Update GLRenderer.cs

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Ac_K 2020-03-24 23:51:38 +01:00 committed by GitHub
parent daecb1193d
commit 807081541e
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@ -337,9 +337,9 @@ namespace Ryujinx.Ui
string gpuVendor = "Unknown";
if (_renderer.GpuVendor.ToLower().Contains("nvidia")) gpuVendor = "NVIDIA";
if (_renderer.GpuVendor.ToLower().Contains("amd") || _renderer.GpuVendor.ToLower().Contains("ati")) gpuVendor = "AMD";
if (_renderer.GpuVendor.ToLower().Contains("intel")) gpuVendor = "Intel";
if (_renderer.GpuVendor.ToLower().Contains("nvidia ")) gpuVendor = "NVIDIA";
if (_renderer.GpuVendor.ToLower().Contains("amd ") || _renderer.GpuVendor.ToLower().Contains("ati ")) gpuVendor = "AMD";
if (_renderer.GpuVendor.ToLower().Contains("intel ")) gpuVendor = "Intel";
StatusUpdatedEvent?.Invoke(this, new StatusUpdatedEventArgs(
_device.EnableDeviceVsync,