieldIndex];
var cuurentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
var currentFieldOffset = (int)Marshal.OffsetOf<TState>(field.Name);
var nextFieldOffset = fieldIndex + 1 == fields.Length ? Unsafe.SizeOf<TState>() : (int)Marshal.OffsetOf<TState>(fields[fieldIndex + 1].Name);
int sizeOfField = nextFieldOffset - cuurentFieldOffset;
int sizeOfField = nextFieldOffset - currentFieldOffset;
if (fieldToDelegate.TryGetValue(field.Name, out int entryIndex))
{