Graphics: Move Gal/Texture to Texture

This commit is contained in:
ReinUsesLisp 2018-09-02 23:57:01 -03:00
commit 85ad59c40e
5 changed files with 1913 additions and 1912 deletions

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@ -1,5 +1,5 @@
using OpenTK.Graphics.OpenGL; using OpenTK.Graphics.OpenGL;
using Ryujinx.Graphics.Gal.Texture; using Ryujinx.Graphics.Texture;
using System; using System;
namespace Ryujinx.Graphics.Gal.OpenGL namespace Ryujinx.Graphics.Gal.OpenGL

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@ -4,7 +4,7 @@ using System.Collections.Generic;
using System.Diagnostics; using System.Diagnostics;
using System.IO; using System.IO;
namespace Ryujinx.Graphics.Gal.Texture namespace Ryujinx.Graphics.Texture
{ {
public class ASTCDecoderException : Exception public class ASTCDecoderException : Exception
{ {

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@ -1,7 +1,7 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
namespace Ryujinx.Graphics.Gal.Texture namespace Ryujinx.Graphics.Texture
{ {
class ASTCPixel class ASTCPixel
{ {

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@ -1,11 +1,12 @@
using System; using System;
using System.Collections; using System.Collections;
namespace Ryujinx.Graphics.Gal.Texture namespace Ryujinx.Graphics.Texture
{ {
public class BitArrayStream public class BitArrayStream
{ {
public BitArray BitsArray; public BitArray BitsArray;
public int Position { get; private set; } public int Position { get; private set; }
public BitArrayStream(BitArray BitArray) public BitArrayStream(BitArray BitArray)

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@ -1,7 +1,7 @@
using System.Collections; using System.Collections;
using System.Collections.Generic; using System.Collections.Generic;
namespace Ryujinx.Graphics.Gal.Texture namespace Ryujinx.Graphics.Texture
{ {
public struct IntegerEncoded public struct IntegerEncoded
{ {