Fixed a bug and an aesthetic issue
This commit is contained in:
parent
f3eba5ebe4
commit
7edd0c5be2
2 changed files with 3 additions and 1 deletions
|
@ -607,6 +607,8 @@ namespace Ryujinx.HLE.HOS
|
||||||
|
|
||||||
ContentManager.LoadEntries();
|
ContentManager.LoadEntries();
|
||||||
|
|
||||||
|
TitleID = CurrentTitle = metaData.Aci0.TitleId.ToString("x16");
|
||||||
|
|
||||||
ProgramLoader.LoadStaticObjects(this, metaData, new IExecutable[] { staticObject });
|
ProgramLoader.LoadStaticObjects(this, metaData, new IExecutable[] { staticObject });
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -110,7 +110,7 @@ namespace Ryujinx
|
||||||
DiscordPresence.Assets.LargeImageKey = device.System.TitleID;
|
DiscordPresence.Assets.LargeImageKey = device.System.TitleID;
|
||||||
DiscordPresence.Assets.LargeImageText = device.System.TitleName;
|
DiscordPresence.Assets.LargeImageText = device.System.TitleName;
|
||||||
}
|
}
|
||||||
DiscordPresence.Details = $"Playing {device.System.TitleName}";
|
DiscordPresence.Details = string.IsNullOrWhiteSpace(device.System.TitleName) ? $"Playing {device.System.TitleID.ToUpper()}" : $"Playing {device.System.TitleName}";
|
||||||
DiscordPresence.State = device.System.TitleID.ToUpper();
|
DiscordPresence.State = device.System.TitleID.ToUpper();
|
||||||
DiscordPresence.Assets.SmallImageKey = "ryujinx";
|
DiscordPresence.Assets.SmallImageKey = "ryujinx";
|
||||||
DiscordPresence.Assets.SmallImageText = "Ryujinx";
|
DiscordPresence.Assets.SmallImageText = "Ryujinx";
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue