Update IDirectory.cs

Fixed :)
This commit is contained in:
Ac_K 2018-02-19 19:32:29 +01:00 committed by Ezekiel Bethel
parent 06f5af878d
commit 856a0f328f

View file

@ -2,6 +2,7 @@ using ChocolArm64.Memory;
using Ryujinx.OsHle.Ipc;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace Ryujinx.OsHle.Objects.FspSrv
@ -9,14 +10,13 @@ namespace Ryujinx.OsHle.Objects.FspSrv
struct DirectoryEntry
{
public string Name;
public byte Type;
public long Size;
public byte Type;
public long Size;
}
class IDirectory : IIpcInterface
{
private List<DirectoryEntry> DirectoryEntries;
private int CurrentItem;
private List<DirectoryEntry> DirectoryEntries = new List<DirectoryEntry>();
private Dictionary<int, ServiceProcessRequest> m_Commands;
public IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
@ -24,62 +24,69 @@ namespace Ryujinx.OsHle.Objects.FspSrv
private string HostPath;
const int DirectoryEntryType_Directory = 0;
const int DirectoryEntryType_File = 0;
const int DirectoryEntryType_File = 1;
public IDirectory(string HostPath, int flags)
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, Read },
{ 1, GetEntryCount }
{ 0, Read },
{ 1, GetEntryCount }
};
this.HostPath = HostPath;
if((flags & 1) == 1)
if ((flags & 1) == 1)
{
string[] Directories = Directory.GetDirectories(HostPath, "*", SearchOption.TopDirectoryOnly);
foreach(string Directory in Directories)
string[] Directories = Directory.GetDirectories(HostPath, "*", SearchOption.TopDirectoryOnly).
Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
foreach (string Directory in Directories)
{
DirectoryEntry Info = new DirectoryEntry();
Info.Name = Directory;
Info.Type = DirectoryEntryType_Directory;
Info.Size = 0;
DirectoryEntry Info = new DirectoryEntry
{
Name = Directory,
Type = DirectoryEntryType_Directory,
Size = 0
};
DirectoryEntries.Add(Info);
}
}
if((flags & 2) == 2)
if ((flags & 2) == 2)
{
string[] Files = Directory.GetFiles(HostPath, "*", SearchOption.TopDirectoryOnly);
string[] Files = Directory.GetFiles(HostPath, "*", SearchOption.TopDirectoryOnly).
Where(x => (new FileInfo(x).Attributes & FileAttributes.Hidden) == 0).ToArray();
foreach (string FileName in Files)
{
DirectoryEntry Info = new DirectoryEntry();
Info.Name = FileName;
Info.Type = DirectoryEntryType_File;
Info.Size = new FileInfo(FileName).Length;
DirectoryEntry Info = new DirectoryEntry
{
Name = Path.GetFileName(FileName),
Type = DirectoryEntryType_File,
Size = new FileInfo(Path.Combine(HostPath, FileName)).Length
};
DirectoryEntries.Add(Info);
}
}
}
const int DirectoryEntrySize = 0x310;
private int ReadedItem = 0;
const int DirectoryEntrySize = 0x310;
public long Read(ServiceCtx Context)
{
long BufferPosition = Context.Request.PtrBuff[0].Position;
long BufferLen = Context.Request.PtrBuff[0].Size;
long BufferPosition = Context.Request.ReceiveBuff[0].Position;
long BufferLen = Context.Request.ReceiveBuff[0].Size;
long MaxDirectories = BufferLen / DirectoryEntrySize;
if(MaxDirectories == DirectoryEntries.Count)
{
MaxDirectories = DirectoryEntries.Count;
}
if (MaxDirectories >= DirectoryEntries.Count) MaxDirectories = DirectoryEntries.Count;
int CurrentIndex = 0;
int CurrentItem;
byte[] DirectoryEntry = new byte[DirectoryEntrySize];
for(; CurrentItem < MaxDirectories; CurrentItem++)
for (CurrentItem = 0; CurrentItem < MaxDirectories; CurrentItem++)
{
MemoryStream MemStream = new MemoryStream();
BinaryWriter Writer = new BinaryWriter(MemStream);
BinaryWriter Writer = new BinaryWriter(MemStream);
Writer.Write(Encoding.UTF8.GetBytes(DirectoryEntries[CurrentItem].Name));
Writer.Seek(0x304, SeekOrigin.Begin);
Writer.Write(DirectoryEntries[CurrentItem].Type);
@ -88,11 +95,16 @@ namespace Ryujinx.OsHle.Objects.FspSrv
MemStream.Seek(0, SeekOrigin.Begin);
MemStream.Read(DirectoryEntry, 0, 0x310);
AMemoryHelper.WriteBytes(Context.Memory, BufferPosition + DirectoryEntrySize * CurrentIndex, DirectoryEntry);
CurrentIndex++;
AMemoryHelper.WriteBytes(Context.Memory, BufferPosition + DirectoryEntrySize * CurrentItem, DirectoryEntry);
}
Context.ResponseData.Write(CurrentIndex + 1);
if (ReadedItem == 0)
{
ReadedItem = CurrentItem;
Context.ResponseData.Write((long)CurrentItem);
}
else Context.ResponseData.Write((long)0);
return 0;
}
@ -102,4 +114,4 @@ namespace Ryujinx.OsHle.Objects.FspSrv
return 0;
}
}
}
}