Support sample offsets
This commit is contained in:
parent
d1ac3286f2
commit
817baf527c
1 changed files with 47 additions and 2 deletions
|
@ -1,3 +1,4 @@
|
|||
using Ryujinx.Common.Logging;
|
||||
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
|
||||
using Ryujinx.Graphics.Shader.StructuredIr;
|
||||
using Ryujinx.Graphics.Shader.Translation;
|
||||
|
@ -193,11 +194,15 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
|||
AstTextureOperation texOp = (AstTextureOperation)operation;
|
||||
|
||||
bool isGather = (texOp.Flags & TextureFlags.Gather) != 0;
|
||||
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
|
||||
bool hasDerivatives = (texOp.Flags & TextureFlags.Derivatives) != 0;
|
||||
bool intCoords = (texOp.Flags & TextureFlags.IntCoords) != 0;
|
||||
bool hasLodBias = (texOp.Flags & TextureFlags.LodBias) != 0;
|
||||
bool hasLodLevel = (texOp.Flags & TextureFlags.LodLevel) != 0;
|
||||
bool hasOffset = (texOp.Flags & TextureFlags.Offset) != 0;
|
||||
bool hasOffsets = (texOp.Flags & TextureFlags.Offsets) != 0;
|
||||
|
||||
bool isArray = (texOp.Type & SamplerType.Array) != 0;
|
||||
bool isShadow = (texOp.Type & SamplerType.Shadow) != 0;
|
||||
|
||||
bool colorIsVector = isGather || !isShadow;
|
||||
|
||||
|
@ -291,6 +296,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
|||
Append(Src(AggregateType.S32));
|
||||
}
|
||||
|
||||
if (hasDerivatives)
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.Gpu, "Unused sampler derivatives!");
|
||||
}
|
||||
|
||||
if (hasLodBias)
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.Gpu, "Unused sample LOD bias!");
|
||||
}
|
||||
|
||||
if (hasLodLevel)
|
||||
{
|
||||
if (intCoords)
|
||||
|
@ -303,7 +318,37 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Msl.Instructions
|
|||
}
|
||||
}
|
||||
|
||||
// TODO: Support offsets
|
||||
string AssembleOffsetVector(int count)
|
||||
{
|
||||
if (count > 1)
|
||||
{
|
||||
string[] elems = new string[count];
|
||||
|
||||
for (int index = 0; index < count; index++)
|
||||
{
|
||||
elems[index] = Src(AggregateType.S32);
|
||||
}
|
||||
|
||||
return "int" + count + "(" + string.Join(", ", elems) + ")";
|
||||
}
|
||||
else
|
||||
{
|
||||
return Src(AggregateType.S32);
|
||||
}
|
||||
}
|
||||
|
||||
// TODO: Support reads with offsets
|
||||
if (!intCoords)
|
||||
{
|
||||
if (hasOffset)
|
||||
{
|
||||
Append(AssembleOffsetVector(coordsCount));
|
||||
}
|
||||
else if (hasOffsets)
|
||||
{
|
||||
Logger.Warning?.PrintMsg(LogClass.Gpu, "Multiple offsets on gathers are not yet supported!");
|
||||
}
|
||||
}
|
||||
|
||||
texCall += ")" + (colorIsVector ? GetMaskMultiDest(texOp.Index) : "");
|
||||
|
||||
|
|
Loading…
Add table
Reference in a new issue