Remove unused code introduced on the rebase
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@ -93,8 +93,6 @@ namespace Ryujinx.Graphics.Gal.OpenGL
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}
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else
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{
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GalImageFormat ComponentType = Image.Format & GalImageFormat.TypeMask;
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//TODO: Use KHR_texture_compression_astc_hdr when available
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if (IsAstc(Image.Format))
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{
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