DynamicRingBuffer.Write(): change Span<byte> to ReadOnlySpan<byte>
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@ -86,7 +86,7 @@ namespace Ryujinx.Audio.Backends.Common
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_tailOffset = _size;
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}
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public void Write(Span<byte> buffer, int index, int count)
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public void Write(ReadOnlySpan<byte> buffer, int index, int count)
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{
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if (count == 0)
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{
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